Use TouchGFX
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/******************************************************************************
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* Copyright (c) 2018(-2023) STMicroelectronics.
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* All rights reserved.
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*
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* This file is part of the TouchGFX 4.21.2 distribution.
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*
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* This software is licensed under terms that can be found in the LICENSE file in
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* the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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*******************************************************************************/
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/**
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* @file mvp/View.hpp
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*
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* Declares the touchgfx::View class.
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*/
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#ifndef TOUCHGFX_VIEW_HPP
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#define TOUCHGFX_VIEW_HPP
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#include <touchgfx/Screen.hpp>
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namespace touchgfx
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{
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/**
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* This is a generic touchgfx::Screen specialization for normal applications. It provides a link
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* to the Presenter class.
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*
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* @tparam T The type of Presenter associated with this view.
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*
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* @see Screen
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*
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* @note All views in the application must be a subclass of this type.
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*/
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template <class T>
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class View : public Screen
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{
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public:
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View()
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: presenter(0)
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{
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}
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/**
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* Binds an instance of a specific Presenter type (subclass) to the View instance. This function
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* is called automatically when a new presenter/view pair is activated.
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*
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* @param [in] newPresenter The specific Presenter to be associated with the View.
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*/
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void bind(T& newPresenter)
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{
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presenter = &newPresenter;
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}
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protected:
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T* presenter; ///< Pointer to the Presenter associated with this view.
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};
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} // namespace touchgfx
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#endif // TOUCHGFX_VIEW_HPP
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