Handle buttons & encoders in View, not Model
This commit is contained in:
parent
38d3d765ad
commit
d26339e265
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@ -64,7 +64,7 @@ static TX_BYTE_POOL tx_app_byte_pool;
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/* USER CODE BEGIN PV */
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TX_THREAD app_thread;
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TX_THREAD ui_thread;
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TX_QUEUE ui_queue;
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TX_QUEUE gui_button_queue;
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/* USER CODE END PV */
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/* Private function prototypes -----------------------------------------------*/
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@ -159,12 +159,13 @@ VOID tx_application_define(VOID *first_unused_memory) {
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}
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void *ui_queue_start = mem;
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ULONG ui_queue_msg_size = sizeof(UIMessage) / sizeof(ULONG);
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if (ui_queue_msg_size % sizeof(ULONG) != 0) {
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ULONG ui_queue_msg_size = sizeof(ButtonMessage) / sizeof(ULONG);
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if (sizeof(ButtonMessage) % sizeof(ULONG) != 0) {
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ui_queue_msg_size++;
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}
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mem += UI_QUEUE_SIZE * ui_queue_msg_size;
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if (tx_queue_create(&ui_queue, "UI Queue", ui_queue_msg_size, ui_queue_start,
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if (tx_queue_create(&gui_button_queue, "UI Queue", ui_queue_msg_size,
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ui_queue_start,
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UI_QUEUE_SIZE * ui_queue_msg_size) != TX_SUCCESS) {
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Error_Handler();
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}
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@ -0,0 +1,24 @@
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#ifndef __INC_STW_BUTTON_CONTROLLER_HPP
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#define __INC_STW_BUTTON_CONTROLLER_HPP
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#include "platform/driver/button/ButtonController.hpp"
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#include <stdint.h>
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constexpr uint8_t KEY_BTN1 = 1;
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constexpr uint8_t KEY_BTN2 = 2;
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constexpr uint8_t KEY_BTN3 = 3;
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constexpr uint8_t KEY_BTN4 = 4;
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constexpr uint8_t KEY_BTN5 = 5;
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constexpr uint8_t KEY_BTN6 = 6;
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constexpr uint8_t KEY_ENC1_CW = 21;
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constexpr uint8_t KEY_ENC1_CCW = 22;
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constexpr uint8_t KEY_ENC2_CW = 23;
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constexpr uint8_t KEY_ENC2_CCW = 24;
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class STWButtonController : public touchgfx::ButtonController {
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public:
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virtual void init();
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virtual bool sample(uint8_t &key);
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};
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#endif // __INC_STW_BUTTON_CONTROLLER_HPP
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@ -42,7 +42,7 @@ extern "C" {
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/* Exported constants --------------------------------------------------------*/
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/* USER CODE BEGIN EC */
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extern volatile int ltdc_cb_triggered;
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extern TX_QUEUE ui_queue;
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extern TX_QUEUE gui_button_queue;
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/* USER CODE END EC */
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/* Exported macro ------------------------------------------------------------*/
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@ -62,16 +62,12 @@ void Error_Handler(void);
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/* Private defines -----------------------------------------------------------*/
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#define ENC1A_Pin GPIO_PIN_3
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#define ENC1A_GPIO_Port GPIOE
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#define ENC1A_EXTI_IRQn EXTI3_IRQn
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#define ENC1B_Pin GPIO_PIN_4
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#define ENC1B_GPIO_Port GPIOE
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#define ENC1B_EXTI_IRQn EXTI4_IRQn
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#define ENC2A_Pin GPIO_PIN_5
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#define ENC2A_GPIO_Port GPIOE
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#define ENC2A_EXTI_IRQn EXTI9_5_IRQn
