Day 12, puzzle 1
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								src/bin/d12p1.rs
									
									
									
									
									
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								src/bin/d12p1.rs
									
									
									
									
									
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use aoc22::{day12, util};
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pub fn main() {
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    let heightmap = day12::parse_heightmap(&util::parse_input());
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    let dist = day12::path_steps(&heightmap).expect("No path found!?");
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    println!("Distance to target is {}", dist);
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}
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										99
									
								
								src/day12.rs
									
									
									
									
									
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								src/day12.rs
									
									
									
									
									
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use std::collections::VecDeque;
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use itertools::Itertools;
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pub type Coord = (usize, usize);
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#[derive(Debug)]
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pub struct Heightmap {
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    pub map: Vec<Vec<usize>>,
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    pub rows: usize,
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    pub cols: usize,
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    pub start: Coord,
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    pub target: Coord,
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}
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pub fn parse_heightmap(input: &String) -> Heightmap {
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    let mut start = (usize::MAX, usize::MAX);
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    let mut target = (usize::MAX, usize::MAX);
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    let map = input
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        .lines()
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        .enumerate()
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        .map(|(row, l)| {
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            l.as_bytes()
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                .iter()
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                .enumerate()
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                .map(|(col, c)| {
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                    if *c == ('S' as u8) {
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                        start = (row, col);
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                        0
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                    } else if *c == ('E' as u8) {
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                        target = (row, col);
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                        25
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                    } else {
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                        (c - ('a' as u8)) as usize
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                    }
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                })
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                .collect_vec()
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        })
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        .collect_vec();
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    assert_ne!(start.0, usize::MAX);
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    assert_ne!(target.0, usize::MAX);
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    let rows = map.len();
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    let cols;
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    if let itertools::MinMaxResult::MinMax(min, max) = map.iter().map(|r| r.len()).minmax() {
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        cols = min;
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        assert_eq!(min, max);
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    } else {
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        panic!("<2 rows?");
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    }
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    Heightmap {
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        map,
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        cols,
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        rows,
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        start,
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        target,
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    }
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}
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pub fn path_steps(map: &Heightmap) -> Option<usize> {
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    let mut dist = vec![vec![usize::MAX; map.cols]; map.rows];
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    dist[map.start.0][map.start.1] = 0;
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    let mut next = VecDeque::new();
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    next.push_back(map.start);
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    let moves: Vec<(isize, isize)> = vec![(1, 0), (-1, 0), (0, 1), (0, -1)];
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    while let Some(coord) = next.pop_front() {
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        if coord == map.target {
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            break;
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        }
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        let curr_height = map.map[coord.0][coord.1];
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        let curr_dist = dist[coord.0][coord.1];
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        for move_ in &moves {
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            let y = (coord.0 as isize) + move_.0;
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            if y < 0 || y >= map.rows as isize {
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                continue;
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            }
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            let x = (coord.1 as isize) + move_.1;
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            if x < 0 || x >= map.cols as isize {
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                continue;
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            }
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            let y = y as usize;
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            let x = x as usize;
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            if map.map[y][x] <= curr_height + 1 && dist[y][x] > curr_dist + 1 {
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                dist[y][x] = curr_dist + 1;
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                next.push_back((y, x));
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            }
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        }
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    }
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    let d = dist[map.target.0][map.target.1];
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    if d < usize::MAX {
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        Some(d)
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    } else {
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        None
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    }
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}
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@ -1,6 +1,7 @@
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pub mod day1;
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pub mod day10;
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pub mod day11;
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pub mod day12;
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pub mod day2;
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pub mod day3;
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pub mod day4;
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