stw24/TouchGFX/target/TouchGFXGPIO.cpp

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2023-03-06 21:21:00 +01:00
/* USER CODE BEGIN Header */
/**
******************************************************************************
* File Name : TouchGFXGPIO.cpp
******************************************************************************
* This file was created by TouchGFX Generator 4.21.1. This file is only
* generated once! Delete this file from your project and re-generate code
* using STM32CubeMX or change this file manually to update it.
******************************************************************************
* @attention
*
* Copyright (c) 2023 STMicroelectronics.
* All rights reserved.
*
* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
*
******************************************************************************
*/
/* USER CODE END Header */
#include <touchgfx/hal/GPIO.hpp>
/**
* GPIO_ID Enum
* The signals represented by this enum are used by TouchGFX framework to signal internal events.
*
* VSYNC_FREQ, /// Pin is toggled at each VSYNC
* RENDER_TIME, /// Pin is high when frame rendering begins, low when finished
* FRAME_RATE, /// Pin is toggled when the frame buffers are swapped.
* MCU_ACTIVE /// Pin is high when framework is utilizing the MCU.
*
* Configure GPIO's with the same name as the GPIO_IDs above, as output, in CubeMX to export
* the signals for performance measuring. See support.touchgfx.com for further details.
*
*/
/* USER CODE BEGIN TouchGFXGPIO.cpp */
#include "main.h"
using namespace touchgfx;
/*
* Perform configuration of IO pins.
*/
void GPIO::init()
{
}
/*
* Sets a pin high.
*/
void GPIO::set(GPIO_ID id)
{
switch (id)
{
case GPIO::VSYNC_FREQ:
#if defined(VSYNC_FREQ_GPIO_Port) && defined(VSYNC_FREQ_Pin)
HAL_GPIO_WritePin(VSYNC_FREQ_GPIO_Port, VSYNC_FREQ_Pin, GPIO_PIN_SET);
#endif
break;
case GPIO::RENDER_TIME:
#if defined(RENDER_TIME_GPIO_Port) && defined(RENDER_TIME_Pin)
HAL_GPIO_WritePin(RENDER_TIME_GPIO_Port, RENDER_TIME_Pin, GPIO_PIN_SET);
#endif
break;
case GPIO::FRAME_RATE:
#if defined(FRAME_RATE_GPIO_Port) && defined(FRAME_RATE_Pin)
HAL_GPIO_WritePin(FRAME_RATE_GPIO_Port, FRAME_RATE_Pin, GPIO_PIN_SET);
#endif
break;
case GPIO::MCU_ACTIVE:
#if defined(MCU_ACTIVE_GPIO_Port) && defined(MCU_ACTIVE_Pin)
HAL_GPIO_WritePin(MCU_ACTIVE_GPIO_Port, MCU_ACTIVE_Pin, GPIO_PIN_SET);
#endif
break;
}
}
/*
* Sets a pin low.
*/
void GPIO::clear(GPIO_ID id)
{
switch (id)
{
case GPIO::VSYNC_FREQ:
#if defined(VSYNC_FREQ_GPIO_Port) && defined(VSYNC_FREQ_Pin)
HAL_GPIO_WritePin(VSYNC_FREQ_GPIO_Port, VSYNC_FREQ_Pin, GPIO_PIN_RESET);
#endif
break;
case GPIO::RENDER_TIME:
#if defined(RENDER_TIME_GPIO_Port) && defined(RENDER_TIME_Pin)
HAL_GPIO_WritePin(RENDER_TIME_GPIO_Port, RENDER_TIME_Pin, GPIO_PIN_RESET);
#endif
break;
case GPIO::FRAME_RATE:
#if defined(FRAME_RATE_GPIO_Port) && defined(FRAME_RATE_Pin)
HAL_GPIO_WritePin(FRAME_RATE_GPIO_Port, FRAME_RATE_Pin, GPIO_PIN_RESET);
#endif
break;
case GPIO::MCU_ACTIVE:
#if defined(MCU_ACTIVE_GPIO_Port) && defined(MCU_ACTIVE_Pin)
HAL_GPIO_WritePin(MCU_ACTIVE_GPIO_Port, MCU_ACTIVE_Pin, GPIO_PIN_RESET);
#endif
break;
}
}
/*
* Toggles a pin.
*/
void GPIO::toggle(GPIO_ID id)
{
switch (id)
{
case GPIO::VSYNC_FREQ:
#if defined(VSYNC_FREQ_GPIO_Port) && defined(VSYNC_FREQ_Pin)
HAL_GPIO_TogglePin(VSYNC_FREQ_GPIO_Port, VSYNC_FREQ_Pin);
#endif
break;
case GPIO::RENDER_TIME:
#if defined(RENDER_TIME_GPIO_Port) && defined(RENDER_TIME_Pin)
HAL_GPIO_TogglePin(RENDER_TIME_GPIO_Port, RENDER_TIME_Pin);
#endif
break;
case GPIO::FRAME_RATE:
#if defined(FRAME_RATE_GPIO_Port) && defined(FRAME_RATE_Pin)
HAL_GPIO_TogglePin(FRAME_RATE_GPIO_Port, FRAME_RATE_Pin);
#endif
break;
case GPIO::MCU_ACTIVE:
#if defined(MCU_ACTIVE_GPIO_Port) && defined(MCU_ACTIVE_Pin)
HAL_GPIO_TogglePin(MCU_ACTIVE_GPIO_Port, MCU_ACTIVE_Pin);
#endif
break;
}
}
/*
* Gets the state of a pin.
*/
bool GPIO::get(GPIO_ID id)
{
GPIO_PinState bitstatus = GPIO_PIN_RESET;
switch (id)
{
case GPIO::VSYNC_FREQ:
#if defined(VSYNC_FREQ_GPIO_Port) && defined(VSYNC_FREQ_Pin)
bitstatus = HAL_GPIO_ReadPin(VSYNC_FREQ_GPIO_Port, VSYNC_FREQ_Pin);
#endif
break;
case GPIO::RENDER_TIME:
#if defined(RENDER_TIME_GPIO_Port) && defined(RENDER_TIME_Pin)
bitstatus = HAL_GPIO_ReadPin(RENDER_TIME_GPIO_Port, RENDER_TIME_Pin);
#endif
break;
case GPIO::FRAME_RATE:
#if defined(FRAME_RATE_GPIO_Port) && defined(FRAME_RATE_Pin)
bitstatus = HAL_GPIO_ReadPin(FRAME_RATE_GPIO_Port, FRAME_RATE_Pin);
#endif
break;
case GPIO::MCU_ACTIVE:
#if defined(MCU_ACTIVE_GPIO_Port) && defined(MCU_ACTIVE_Pin)
bitstatus = HAL_GPIO_ReadPin(MCU_ACTIVE_GPIO_Port, MCU_ACTIVE_Pin);
#endif
break;
}
return (bitstatus == GPIO_PIN_SET);
}
/* USER CODE END TouchGFXGPIO.cpp */
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/