/** ****************************************************************************** * File Name : app_touchgfx.c ****************************************************************************** * This file was created by TouchGFX Generator 4.21.2. This file is only * generated once! Delete this file from your project and re-generate code * using STM32CubeMX or change this file manually to update it. ****************************************************************************** * @attention * * Copyright (c) 2023 STMicroelectronics. * All rights reserved. * * This software is licensed under terms that can be found in the LICENSE file * in the root directory of this software component. * If no LICENSE file comes with this software, it is provided AS-IS. * ****************************************************************************** */ /* Includes ------------------------------------------------------------------*/ #include "tx_api.h" #include "app_touchgfx.h" /* Private includes ----------------------------------------------------------*/ /* USER CODE BEGIN Includes */ /* USER CODE END Includes */ /* Private define ------------------------------------------------------------*/ #define TOUCHGFX_STACK_SIZE (4080) #define TOUCHGFX_BYTE_POOL_SIZE (4096) /* USER CODE BEGIN PD */ /* USER CODE END PD */ /* Private macro -------------------------------------------------------------*/ /* USER CODE BEGIN PM */ /* USER CODE END PM */ /* Private variables ---------------------------------------------------------*/ static TX_BYTE_POOL TouchGFXBytePool; static TX_THREAD TouchGFXThread; /* USER CODE BEGIN PV */ /* USER CODE END PV */ /* Private function prototypes -----------------------------------------------*/ void touchgfx_init(void); void touchgfx_components_init(void); void touchgfx_taskEntry(void); /* USER CODE BEGIN PFP */ /* USER CODE END PFP */ /** * PreOS Initialization function */ void MX_TouchGFX_PreOSInit(void) { // Calling forward to touchgfx_init in C++ domain touchgfx_components_init(); touchgfx_init(); } /** * Create TouchGFX Thread */ UINT MX_TouchGFX_Init(VOID *memory_ptr) { UINT ret = TX_SUCCESS; CHAR *pointer = 0; /* Create a byte memory pool from which to allocate the thread stacks. */ if (tx_byte_pool_create(&TouchGFXBytePool, (char *)"Byte Pool", memory_ptr, TOUCHGFX_BYTE_POOL_SIZE) != TX_SUCCESS) { ret = TX_POOL_ERROR; } /* Allocate the stack for TouchGFX Thread. */ else if (tx_byte_allocate(&TouchGFXBytePool, (VOID **) &pointer, TOUCHGFX_STACK_SIZE, TX_NO_WAIT) != TX_SUCCESS) { ret = TX_POOL_ERROR; } /* Create TouchGFX Thread */ else if (tx_thread_create(&TouchGFXThread, (CHAR *)"TouchGFX", TouchGFX_Task, 0, pointer, TOUCHGFX_STACK_SIZE, 5, 5, TX_NO_TIME_SLICE, TX_AUTO_START) != TX_SUCCESS) { ret = TX_THREAD_ERROR; } return ret; } /** * TouchGFX application entry function */ void MX_TouchGFX_Process(void) { // Calling forward to touchgfx_taskEntry in C++ domain touchgfx_taskEntry(); } /** * TouchGFX application thread */ void TouchGFX_Task(unsigned long thread_input) { // Calling forward to touchgfx_taskEntry in C++ domain touchgfx_taskEntry(); } /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/