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#define ENC2B_Pin GPIO_PIN_6
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#define ENC2B_GPIO_Port GPIOE
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#define ENC2B_EXTI_IRQn EXTI9_5_IRQn
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#define BTN1_Pin GPIO_PIN_0
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#define BTN1_GPIO_Port GPIOF
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#define BTN2_Pin GPIO_PIN_1
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@ -12,12 +12,12 @@ extern "C" {
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#define BUTTON_MIN_PRESS_TIME 50 // ms
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#define ENC_MAX_PHASE 50 // ms
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typedef enum { UMK_BTN_RELEASED, UMK_ENC_CW, UMK_ENC_CCW } UIMessageKind;
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typedef enum { UMK_BTN_RELEASED, UMK_ENC_CW, UMK_ENC_CCW } ButtonMessageKind;
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typedef struct {
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UIMessageKind kind;
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ButtonMessageKind kind;
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int number;
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} UIMessage;
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} ButtonMessage;
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void ui_thread_entry(ULONG _);
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@ -0,0 +1,36 @@
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#include "STWButtonController.hpp"
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#include "main.h"
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#include "tx_api.h"
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#include "ui.h"
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void STWButtonController::init() {}
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bool STWButtonController::sample(uint8_t &key) {
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ButtonMessage msg;
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if (tx_queue_receive(&gui_button_queue, &msg, TX_NO_WAIT) == TX_SUCCESS) {
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switch (msg.kind) {
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case UMK_BTN_RELEASED:
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key = KEY_BTN1 + msg.number;
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break;
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case UMK_ENC_CW: {
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if (msg.number == 0) {
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key = KEY_ENC1_CW;
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} else {
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key = KEY_ENC2_CW;
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}
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break;
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}
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case UMK_ENC_CCW:
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if (msg.number == 0) {
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key = KEY_ENC1_CCW;
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} else {
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key = KEY_ENC2_CCW;
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}
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}
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HAL_GPIO_TogglePin(STATUS2_GPIO_Port, STATUS2_Pin);
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return true;
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}
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return false;
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}
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@ -25,8 +25,8 @@ void ui_thread_entry(ULONG _) {
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uint32_t now = HAL_GetTick();
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if (state == GPIO_PIN_RESET && now - button_change_times[i]) {
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// Button release event!
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UIMessage msg = {.kind = UMK_BTN_RELEASED, .number = i};
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tx_queue_send(&ui_queue, &msg, TX_NO_WAIT);
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ButtonMessage msg = {.kind = UMK_BTN_RELEASED, .number = i};
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tx_queue_send(&gui_button_queue, &msg, TX_NO_WAIT);
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}
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button_change_times[i] = now;
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button_states[i] = state;
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@ -52,7 +52,7 @@ void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin) {
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uint16_t pin_a, pin_b;
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int idx_a, idx_b;
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UIMessage msg;
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ButtonMessage msg;
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if (GPIO_Pin == ENC1A_Pin || GPIO_Pin == ENC1B_Pin) {
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pin_a = ENC1A_Pin;
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pin_b = ENC1B_Pin;
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@ -92,6 +92,6 @@ void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin) {
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// This shouldn't happen. Ignore this event.
