Use TouchGFX
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/* DO NOT EDIT THIS FILE */
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/* This file is autogenerated by the text-database code generator */
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#include <touchgfx/hal/FlashDataReader.hpp>
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#include <fonts/ApplicationFontProvider.hpp>
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#include <fonts/UnmappedDataFont.hpp>
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namespace touchgfx
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{
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GlyphNode UnmappedDataFont::glyphNodeBuffer;
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UnmappedDataFont::UnmappedDataFont(const GlyphNode* glyphs, const uint16_t* unicodeList, uint16_t numGlyphs, uint16_t height, uint16_t baseline, uint8_t pixAboveTop, uint8_t pixBelowBottom, uint8_t bitsPerPixel, uint8_t byteAlignRow, uint8_t maxLeft, uint8_t maxRight, const uint8_t* const* glyphDataList, const KerningNode* kerningList, const Unicode::UnicodeChar fallbackChar, const Unicode::UnicodeChar ellipsisChar, const uint16_t* const gsubData, const FontContextualFormsTable* formsTable)
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: Font(height, baseline, pixAboveTop, pixBelowBottom, bitsPerPixel, byteAlignRow, maxLeft, maxRight, fallbackChar, ellipsisChar),
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glyphList(glyphs),
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listSize(numGlyphs),
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unicodes(unicodeList),
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glyphDataList(glyphDataList),
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kerningData(kerningList),
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gsubTable(gsubData),
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arabicTable(formsTable)
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{
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}
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const GlyphNode* UnmappedDataFont::getGlyph(Unicode::UnicodeChar unicode, const uint8_t*& pixelData, uint8_t& bitsPerPixel) const
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{
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int index = lookupUnicode(unicode);
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if (index != -1)
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{
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// Read glyphNode from unmapped flash
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touchgfx::FlashDataReader* const flashReader = ApplicationFontProvider::getFlashReader();
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if (flashReader)
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{
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flashReader->copyData(glyphList + index, &glyphNodeBuffer, sizeof(GlyphNode));
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pixelData = getPixelData(const_cast<const GlyphNode*>(&glyphNodeBuffer));
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bitsPerPixel = getBitsPerPixel();
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return &glyphNodeBuffer;
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}
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}
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return 0;
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}
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const uint8_t* UnmappedDataFont::getPixelData(const GlyphNode* glyph) const
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{
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const uint8_t* const* table = (const uint8_t* const*)glyphDataList;
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return &(table[glyph->unicode / 2048][glyph->dataOffset]);
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}
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int8_t UnmappedDataFont::getKerning(Unicode::UnicodeChar prevChar, const GlyphNode* glyph) const
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{
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if (!glyph || glyph->kerningTableSize == 0)
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{
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return 0;
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}
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const KerningNode* kerndata = kerningData + glyph->kerningTablePos();
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for (uint16_t i = glyph->kerningTableSize; i > 0; i--, kerndata++)
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{
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if (prevChar == kerndata->unicodePrevChar)
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{
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return kerndata->distance;
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}
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if (prevChar < kerndata->unicodePrevChar)
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{
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break;
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}
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}
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return 0;
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}
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int UnmappedDataFont::lookupUnicode(uint16_t unicode) const
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{
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int32_t min = 0;
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int32_t max = listSize - 1;
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int32_t mid = min + (unicode - unicodes[min]); // Linear up from [min].unicode
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if (mid < min)
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{
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// Unicode < unicodes[min] => not found
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return -1;
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}
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if (mid > max)
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{
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// Linear up ends too high
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mid = max - (unicodes[max] - unicode); // Linear down from [max].unicode
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if (mid > max)
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{
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// Unicode > unicodes[max] => not found
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return -1;
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}
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if (mid < min)
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{
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// Linear down ends too low, take the middle element
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mid = (min + max) / 2;
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}
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}
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while (min <= max)
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{
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if (unicode == unicodes[mid])
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{
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// Found at [mid]
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return mid;
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}
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if (unicode < unicodes[mid])
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{
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// Unicode is in lower half
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max = mid - 1;
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if (max < min)
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{
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// Range is empty => not found
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break;
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}
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// We adjusted max, try linear down from [max].unicode
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mid = max - (unicodes[max] - unicode);
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if (mid > max)
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{
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// Unicode > [max].unicode => not found
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break;
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}
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if (mid < min)
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{
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// Linear down ends too low, take the middle element
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mid = (min + max) / 2;
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}
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}
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else
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{
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// Unicode is in upper half
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min = mid + 1;
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if (min > max)
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{
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// Range is empty => not found
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break;
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}
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// We adjusted min, try linear up from [min].unicode
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mid = min + (unicode - unicodes[min]);
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if (mid < min)
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{
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// Unicode < [min].unicode => not found
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break;
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}
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if (mid > max)
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{
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// Linear up ends too high, take the middle element
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mid = (min + max) / 2;
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}
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}
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}
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return -1;
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}
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} // namespace touchgfx
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