Add LED animatinos
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3b2dac7240
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@ -21,6 +21,7 @@
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/* Includes ------------------------------------------------------------------*/
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#include "app_azure_rtos.h"
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#include "leds.h"
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#include "stm32h7xx.h"
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/* Private includes ----------------------------------------------------------*/
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@ -68,6 +69,7 @@ static TX_BYTE_POOL tx_app_byte_pool;
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TX_THREAD app_thread;
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TX_THREAD ui_thread;
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TX_THREAD vehicle_thread;
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TX_THREAD led_thread;
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TX_QUEUE gui_button_queue;
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TX_EVENT_FLAGS_GROUP gui_update_events;
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/* USER CODE END PV */
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@ -198,6 +200,17 @@ VOID tx_application_define(VOID *first_unused_memory) {
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Error_Handler();
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}
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void *led_thread_stack = mem;
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mem += THREAD_STACK_SIZE;
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void *led_child_thread_stack = mem;
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mem += THREAD_STACK_SIZE;
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if (tx_thread_create(&led_thread, "LED Thread", led_thread_entry,
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(ULONG)led_child_thread_stack, led_thread_stack,
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THREAD_STACK_SIZE, THREAD_PRIO_LED, THREAD_PRIO_LED, 0,
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TX_AUTO_START) != TX_SUCCESS) {
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Error_Handler();
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}
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if (MX_TouchGFX_Init(mem) != TX_SUCCESS) {
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Error_Handler();
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}
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@ -46,6 +46,8 @@ extern "C" {
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#define THREAD_PRIO_APP 10
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#define THREAD_PRIO_UI 6
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#define THREAD_PRIO_VEHICLE 7
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#define THREAD_PRIO_LED 11
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#define THREAD_PRIO_LED_CHILD 12
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#define UI_QUEUE_SIZE 10
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#define VEHICLE_UPDATE_QUEUE_SIZE 100
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/* USER CODE END EC */
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@ -6,6 +6,7 @@ extern "C" {
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#endif
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#include "stm32h7xx_hal.h"
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#include "tx_port.h"
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#define N_LEDS 9
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@ -16,6 +17,23 @@ extern "C" {
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void led_init(SPI_HandleTypeDef *spi, TIM_HandleTypeDef *pwmtim);
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void led_set(size_t idx, uint8_t r, uint8_t g, uint8_t b);
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void led_all_off();
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void led_thread_entry(ULONG child_thread_stack_addr);
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typedef enum {
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ANIM_TE_STARTUP,
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ANIM_FT_STARTUP,
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ANIM_KNIGHT_RIDER,
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} LEDAnimation;
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void led_start_animation(LEDAnimation anim);
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void led_anim_te_startup(ULONG _);
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void led_anim_ft_startup(ULONG _);
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void led_anim_knight_rider(ULONG _);
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void led_anim_blinker(uint8_t r, uint8_t g, uint8_t b,
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uint32_t brightness_steps, uint32_t next_led_steps,
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uint32_t delay);
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#ifdef __cplusplus
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}
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141
Core/Src/leds.c
141
Core/Src/leds.c
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@ -1,17 +1,21 @@
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#include "leds.h"
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#include "app_azure_rtos.h"
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#include "main.h"
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#include "stm32h7xx_hal_dma.h"
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#include "stm32h7xx_hal_gpio.h"
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#include "stm32h7xx_hal_spi.h"
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#include "stm32h7xx_hal_tim.h"
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#include "tx_api.h"
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SPI_HandleTypeDef *hspi;
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TIM_HandleTypeDef *htim;
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extern uint16_t led_buf[256][3];
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static size_t led_buf_idx = 0;
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static TX_THREAD child_thread;
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static void *child_thread_stack;
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void led_init(SPI_HandleTypeDef *spi, TIM_HandleTypeDef *pwmtim) {
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hspi = spi;
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@ -55,6 +59,143 @@ void led_set(size_t idx, uint8_t r, uint8_t g, uint8_t b) {
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}
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}
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void led_all_off() { memset(led_buf, 0, sizeof(led_buf)); }
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void led_thread_entry(ULONG child_thread_stack_addr) {
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child_thread_stack = (void *)child_thread_stack_addr;
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led_start_animation(ANIM_KNIGHT_RIDER);
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while (1) {
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tx_thread_sleep(10);
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if (child_thread.tx_thread_state == TX_COMPLETED) {
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tx_thread_sleep(20);
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led_start_animation(ANIM_FT_STARTUP);
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}
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}
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}
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void led_start_animation(LEDAnimation anim) {
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if (child_thread.tx_thread_stack_start && // Check if any thread was started
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// previously
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child_thread.tx_thread_state != TX_COMPLETED &&
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child_thread.tx_thread_state != TX_TERMINATED) {
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if (tx_thread_terminate(&child_thread) != TX_SUCCESS) {