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return;
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}
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tx_queue_send(&ui_queue, &msg, TX_NO_WAIT);
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tx_queue_send(&gui_button_queue, &msg, TX_NO_WAIT);
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}
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}
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@ -234,6 +234,7 @@ Utilities/JPEG/jpeg_utils.c
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CPP_SOURCES = \
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Core/Src/STWButtonController.cpp \
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TouchGFX/Middlewares/ST/touchgfx/framework/source/touchgfx/containers/CacheableContainer.cpp \
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TouchGFX/Middlewares/ST/touchgfx/framework/source/touchgfx/containers/Container.cpp \
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TouchGFX/Middlewares/ST/touchgfx/framework/source/touchgfx/containers/ListLayout.cpp \
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@ -21,6 +21,19 @@ public:
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MissionSelectViewBase();
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virtual ~MissionSelectViewBase();
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virtual void setupScreen();
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virtual void handleKeyEvent(uint8_t key);
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/*
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* Virtual Action Handlers
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*/
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virtual void incMission()
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{
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// Override and implement this function in MissionSelect
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}
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virtual void decMission()
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{
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// Override and implement this function in MissionSelect
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}
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protected:
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FrontendApplication& application() {
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@ -69,3 +69,24 @@ void MissionSelectViewBase::setupScreen()
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inspection.initialize();
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manual.initialize();
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}
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void MissionSelectViewBase::handleKeyEvent(uint8_t key)
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{
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if(23 == key)
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{
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//SelectNextMission
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//When hardware button 23 clicked call virtual function
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//Call incMission
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incMission();
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}
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if(24 == key)
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{
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//SelectPrevMission
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//When hardware button 24 clicked call virtual function
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//Call decMission
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decMission();
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}
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}
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@ -28,8 +28,6 @@ public:
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virtual ~MissionSelectPresenter(){};
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virtual void notifyMissionChanged(Mission mission) override;
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private:
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MissionSelectPresenter();
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@ -14,9 +14,13 @@ public:
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void setSelectedMission(Mission mission);
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virtual void incMission();
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virtual void decMission();
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protected:
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private:
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MissionSelectElement *selected;
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Mission selectedMission;
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};
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#endif // MISSIONSELECTVIEW_HPP
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@ -12,13 +12,8 @@ public:
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void tick();
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Mission getCurrentMission() const { return mission; }
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protected:
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ModelListener *modelListener;
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private:
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Mission mission;
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};
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#endif // MODEL_HPP
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@ -13,8 +13,6 @@ public:
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void bind(Model *m) { model = m; }
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virtual void notifyMissionChanged(Mission newMission){};
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protected:
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Model *model;
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};
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@ -11,9 +11,9 @@ void MissionSelectElement::initialize() {
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void MissionSelectElement::setUp(uint32_t i, TEXTS label) {
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uint8_t val;
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if (i % 2 == 0) {
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val = 0b10000;
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val = 0x22;
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} else {
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val = 0b11000;
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val = 0x11;
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}
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bgColor = touchgfx::Color::getColorFromRGB(val, val, val);
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bg.setColor(bgColor);
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@ -7,7 +7,3 @@ MissionSelectPresenter::MissionSelectPresenter(MissionSelectView &v)
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void MissionSelectPresenter::activate() {}
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void MissionSelectPresenter::deactivate() {}
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void MissionSelectPresenter::notifyMissionChanged(Mission mission) {
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view.setSelectedMission(mission);
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}
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@ -1,7 +1,9 @@
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#include "stw_defines.h"
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#include "texts/TextKeysAndLanguages.hpp"
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#include <gui/missionselect_screen/MissionSelectView.hpp>
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MissionSelectView::MissionSelectView() : selected{nullptr} {}
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MissionSelectView::MissionSelectView()
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: selected{nullptr}, selectedMission{MISSION_NONE} {}
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void MissionSelectView::setupScreen() {
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MissionSelectViewBase::setupScreen();
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autox.setUp(2, T_AUTOX);
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trackdrive.setUp(3, T_TRACKDRIVE);
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ebs.setUp(4, T_EBS);
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inspection.setUp(6, T_INSPECTION);
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manual.setUp(7, T_MANUAL);
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inspection.setUp(5, T_INSPECTION);
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manual.setUp(6, T_MANUAL);
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}
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void MissionSelectView::tearDownScreen() {
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MissionSelectViewBase::tearDownScreen();
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}
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void MissionSelectView::incMission() {
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int mission_int = static_cast<int>(selectedMission);
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mission_int++;
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// mission_int = 0 is MISSION_NONE, which we don't want to select.
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// NUM_MISSIONS is equal to the last mission, so check for strictly
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// greater.
