Use TouchGFX

This commit is contained in:
2023-03-06 21:21:00 +01:00
parent 2cadbff590
commit 8a2bdc347c
1214 changed files with 358250 additions and 87 deletions

View File

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{
"Application": {
"Screens": [
{
"Name": "screen",
"Components": [],
"Interactions": []
}
],
"CustomContainerDefinitions": [],
"Name": "MyApplication",
"Resolution": {
"Width": 800,
"Height": 480
},
"SelectedColorDepth": 16,
"StartupScreenName": "screen",
"TouchGfxPath": "touchgfx",
"UIPath": ".",
"AvailableColorDepths": [],
"AvailableSections": [
"ExtFlashSection",
"IntFlashSection"
],
"AvailableResolutions": [
{
"Width": 800,
"Height": 480
}
],
"PhysicalButtons": [],
"GenerateAssetsCommand": "make -f simulator/gcc/Makefile assets -j8",
"PostGenerateCommand": "touchgfx update_project --project-file=simulator/msvs/Application.vcxproj",
"CompileSimulatorCommand": "make -f simulator/gcc/Makefile -j8",
"RunSimulatorCommand": "build\\bin\\simulator.exe",
"LandscapeSkinX": 0,
"LandscapeSkinY": 0,
"PortraitSkinX": 0,
"PortraitSkinY": 0,
"DisplayOrientation": "Landscape"
},
"Version": "4.21.1"
}