Seungha Yang 2d91521dfc d3d12: Fix resource allocation on old Windows version
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag was introduced as of
Windows 10 May 2020 Update, and older versions don't understand
the heap flag. Checks the feature support and enables the
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED only if it's supported by OS

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7573>
2024-09-26 12:48:55 +00:00
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2024-09-16 18:31:01 +01:00
2024-09-08 12:56:14 +00:00
2024-09-05 09:56:02 +00:00
2024-04-01 10:37:50 +00:00