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if (mission_int > NUM_MISSIONS) {
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mission_int = 1;
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}
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setSelectedMission(static_cast<Mission>(mission_int));
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}
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void MissionSelectView::decMission() {
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int mission_int = static_cast<int>(selectedMission);
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mission_int--;
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// mission_int = 0 is MISSION_NONE, which we don't want to select.
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// NUM_MISSIONS is equal to the last mission, so check for strictly
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// greater.
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if (mission_int <= 0) {
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mission_int = NUM_MISSIONS;
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}
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setSelectedMission(static_cast<Mission>(mission_int));
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}
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void MissionSelectView::setSelectedMission(Mission mission) {
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if (selected != nullptr) {
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selected->setSelected(false);
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break;
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}
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selected->setSelected(true);
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selectedMission = mission;
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}
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@ -6,38 +6,6 @@
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#include <gui/model/Model.hpp>
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#include <gui/model/ModelListener.hpp>
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Model::Model() : modelListener(0), mission{MISSION_NONE} {}
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Model::Model() : modelListener(0) {}
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void Model::tick() {
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UIMessage msg;
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while (tx_queue_receive(&ui_queue, &msg, TX_NO_WAIT) == TX_SUCCESS) {
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switch (msg.kind) {
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case UMK_BTN_RELEASED:
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// TODO: What do we do with this?
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break;
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case UMK_ENC_CW: {
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int mission_int = static_cast<int>(mission);
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mission_int++;
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// mission_int = 0 is MISSION_NONE, which we don't want to select.
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// NUM_MISSIONS is equal to the last mission, so check for strictly
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// greater.
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if (mission_int > NUM_MISSIONS) {
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mission_int = 1;
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}
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mission = static_cast<Mission>(mission_int);
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modelListener->notifyMissionChanged(mission);
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break;
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}
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case UMK_ENC_CCW:
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int mission_int = static_cast<int>(mission);
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mission_int--;
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if (mission_int <= 0) {
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mission_int = NUM_MISSIONS;
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}
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mission = static_cast<Mission>(mission_int);
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modelListener->notifyMissionChanged(mission);
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break;
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}
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HAL_GPIO_TogglePin(STATUS2_GPIO_Port, STATUS2_Pin);
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}
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}
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void Model::tick() {}
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@ -110,7 +110,30 @@
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"RelativeFilename": "logo_dv_small_white.png"
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}
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],
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"Interactions": []
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"Interactions": [
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{
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"InteractionName": "SelectNextMission",
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"Trigger": {
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"Type": "TriggerPhysicalButtonClicked",
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"ButtonKey": 23
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},
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"Action": {
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"Type": "ActionCustom",
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"FunctionName": "incMission"
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}
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},
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{
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"InteractionName": "SelectPrevMission",
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"Trigger": {
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"Type": "TriggerPhysicalButtonClicked",
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"ButtonKey": 24
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},
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"Action": {
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"Type": "ActionCustom",
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"FunctionName": "decMission"
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}
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}
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]
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}
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],
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"CustomContainerDefinitions": [
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@ -1,40 +1,42 @@
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/* USER CODE BEGIN Header */
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/**
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******************************************************************************
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* File Name : TouchGFXHAL.cpp
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******************************************************************************
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* This file was created by TouchGFX Generator 4.21.1. This file is only
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* generated once! Delete this file from your project and re-generate code
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* using STM32CubeMX or change this file manually to update it.
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2023 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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******************************************************************************
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* File Name : TouchGFXHAL.cpp
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******************************************************************************
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* This file was created by TouchGFX Generator 4.21.1. This file is only
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* generated once! Delete this file from your project and re-generate code
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* using STM32CubeMX or change this file manually to update it.
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2023 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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/* USER CODE END Header */
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#include <TouchGFXHAL.hpp>
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/* USER CODE BEGIN TouchGFXHAL.cpp */
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#include "STWButtonController.hpp"
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STWButtonController stwBC;
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using namespace touchgfx;
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void TouchGFXHAL::initialize()
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{
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// Calling parent implementation of initialize().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::initialize() must be called to initialize the framework.
