Handle buttons & encoders in View, not Model
This commit is contained in:
@ -21,6 +21,19 @@ public:
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MissionSelectViewBase();
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virtual ~MissionSelectViewBase();
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virtual void setupScreen();
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virtual void handleKeyEvent(uint8_t key);
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/*
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* Virtual Action Handlers
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*/
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virtual void incMission()
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{
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// Override and implement this function in MissionSelect
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}
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virtual void decMission()
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{
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// Override and implement this function in MissionSelect
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}
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protected:
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FrontendApplication& application() {
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@ -69,3 +69,24 @@ void MissionSelectViewBase::setupScreen()
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inspection.initialize();
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manual.initialize();
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}
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void MissionSelectViewBase::handleKeyEvent(uint8_t key)
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{
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if(23 == key)
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{
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//SelectNextMission
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//When hardware button 23 clicked call virtual function
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//Call incMission
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incMission();
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}
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if(24 == key)
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{
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//SelectPrevMission
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//When hardware button 24 clicked call virtual function
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//Call decMission
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decMission();
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}
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}
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@ -28,8 +28,6 @@ public:
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virtual ~MissionSelectPresenter(){};
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virtual void notifyMissionChanged(Mission mission) override;
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private:
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MissionSelectPresenter();
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@ -14,9 +14,13 @@ public:
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void setSelectedMission(Mission mission);
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virtual void incMission();
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virtual void decMission();
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protected:
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private:
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MissionSelectElement *selected;
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Mission selectedMission;
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};
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#endif // MISSIONSELECTVIEW_HPP
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@ -12,13 +12,8 @@ public:
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void tick();
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Mission getCurrentMission() const { return mission; }
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protected:
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ModelListener *modelListener;
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private:
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Mission mission;
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};
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#endif // MODEL_HPP
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@ -13,8 +13,6 @@ public:
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void bind(Model *m) { model = m; }
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virtual void notifyMissionChanged(Mission newMission){};
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protected:
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Model *model;
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};
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@ -11,9 +11,9 @@ void MissionSelectElement::initialize() {
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void MissionSelectElement::setUp(uint32_t i, TEXTS label) {
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uint8_t val;
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if (i % 2 == 0) {
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val = 0b10000;
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val = 0x22;
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} else {
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val = 0b11000;
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val = 0x11;
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}
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bgColor = touchgfx::Color::getColorFromRGB(val, val, val);
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bg.setColor(bgColor);
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@ -7,7 +7,3 @@ MissionSelectPresenter::MissionSelectPresenter(MissionSelectView &v)
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void MissionSelectPresenter::activate() {}
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void MissionSelectPresenter::deactivate() {}
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void MissionSelectPresenter::notifyMissionChanged(Mission mission) {
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view.setSelectedMission(mission);
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}
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@ -1,7 +1,9 @@
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#include "stw_defines.h"
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#include "texts/TextKeysAndLanguages.hpp"
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#include <gui/missionselect_screen/MissionSelectView.hpp>
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MissionSelectView::MissionSelectView() : selected{nullptr} {}
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MissionSelectView::MissionSelectView()
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: selected{nullptr}, selectedMission{MISSION_NONE} {}
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void MissionSelectView::setupScreen() {
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MissionSelectViewBase::setupScreen();
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@ -10,14 +12,38 @@ void MissionSelectView::setupScreen() {
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autox.setUp(2, T_AUTOX);
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trackdrive.setUp(3, T_TRACKDRIVE);
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ebs.setUp(4, T_EBS);
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inspection.setUp(6, T_INSPECTION);
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manual.setUp(7, T_MANUAL);
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inspection.setUp(5, T_INSPECTION);
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manual.setUp(6, T_MANUAL);
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}
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void MissionSelectView::tearDownScreen() {
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MissionSelectViewBase::tearDownScreen();
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}
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void MissionSelectView::incMission() {
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int mission_int = static_cast<int>(selectedMission);
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mission_int++;
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// mission_int = 0 is MISSION_NONE, which we don't want to select.
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// NUM_MISSIONS is equal to the last mission, so check for strictly
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// greater.
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if (mission_int > NUM_MISSIONS) {
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mission_int = 1;
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}
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setSelectedMission(static_cast<Mission>(mission_int));
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}
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void MissionSelectView::decMission() {
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int mission_int = static_cast<int>(selectedMission);
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mission_int--;
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// mission_int = 0 is MISSION_NONE, which we don't want to select.
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// NUM_MISSIONS is equal to the last mission, so check for strictly
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// greater.
