Use TouchGFX

This commit is contained in:
2023-03-06 21:21:00 +01:00
parent 2cadbff590
commit 8a2bdc347c
1214 changed files with 358250 additions and 87 deletions

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/* DO NOT EDIT THIS FILE */
/* This file is autogenerated by the text-database code generator */
#ifndef TOUCHGFX_TEXTKEYSANDLANGUAGES_HPP
#define TOUCHGFX_TEXTKEYSANDLANGUAGES_HPP
enum LANGUAGES
{
GB,
NUMBER_OF_LANGUAGES
};
enum TEXTS
{
T___SINGLEUSE_6GPV,
NUMBER_OF_TEXT_KEYS
};
#endif // TOUCHGFX_TEXTKEYSANDLANGUAGES_HPP

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/* DO NOT EDIT THIS FILE */
/* This file is autogenerated by the text-database code generator */
#ifndef TOUCHGFX_TYPEDTEXTDATABASE_HPP
#define TOUCHGFX_TYPEDTEXTDATABASE_HPP
#include <touchgfx/hal/Types.hpp>
#include <touchgfx/TypedText.hpp>
namespace TypedTextDatabase
{
class TypedTextData;
const touchgfx::TypedText::TypedTextData* getInstance(touchgfx::LanguageId id);
const touchgfx::TypedText::TypedTextData* getInstance();
const touchgfx::Font** getFonts();
const touchgfx::Font* setFont(touchgfx::FontId fontId, const touchgfx::Font*);
void resetFont(touchgfx::FontId fontId);
uint16_t getInstanceSize();
} // namespace TypedTextDatabase
#endif // TOUCHGFX_TYPEDTEXTDATABASE_HPP