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void TouchGFXHAL::initialize() {
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// Calling parent implementation of initialize().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::initialize() must be called to initialize the framework.
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TouchGFXGeneratedHAL::initialize();
|
||||
TouchGFXGeneratedHAL::initialize();
|
||||
setButtonController(&stwBC);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -42,14 +44,13 @@ void TouchGFXHAL::initialize()
|
|||
*
|
||||
* @return The address of the frame buffer currently being displayed on the TFT.
|
||||
*/
|
||||
uint16_t* TouchGFXHAL::getTFTFrameBuffer() const
|
||||
{
|
||||
// Calling parent implementation of getTFTFrameBuffer().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
uint16_t *TouchGFXHAL::getTFTFrameBuffer() const {
|
||||
// Calling parent implementation of getTFTFrameBuffer().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
|
||||
return TouchGFXGeneratedHAL::getTFTFrameBuffer();
|
||||
return TouchGFXGeneratedHAL::getTFTFrameBuffer();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -57,106 +58,96 @@ uint16_t* TouchGFXHAL::getTFTFrameBuffer() const
|
|||
*
|
||||
* @param [in] address New frame buffer address.
|
||||
*/
|
||||
void TouchGFXHAL::setTFTFrameBuffer(uint16_t* address)
|
||||
{
|
||||
// Calling parent implementation of setTFTFrameBuffer(uint16_t* address).
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
void TouchGFXHAL::setTFTFrameBuffer(uint16_t *address) {
|
||||
// Calling parent implementation of setTFTFrameBuffer(uint16_t* address).
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
|
||||
TouchGFXGeneratedHAL::setTFTFrameBuffer(address);
|
||||
TouchGFXGeneratedHAL::setTFTFrameBuffer(address);
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is called whenever the framework has performed a partial draw.
|
||||
*
|
||||
* @param rect The area of the screen that has been drawn, expressed in absolute coordinates.
|
||||
* @param rect The area of the screen that has been drawn, expressed in absolute
|
||||
* coordinates.
|
||||
*
|
||||
* @see flushFrameBuffer().
|
||||
*/
|
||||
void TouchGFXHAL::flushFrameBuffer(const touchgfx::Rect& rect)
|
||||
{
|
||||
// Calling parent implementation of flushFrameBuffer(const touchgfx::Rect& rect).
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
// Please note, HAL::flushFrameBuffer(const touchgfx::Rect& rect) must
|
||||
// be called to notify the touchgfx framework that flush has been performed.
|
||||
// To calculate he start adress of rect,
|
||||
// use advanceFrameBufferToRect(uint8_t* fbPtr, const touchgfx::Rect& rect)
|
||||
// defined in TouchGFXGeneratedHAL.cpp
|
||||
void TouchGFXHAL::flushFrameBuffer(const touchgfx::Rect &rect) {
|
||||
// Calling parent implementation of flushFrameBuffer(const touchgfx::Rect&
|
||||
// rect).
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
// Please note, HAL::flushFrameBuffer(const touchgfx::Rect& rect) must
|
||||
// be called to notify the touchgfx framework that flush has been performed.
|
||||
// To calculate he start adress of rect,
|
||||
// use advanceFrameBufferToRect(uint8_t* fbPtr, const touchgfx::Rect& rect)
|
||||
// defined in TouchGFXGeneratedHAL.cpp
|
||||
|
||||
TouchGFXGeneratedHAL::flushFrameBuffer(rect);
|
||||
TouchGFXGeneratedHAL::flushFrameBuffer(rect);
|
||||
}
|
||||
|
||||
bool TouchGFXHAL::blockCopy(void* RESTRICT dest, const void* RESTRICT src, uint32_t numBytes)
|
||||
{
|
||||
return TouchGFXGeneratedHAL::blockCopy(dest, src, numBytes);
|
||||
bool TouchGFXHAL::blockCopy(void *RESTRICT dest, const void *RESTRICT src,
|
||||
uint32_t numBytes) {
|
||||
return TouchGFXGeneratedHAL::blockCopy(dest, src, numBytes);
|
||||
}
|
||||
|
||||
/**
|
||||
* Configures the interrupts relevant for TouchGFX. This primarily entails setting
|
||||
* the interrupt priorities for the DMA and LCD interrupts.