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if (mission_int <= 0) {
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mission_int = NUM_MISSIONS;
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}
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setSelectedMission(static_cast<Mission>(mission_int));
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}
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void MissionSelectView::setSelectedMission(Mission mission) {
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if (selected != nullptr) {
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selected->setSelected(false);
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@ -49,4 +75,5 @@ void MissionSelectView::setSelectedMission(Mission mission) {
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break;
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}
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selected->setSelected(true);
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selectedMission = mission;
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}
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@ -6,38 +6,6 @@
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#include <gui/model/Model.hpp>
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#include <gui/model/ModelListener.hpp>
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Model::Model() : modelListener(0), mission{MISSION_NONE} {}
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Model::Model() : modelListener(0) {}
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void Model::tick() {
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UIMessage msg;
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while (tx_queue_receive(&ui_queue, &msg, TX_NO_WAIT) == TX_SUCCESS) {
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switch (msg.kind) {
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case UMK_BTN_RELEASED:
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// TODO: What do we do with this?
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break;
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case UMK_ENC_CW: {
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int mission_int = static_cast<int>(mission);
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mission_int++;
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// mission_int = 0 is MISSION_NONE, which we don't want to select.
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// NUM_MISSIONS is equal to the last mission, so check for strictly
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// greater.
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if (mission_int > NUM_MISSIONS) {
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mission_int = 1;
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}
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mission = static_cast<Mission>(mission_int);
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modelListener->notifyMissionChanged(mission);
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break;
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}
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case UMK_ENC_CCW:
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int mission_int = static_cast<int>(mission);
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mission_int--;
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if (mission_int <= 0) {
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mission_int = NUM_MISSIONS;
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}
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mission = static_cast<Mission>(mission_int);
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modelListener->notifyMissionChanged(mission);
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break;
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}
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HAL_GPIO_TogglePin(STATUS2_GPIO_Port, STATUS2_Pin);
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}
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}
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void Model::tick() {}
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@ -110,7 +110,30 @@
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"RelativeFilename": "logo_dv_small_white.png"
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}
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],
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"Interactions": []
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"Interactions": [
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{
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"InteractionName": "SelectNextMission",
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"Trigger": {
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"Type": "TriggerPhysicalButtonClicked",
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"ButtonKey": 23
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},
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"Action": {
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"Type": "ActionCustom",
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"FunctionName": "incMission"
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}
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},
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{
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"InteractionName": "SelectPrevMission",
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"Trigger": {
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"Type": "TriggerPhysicalButtonClicked",
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"ButtonKey": 24
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},
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"Action": {
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"Type": "ActionCustom",
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"FunctionName": "decMission"
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}
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}
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]
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}
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],
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"CustomContainerDefinitions": [
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@ -1,40 +1,42 @@
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/* USER CODE BEGIN Header */
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/**
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******************************************************************************
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* File Name : TouchGFXHAL.cpp
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******************************************************************************
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* This file was created by TouchGFX Generator 4.21.1. This file is only
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* generated once! Delete this file from your project and re-generate code
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* using STM32CubeMX or change this file manually to update it.
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2023 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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******************************************************************************
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* File Name : TouchGFXHAL.cpp
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******************************************************************************
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* This file was created by TouchGFX Generator 4.21.1. This file is only
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* generated once! Delete this file from your project and re-generate code
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* using STM32CubeMX or change this file manually to update it.
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2023 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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/* USER CODE END Header */
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#include <TouchGFXHAL.hpp>
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/* USER CODE BEGIN TouchGFXHAL.cpp */
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#include "STWButtonController.hpp"
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STWButtonController stwBC;
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using namespace touchgfx;
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void TouchGFXHAL::initialize()
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{
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// Calling parent implementation of initialize().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::initialize() must be called to initialize the framework.
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void TouchGFXHAL::initialize() {
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// Calling parent implementation of initialize().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::initialize() must be called to initialize the framework.
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TouchGFXGeneratedHAL::initialize();
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TouchGFXGeneratedHAL::initialize();
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setButtonController(&stwBC);
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}
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/**
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@ -42,14 +44,13 @@ void TouchGFXHAL::initialize()
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*
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* @return The address of the frame buffer currently being displayed on the TFT.
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*/
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uint16_t* TouchGFXHAL::getTFTFrameBuffer() const
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{
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// Calling parent implementation of getTFTFrameBuffer().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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uint16_t *TouchGFXHAL::getTFTFrameBuffer() const {
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// Calling parent implementation of getTFTFrameBuffer().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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return TouchGFXGeneratedHAL::getTFTFrameBuffer();
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return TouchGFXGeneratedHAL::getTFTFrameBuffer();
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}
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/**
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@ -57,106 +58,96 @@ uint16_t* TouchGFXHAL::getTFTFrameBuffer() const
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*
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* @param [in] address New frame buffer address.
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*/
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void TouchGFXHAL::setTFTFrameBuffer(uint16_t* address)
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{
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// Calling parent implementation of setTFTFrameBuffer(uint16_t* address).
