Use TouchGFX

This commit is contained in:
2023-03-06 21:21:00 +01:00
parent 2cadbff590
commit 8a2bdc347c
1214 changed files with 358250 additions and 87 deletions

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#ifndef FRONTENDAPPLICATION_HPP
#define FRONTENDAPPLICATION_HPP
#include <gui_generated/common/FrontendApplicationBase.hpp>
class FrontendHeap;
using namespace touchgfx;
class FrontendApplication : public FrontendApplicationBase
{
public:
FrontendApplication(Model& m, FrontendHeap& heap);
virtual ~FrontendApplication() { }
virtual void handleTickEvent()
{
model.tick();
FrontendApplicationBase::handleTickEvent();
}
private:
};
#endif // FRONTENDAPPLICATION_HPP

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#ifndef FRONTENDHEAP_HPP
#define FRONTENDHEAP_HPP
#include <gui_generated/common/FrontendHeapBase.hpp>
class FrontendHeap : public FrontendHeapBase
{
public:
/* List any user-defined view types here*/
typedef touchgfx::meta::TypeList< touchgfx::meta::Nil, //Replace this with first user-defined type
touchgfx::meta::Nil //List must always end with meta::Nil !
> UserDefinedViewTypes;
/* List any user-defined presenter types here*/
typedef touchgfx::meta::TypeList< touchgfx::meta::Nil, //Replace this with first user-defined type
touchgfx::meta::Nil //List must always end with meta::Nil !
> UserDefinedPresenterTypes;
/* List any user-defined transition types here*/
typedef touchgfx::meta::TypeList< touchgfx::meta::Nil, //Replace this with first user-defined type
touchgfx::meta::Nil //List must always end with meta::Nil !
> UserDefinedTransitionTypes;
/* Calculate largest view, both from generated and user-defined typelists */
typedef touchgfx::meta::select_type_maxsize< UserDefinedViewTypes >::type MaxUserViewType;
typedef touchgfx::meta::TypeList< MaxGeneratedViewType,
touchgfx::meta::TypeList< MaxUserViewType,
touchgfx::meta::Nil
> > CombinedViewTypes;
typedef touchgfx::meta::select_type_maxsize< CombinedViewTypes >::type MaxViewType;
/* Calculate largest presenter, both from generated and user-defined typelists */
typedef touchgfx::meta::select_type_maxsize< UserDefinedPresenterTypes >::type MaxUserPresenterType;
typedef touchgfx::meta::TypeList< MaxGeneratedPresenterType,
touchgfx::meta::TypeList< MaxUserPresenterType,
touchgfx::meta::Nil
> > CombinedPresenterTypes;
typedef touchgfx::meta::select_type_maxsize< CombinedPresenterTypes >::type MaxPresenterType;
/* Calculate largest transition, both from generated and user-defined typelists */
typedef touchgfx::meta::select_type_maxsize< UserDefinedTransitionTypes >::type MaxUserTransitionType;
typedef touchgfx::meta::TypeList< MaxGeneratedTransitionType,
touchgfx::meta::TypeList< MaxUserTransitionType,
touchgfx::meta::Nil
> > CombinedTransitionTypes;
typedef touchgfx::meta::select_type_maxsize< CombinedTransitionTypes >::type MaxTransitionType;
static FrontendHeap& getInstance()
{
static FrontendHeap instance;
return instance;
}
touchgfx::Partition< CombinedPresenterTypes, 1 > presenters;
touchgfx::Partition< CombinedViewTypes, 1 > views;
touchgfx::Partition< CombinedTransitionTypes, 1 > transitions;
Model model;
FrontendApplication app;
private:
FrontendHeap() : FrontendHeapBase(presenters, views, transitions, app),
app(model, *this)
{
gotoStartScreen(app);
}
};
#endif // FRONTENDHEAP_HPP

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#ifndef MODEL_HPP
#define MODEL_HPP
class ModelListener;
class Model
{
public:
Model();
void bind(ModelListener* listener)
{
modelListener = listener;
}
void tick();
protected:
ModelListener* modelListener;
};
#endif // MODEL_HPP

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#ifndef MODELLISTENER_HPP
#define MODELLISTENER_HPP
#include <gui/model/Model.hpp>
class ModelListener
{
public:
ModelListener() : model(0) {}
virtual ~ModelListener() {}
void bind(Model* m)
{
model = m;
}
protected:
Model* model;
};
#endif // MODELLISTENER_HPP

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#ifndef SCREENPRESENTER_HPP
#define SCREENPRESENTER_HPP
#include <gui/model/ModelListener.hpp>
#include <mvp/Presenter.hpp>
using namespace touchgfx;
class screenView;
class screenPresenter : public touchgfx::Presenter, public ModelListener
{
public:
screenPresenter(screenView& v);
/**
* The activate function is called automatically when this screen is "switched in"
* (ie. made active). Initialization logic can be placed here.
*/
virtual void activate();
/**
* The deactivate function is called automatically when this screen is "switched out"
* (ie. made inactive). Teardown functionality can be placed here.
*/
virtual void deactivate();
virtual ~screenPresenter() {};
private:
screenPresenter();
screenView& view;
};
#endif // SCREENPRESENTER_HPP

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#ifndef SCREENVIEW_HPP
#define SCREENVIEW_HPP
#include <gui_generated/screen_screen/screenViewBase.hpp>
#include <gui/screen_screen/screenPresenter.hpp>
class screenView : public screenViewBase
{
public:
screenView();
virtual ~screenView() {}
virtual void setupScreen();
virtual void tearDownScreen();
protected:
};
#endif // SCREENVIEW_HPP