|
||||
* Configures the interrupts relevant for TouchGFX. This primarily entails
|
||||
* setting the interrupt priorities for the DMA and LCD interrupts.
|
||||
*/
|
||||
void TouchGFXHAL::configureInterrupts()
|
||||
{
|
||||
// Calling parent implementation of configureInterrupts().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
void TouchGFXHAL::configureInterrupts() {
|
||||
// Calling parent implementation of configureInterrupts().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
|
||||
TouchGFXGeneratedHAL::configureInterrupts();
|
||||
TouchGFXGeneratedHAL::configureInterrupts();
|
||||
}
|
||||
|
||||
/**
|
||||
* Used for enabling interrupts set in configureInterrupts()
|
||||
*/
|
||||
void TouchGFXHAL::enableInterrupts()
|
||||
{
|
||||
// Calling parent implementation of enableInterrupts().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
void TouchGFXHAL::enableInterrupts() {
|
||||
// Calling parent implementation of enableInterrupts().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
|
||||
TouchGFXGeneratedHAL::enableInterrupts();
|
||||
TouchGFXGeneratedHAL::enableInterrupts();
|
||||
}
|
||||
|
||||
/**
|
||||
* Used for disabling interrupts set in configureInterrupts()
|
||||
*/
|
||||
void TouchGFXHAL::disableInterrupts()
|
||||
{
|
||||
// Calling parent implementation of disableInterrupts().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
void TouchGFXHAL::disableInterrupts() {
|
||||
// Calling parent implementation of disableInterrupts().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
|
||||
TouchGFXGeneratedHAL::disableInterrupts();
|
||||
TouchGFXGeneratedHAL::disableInterrupts();
|
||||
}
|
||||
|
||||
/**
|
||||
* Configure the LCD controller to fire interrupts at VSYNC. Called automatically
|
||||
* once TouchGFX initialization has completed.
|
||||
* Configure the LCD controller to fire interrupts at VSYNC. Called
|
||||
* automatically once TouchGFX initialization has completed.
|
||||
*/
|
||||
void TouchGFXHAL::enableLCDControllerInterrupt()
|
||||
{
|
||||
// Calling parent implementation of enableLCDControllerInterrupt().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
void TouchGFXHAL::enableLCDControllerInterrupt() {
|
||||
// Calling parent implementation of enableLCDControllerInterrupt().
|
||||
//
|
||||
// To overwrite the generated implementation, omit call to parent function
|
||||
// and implemented needed functionality here.
|
||||
|
||||
TouchGFXGeneratedHAL::enableLCDControllerInterrupt();
|
||||
TouchGFXGeneratedHAL::enableLCDControllerInterrupt();
|
||||
}
|
||||
|
||||
bool TouchGFXHAL::beginFrame()
|
||||
{
|
||||
return TouchGFXGeneratedHAL::beginFrame();
|
||||
}
|
||||
bool TouchGFXHAL::beginFrame() { return TouchGFXGeneratedHAL::beginFrame(); }
|
||||
|
||||
void TouchGFXHAL::endFrame()
|
||||
{
|
||||
TouchGFXGeneratedHAL::endFrame();
|
||||
}
|
||||
void TouchGFXHAL::endFrame() { TouchGFXGeneratedHAL::endFrame(); }
|
||||
|
||||
/* USER CODE END TouchGFXHAL.cpp */
|
||||
|
||||
|
|
Loading…
Reference in New Issue