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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void TouchGFXHAL::setTFTFrameBuffer(uint16_t *address) {
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// Calling parent implementation of setTFTFrameBuffer(uint16_t* address).
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::setTFTFrameBuffer(address);
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TouchGFXGeneratedHAL::setTFTFrameBuffer(address);
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}
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/**
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* This function is called whenever the framework has performed a partial draw.
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*
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* @param rect The area of the screen that has been drawn, expressed in absolute coordinates.
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* @param rect The area of the screen that has been drawn, expressed in absolute
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* coordinates.
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*
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* @see flushFrameBuffer().
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*/
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void TouchGFXHAL::flushFrameBuffer(const touchgfx::Rect& rect)
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{
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// Calling parent implementation of flushFrameBuffer(const touchgfx::Rect& rect).
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::flushFrameBuffer(const touchgfx::Rect& rect) must
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// be called to notify the touchgfx framework that flush has been performed.
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// To calculate he start adress of rect,
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// use advanceFrameBufferToRect(uint8_t* fbPtr, const touchgfx::Rect& rect)
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// defined in TouchGFXGeneratedHAL.cpp
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void TouchGFXHAL::flushFrameBuffer(const touchgfx::Rect &rect) {
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// Calling parent implementation of flushFrameBuffer(const touchgfx::Rect&
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// rect).
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::flushFrameBuffer(const touchgfx::Rect& rect) must
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// be called to notify the touchgfx framework that flush has been performed.
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// To calculate he start adress of rect,
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// use advanceFrameBufferToRect(uint8_t* fbPtr, const touchgfx::Rect& rect)
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// defined in TouchGFXGeneratedHAL.cpp
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TouchGFXGeneratedHAL::flushFrameBuffer(rect);
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TouchGFXGeneratedHAL::flushFrameBuffer(rect);
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}
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bool TouchGFXHAL::blockCopy(void* RESTRICT dest, const void* RESTRICT src, uint32_t numBytes)
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{
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return TouchGFXGeneratedHAL::blockCopy(dest, src, numBytes);
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bool TouchGFXHAL::blockCopy(void *RESTRICT dest, const void *RESTRICT src,
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uint32_t numBytes) {
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return TouchGFXGeneratedHAL::blockCopy(dest, src, numBytes);
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}
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/**
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* Configures the interrupts relevant for TouchGFX. This primarily entails setting
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* the interrupt priorities for the DMA and LCD interrupts.
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* Configures the interrupts relevant for TouchGFX. This primarily entails
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* setting the interrupt priorities for the DMA and LCD interrupts.
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*/
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void TouchGFXHAL::configureInterrupts()
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{
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// Calling parent implementation of configureInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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void TouchGFXHAL::configureInterrupts() {
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// Calling parent implementation of configureInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::configureInterrupts();
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TouchGFXGeneratedHAL::configureInterrupts();
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}
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/**
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* Used for enabling interrupts set in configureInterrupts()
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*/
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void TouchGFXHAL::enableInterrupts()
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{
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// Calling parent implementation of enableInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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void TouchGFXHAL::enableInterrupts() {
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// Calling parent implementation of enableInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::enableInterrupts();
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TouchGFXGeneratedHAL::enableInterrupts();
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}
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/**
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* Used for disabling interrupts set in configureInterrupts()
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*/
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void TouchGFXHAL::disableInterrupts()
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{
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// Calling parent implementation of disableInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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void TouchGFXHAL::disableInterrupts() {
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// Calling parent implementation of disableInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::disableInterrupts();
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TouchGFXGeneratedHAL::disableInterrupts();
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}
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/**
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* Configure the LCD controller to fire interrupts at VSYNC. Called automatically
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* once TouchGFX initialization has completed.
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* Configure the LCD controller to fire interrupts at VSYNC. Called
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* automatically once TouchGFX initialization has completed.
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*/
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void TouchGFXHAL::enableLCDControllerInterrupt()
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{
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// Calling parent implementation of enableLCDControllerInterrupt().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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void TouchGFXHAL::enableLCDControllerInterrupt() {
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// Calling parent implementation of enableLCDControllerInterrupt().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::enableLCDControllerInterrupt();
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TouchGFXGeneratedHAL::enableLCDControllerInterrupt();
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}
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bool TouchGFXHAL::beginFrame()
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{
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return TouchGFXGeneratedHAL::beginFrame();
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}
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bool TouchGFXHAL::beginFrame() { return TouchGFXGeneratedHAL::beginFrame(); }
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void TouchGFXHAL::endFrame()
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{
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TouchGFXGeneratedHAL::endFrame();
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}
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void TouchGFXHAL::endFrame() { TouchGFXGeneratedHAL::endFrame(); }
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/* USER CODE END TouchGFXHAL.cpp */
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Reference in New Issue
Block a user