Use TouchGFX
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@ -21,14 +21,16 @@
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/* Includes ------------------------------------------------------------------*/
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#include "app_azure_rtos.h"
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#include "graphics.h"
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#include "main.h"
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#include "app_touchgfx.h"
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#include "stm32h7xx.h"
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#include "tx_api.h"
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/* Private includes ----------------------------------------------------------*/
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/* USER CODE BEGIN Includes */
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#include "app.h"
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#include "graphics.h"
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#include "main.h"
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#include "tx_api.h"
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/* USER CODE END Includes */
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/* Private typedef -----------------------------------------------------------*/
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@ -164,6 +166,12 @@ VOID tx_application_define(VOID *first_unused_memory) {
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TX_AUTO_START) != TX_SUCCESS) {
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Error_Handler();
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}
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if (MX_TouchGFX_Init(mem) != TX_SUCCESS) {
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Error_Handler();
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}
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// TODO: Use TOUCHGFX_BYTE_POOL_SIZE? This is only defined in app_touchgfx.c
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mem += 4096;
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/* USER CODE END DYNAMIC_MEM_ALLOC */
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#endif
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}
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