stw24/AZURE_RTOS/App/app_azure_rtos.c

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/* USER CODE BEGIN Header */
/**
******************************************************************************
* @file app_azure_rtos.c
* @author MCD Application Team
* @brief app_azure_rtos application implementation file
******************************************************************************
* @attention
*
* Copyright (c) 2020-2021 STMicroelectronics.
* All rights reserved.
*
* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
*
******************************************************************************
*/
/* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
#include "app_azure_rtos.h"
#include "stm32h7xx.h"
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
#include "app.h"
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#include "main.h"
#include "tx_api.h"
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#include "tx_port.h"
#include "ui.h"
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/* USER CODE END Includes */
/* Private typedef -----------------------------------------------------------*/
/* USER CODE BEGIN PTD */
/* USER CODE END PTD */
/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
/* USER CODE END PD */
/* Private macro -------------------------------------------------------------*/
/* USER CODE BEGIN PM */
/* USER CODE END PM */
/* Private variables ---------------------------------------------------------*/
#if (USE_STATIC_ALLOCATION == 1)
/* USER CODE BEGIN TX_Pool_Buffer */
/* USER CODE END TX_Pool_Buffer */
#if defined(__ICCARM__)
#pragma data_alignment = 4
#endif
__ALIGN_BEGIN static UCHAR
tx_byte_pool_buffer[TX_APP_MEM_POOL_SIZE] __ALIGN_END;
static TX_BYTE_POOL tx_app_byte_pool;
#endif
/* USER CODE BEGIN PV */
TX_THREAD app_thread;
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TX_THREAD ui_thread;
TX_QUEUE gui_button_queue;
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/* USER CODE END PV */
/* Private function prototypes -----------------------------------------------*/
/* USER CODE BEGIN PFP */
/* USER CODE END PFP */
/**
* @brief Define the initial system.
* @param first_unused_memory : Pointer to the first unused memory
* @retval None
*/
VOID tx_application_define(VOID *first_unused_memory) {
/* USER CODE BEGIN tx_application_define_1*/
/* USER CODE END tx_application_define_1 */
#if (USE_STATIC_ALLOCATION == 1)
UINT status = TX_SUCCESS;
VOID *memory_ptr;
if (tx_byte_pool_create(&tx_app_byte_pool, "Tx App memory pool",
tx_byte_pool_buffer,
TX_APP_MEM_POOL_SIZE) != TX_SUCCESS) {
/* USER CODE BEGIN TX_Byte_Pool_Error */
/* USER CODE END TX_Byte_Pool_Error */
} else {
/* USER CODE BEGIN TX_Byte_Pool_Success */
/* USER CODE END TX_Byte_Pool_Success */
memory_ptr = (VOID *)&tx_app_byte_pool;
status = App_ThreadX_Init(memory_ptr);
if (status != TX_SUCCESS) {
/* USER CODE BEGIN App_ThreadX_Init_Error */
while (1) {
}
/* USER CODE END App_ThreadX_Init_Error */
}
/* USER CODE BEGIN App_ThreadX_Init_Success */
/* USER CODE END App_ThreadX_Init_Success */
}
#else
/*
* Using dynamic memory allocation requires to apply some changes to the
linker file.
* ThreadX needs to pass a pointer to the first free memory location in RAM to
the tx_application_define() function,
* using the "first_unused_memory" argument.
* This require changes in the linker files to expose this memory location.
* For EWARM add the following section into the .icf file:
place in RAM_region { last section FREE_MEM };
* For MDK-ARM
- either define the RW_IRAM1 region in the ".sct" file
- or modify the line below in "tx_initialize_low_level.S to match the
memory region being used LDR r1, =|Image$$RW_IRAM1$$ZI$$Limit|
* For STM32CubeIDE add the following section into the .ld file:
._threadx_heap :
{
. = ALIGN(8);
__RAM_segment_used_end__ = .;
. = . + 64K;
. = ALIGN(8);
} >RAM_D1 AT> RAM_D1
* The simplest way to provide memory for ThreadX is to define a new
section, see ._threadx_heap above.
* In the example above the ThreadX heap size is set to 64KBytes.
* The ._threadx_heap must be located between the .bss and the
._user_heap_stack sections in the linker script.
* Caution: Make sure that ThreadX does not need more than the provided
heap memory (64KBytes in this example).
* Read more in STM32CubeIDE User Guide, chapter: "Linker script".
* The "tx_initialize_low_level.S" should be also modified to enable the
"USE_DYNAMIC_MEMORY_ALLOCATION" flag.
*/
/* USER CODE BEGIN DYNAMIC_MEM_ALLOC */
void *mem = first_unused_memory;
void *app_thread_stack = mem;
mem += THREAD_STACK_SIZE;
if (tx_thread_create(&app_thread, "Main Thread", app_thread_entry, 0,
app_thread_stack, THREAD_STACK_SIZE, THREAD_PRIO_APP,
THREAD_PRIO_APP, TX_NO_TIME_SLICE,
TX_AUTO_START) != TX_SUCCESS) {
Error_Handler();
}
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void *ui_queue_start = mem;
ULONG ui_queue_msg_size = sizeof(ButtonMessage) / sizeof(ULONG);
if (sizeof(ButtonMessage) % sizeof(ULONG) != 0) {
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ui_queue_msg_size++;
}
mem += UI_QUEUE_SIZE * ui_queue_msg_size;
if (tx_queue_create(&gui_button_queue, "UI Queue", ui_queue_msg_size,
ui_queue_start,
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UI_QUEUE_SIZE * ui_queue_msg_size) != TX_SUCCESS) {
Error_Handler();
}
void *ui_thread_stack = mem;
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mem += THREAD_STACK_SIZE;
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if (tx_thread_create(&ui_thread, "UI Thread", ui_thread_entry, 0,
ui_thread_stack, THREAD_STACK_SIZE, THREAD_PRIO_UI,
THREAD_PRIO_UI, TX_NO_TIME_SLICE,
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TX_AUTO_START) != TX_SUCCESS) {
Error_Handler();
}
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if (MX_TouchGFX_Init(mem) != TX_SUCCESS) {
Error_Handler();
}
// TODO: Use TOUCHGFX_BYTE_POOL_SIZE? This is only defined in app_touchgfx.c
mem += 4096;
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/* USER CODE END DYNAMIC_MEM_ALLOC */
#endif
}