Use TouchGFX
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/* DO NOT EDIT THIS FILE */
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/* This file is autogenerated by the text-database code generator */
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#include <fonts/GeneratedFont.hpp>
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namespace touchgfx
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{
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GeneratedFont::GeneratedFont(const GlyphNode* glyphs, uint16_t numGlyphs, uint16_t height, uint16_t baseline, uint8_t pixAboveTop, uint8_t pixBelowBottom, uint8_t bitsPerPixel, uint8_t byteAlignRow, uint8_t maxLeft, uint8_t maxRight, const uint8_t* const* glyphDataInternalFlash, const KerningNode* kerningList, const Unicode::UnicodeChar fallbackChar, const Unicode::UnicodeChar ellipsisChar, const uint16_t* const gsubData, const FontContextualFormsTable* formsTable)
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: ConstFont(glyphs, numGlyphs, height, baseline, pixAboveTop, pixBelowBottom, bitsPerPixel, byteAlignRow, maxLeft, maxRight, fallbackChar, ellipsisChar),
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glyphData(glyphDataInternalFlash),
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kerningData(kerningList),
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gsubTable(gsubData),
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arabicTable(formsTable)
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{
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}
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const uint8_t* GeneratedFont::getPixelData(const GlyphNode* glyph) const
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{
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const uint8_t* const* table = (const uint8_t* const*)glyphData;
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return &(table[glyph->unicode / 2048][glyph->dataOffset]);
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}
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int8_t GeneratedFont::getKerning(Unicode::UnicodeChar prevChar, const GlyphNode* glyph) const
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{
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if (!glyph || glyph->kerningTableSize == 0)
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{
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return 0;
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}
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const KerningNode* kerndata = kerningData + glyph->kerningTablePos();
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for (uint16_t i = glyph->kerningTableSize; i > 0; i--, kerndata++)
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{
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if (prevChar == kerndata->unicodePrevChar)
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{
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return kerndata->distance;
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}
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if (prevChar < kerndata->unicodePrevChar)
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{
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break;
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}
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}
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return 0;
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}
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} // namespace touchgfx
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