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Error_Handler();
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}
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}
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if (child_thread.tx_thread_stack_start && // Check if any thread was started
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// previously
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tx_thread_delete(&child_thread) != TX_SUCCESS) {
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Error_Handler();
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}
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void (*animation_entry)(ULONG);
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switch (anim) {
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case ANIM_TE_STARTUP:
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animation_entry = led_anim_te_startup;
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break;
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case ANIM_FT_STARTUP:
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animation_entry = led_anim_ft_startup;
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break;
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case ANIM_KNIGHT_RIDER:
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animation_entry = led_anim_knight_rider;
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break;
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default:
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return;
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}
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led_all_off();
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if (tx_thread_create(&child_thread, "LED Animation Thread", animation_entry,
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0, child_thread_stack, THREAD_STACK_SIZE,
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THREAD_PRIO_LED_CHILD, THREAD_PRIO_LED_CHILD, 0,
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TX_AUTO_START) != TX_SUCCESS) {
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Error_Handler();
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}
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}
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void led_anim_te_startup(ULONG _) {
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led_anim_blinker(0xF2, 0x8B, 0x00, 20, 7, 2);
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}
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void led_anim_ft_startup(ULONG _) { led_anim_blinker(0xC5, 0, 0, 20, 7, 2); }
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void led_anim_knight_rider(ULONG _) {
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const size_t num_leds = 5;
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int tail_right = 1;
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size_t tail = 0;
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while (1) {
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size_t x = tail;
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int x_right = tail_right;
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uint8_t red = 0;
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for (size_t i = 0; i < num_leds + 1; i++) {
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led_set(x, red, 0, 0);
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if (x == 8) {
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x_right = 0;
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} else if (x == 0) {
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x_right = 1;
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}
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if (x_right) {
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x++;
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} else {
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x--;
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}
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red += 0xFF / num_leds;
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}
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if (tail == 8) {
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tail_right = 0;
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} else if (tail == 0) {
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tail_right = 1;
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}
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if (tail_right) {
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tail++;
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} else {
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tail--;
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}
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tx_thread_sleep(5);
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}
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}
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void led_anim_blinker(uint8_t r, uint8_t g, uint8_t b,
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uint32_t brightness_steps, uint32_t next_led_steps,
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uint32_t delay) {
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uint8_t colors[brightness_steps][3];
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for (int i = brightness_steps - 1; i >= 0; i--) {
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colors[i][0] = r * i / (brightness_steps - 1);
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colors[i][1] = g * i / (brightness_steps - 1);
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colors[i][2] = b * i / (brightness_steps - 1);
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}
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size_t simultaneous_leds = brightness_steps / next_led_steps;
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if (simultaneous_leds * next_led_steps != brightness_steps) {
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simultaneous_leds++;
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}
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int inc = 1;
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for (int i = 0; i < 2; i++) {
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int32_t furthest = 0;
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size_t color_idx = 0;
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while (furthest < 5 + simultaneous_leds) {
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for (size_t offset = 0; offset < simultaneous_leds; offset++) {
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int32_t diff = furthest - offset;
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size_t led_color_idx = color_idx + offset * next_led_steps;
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if (diff < 0 || diff > 4 || led_color_idx >= brightness_steps) {
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continue;
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}
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if (!inc) {
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led_color_idx = brightness_steps - led_color_idx - 1;
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}
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uint8_t *color = colors[led_color_idx];
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led_set(4 + diff, color[0], color[1], color[2]);
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led_set(4 - diff, color[0], color[1], color[2]);
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}
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color_idx++;
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if (color_idx == next_led_steps) {
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color_idx = 0;
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furthest++;
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}
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tx_thread_sleep(delay);
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}
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inc = !inc;
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}
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}
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void HAL_SPI_TxCpltCallback(SPI_HandleTypeDef *handle) {
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if (handle != hspi) {
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return;
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