#include DebugViewItem::DebugViewItem() {} void DebugViewItem::initialize() { DebugViewItemBase::initialize(); } void DebugViewItem::typeUpdated() { // We don't really need to do anything } void DebugViewItem::titleBufferUpdated() { label.setWildcard(titleBuffer); label.invalidate(); } void DebugViewItem::valueBufferUpdated() { value.setWildcard(valueBuffer); value.invalidate(); }