Select missions with right encoder

This commit is contained in:
2023-03-07 20:13:28 +01:00
parent 7476e09fed
commit 38d3d765ad
53 changed files with 29689 additions and 39549 deletions

View File

@ -11,11 +11,21 @@ void MissionSelectElement::initialize() {
void MissionSelectElement::setUp(uint32_t i, TEXTS label) {
uint8_t val;
if (i % 2 == 0) {
val = 0b1000;
} else {
val = 0b10000;
} else {
val = 0b11000;
}
bg.setColor(touchgfx::Color::getColorFromRGB(val, val, val));
bgColor = touchgfx::Color::getColorFromRGB(val, val, val);
bg.setColor(bgColor);
text.setTypedText(TypedText(label));
}
void MissionSelectElement::setSelected(bool selected) {
if (selected) {
bg.setColor(touchgfx::Color::getColorFromRGB(0xc5, 0x0e, 0x1f));
} else {
bg.setColor(bgColor);
}
bg.invalidate();
}

View File

@ -1,18 +1,13 @@
#include <gui/missionselect_screen/MissionSelectView.hpp>
#include <gui/missionselect_screen/MissionSelectPresenter.hpp>
#include <gui/missionselect_screen/MissionSelectView.hpp>
MissionSelectPresenter::MissionSelectPresenter(MissionSelectView& v)
: view(v)
{
}
void MissionSelectPresenter::activate()
{
}
void MissionSelectPresenter::deactivate()
{
MissionSelectPresenter::MissionSelectPresenter(MissionSelectView &v)
: view(v) {}
void MissionSelectPresenter::activate() {}
void MissionSelectPresenter::deactivate() {}
void MissionSelectPresenter::notifyMissionChanged(Mission mission) {
view.setSelectedMission(mission);
}

View File

@ -1,7 +1,7 @@
#include "texts/TextKeysAndLanguages.hpp"
#include <gui/missionselect_screen/MissionSelectView.hpp>
MissionSelectView::MissionSelectView() {}
MissionSelectView::MissionSelectView() : selected{nullptr} {}
void MissionSelectView::setupScreen() {
MissionSelectViewBase::setupScreen();
@ -17,3 +17,36 @@ void MissionSelectView::setupScreen() {
void MissionSelectView::tearDownScreen() {
MissionSelectViewBase::tearDownScreen();
}
void MissionSelectView::setSelectedMission(Mission mission) {
if (selected != nullptr) {
selected->setSelected(false);
}
switch (mission) {
case MISSION_NONE:
break;
case MISSION_ACCEL:
selected = &accel;
break;
case MISSION_SKIDPAD:
selected = &skidpad;
break;
case MISSION_AUTOX:
selected = &autox;
break;
case MISSION_TRACKDRIVE:
selected = &trackdrive;
break;
case MISSION_EBS:
selected = &ebs;
break;
case MISSION_INSPECTION:
selected = &inspection;
break;
case MISSION_MANUAL:
selected = &manual;
break;
}
selected->setSelected(true);
}

View File

@ -1,12 +1,43 @@
#include "main.h"
#include "stm32h7xx_hal_gpio.h"
#include "stw_defines.h"
#include "tx_api.h"
#include "ui.h"
#include <gui/model/Model.hpp>
#include <gui/model/ModelListener.hpp>
Model::Model() : modelListener(0)
{
}
void Model::tick()
{
Model::Model() : modelListener(0), mission{MISSION_NONE} {}
void Model::tick() {
UIMessage msg;
while (tx_queue_receive(&ui_queue, &msg, TX_NO_WAIT) == TX_SUCCESS) {
switch (msg.kind) {
case UMK_BTN_RELEASED:
// TODO: What do we do with this?
break;
case UMK_ENC_CW: {
int mission_int = static_cast<int>(mission);
mission_int++;
// mission_int = 0 is MISSION_NONE, which we don't want to select.
// NUM_MISSIONS is equal to the last mission, so check for strictly
// greater.
if (mission_int > NUM_MISSIONS) {
mission_int = 1;
}
mission = static_cast<Mission>(mission_int);
modelListener->notifyMissionChanged(mission);
break;
}
case UMK_ENC_CCW:
int mission_int = static_cast<int>(mission);
mission_int--;
if (mission_int <= 0) {
mission_int = NUM_MISSIONS;
}
mission = static_cast<Mission>(mission_int);
modelListener->notifyMissionChanged(mission);
break;
}
HAL_GPIO_TogglePin(STATUS2_GPIO_Port, STATUS2_Pin);
}
}