steering-wheel/Middlewares/ST/touchgfx/framework/tools/textconvert/Templates/CompressedUnmappedFontCache.cpp.temp

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/* DO NOT EDIT THIS FILE */
/* This file is autogenerated by the text-database code generator */
#include <fonts/CompressedUnmappedFontCache.hpp>
#include <touchgfx/hal/HAL.hpp>
#include <touchgfx/hal/Paint.hpp>
namespace touchgfx
{
LOCATION_PRAGMA_32("TouchGFX_CompressedUnmappedFontCache")
uint32_t CompressedUnmappedFontCache::bitmapFontCache[cacheWords] LOCATION_ATTRIBUTE_32("TouchGFX_CompressedUnmappedFontCache");
uint8_t* CompressedUnmappedFontCache::pixelsTop = (uint8_t*)CompressedUnmappedFontCache::bitmapFontCache;
int CompressedUnmappedFontCache::glyphsAllocated = 0;
int CompressedUnmappedFontCache::cacheClearCounter = 0;
namespace
{
/* Read nibbles from compressed data in unmapped flash. Must read through reader object */
struct NibUnmapReader
{
NibUnmapReader(const uint8_t* srcAddress, touchgfx::FlashDataReader* reader)
: address(srcAddress), reader(reader), byteIndex(0), low(true)
{
address += bufferSize;
reader->copyData(srcAddress, buffer, sizeof(buffer));
}
const uint8_t* address; //next reading address
touchgfx::FlashDataReader* reader;
static const int bufferSize = 16;
uint8_t buffer[bufferSize];
uint8_t value;
int byteIndex;
bool low;
uint8_t getNext()
{
if (low)
{
value = buffer[byteIndex];
const uint8_t val = value & 0xF;
low = false;
return val;
}
const uint8_t val = value >> 4;
low = true;
if (byteIndex == bufferSize - 1)
{
reader->copyData(address, buffer, bufferSize);
address += bufferSize;
byteIndex = 0;
}
else
{
byteIndex++;
}
return val;
}
};
struct NibWriter
{
NibWriter(uint8_t* buffer, int size)
: buffer(buffer), bufferEnd(buffer + size), low(true) {}
uint8_t* buffer;
uint8_t* bufferEnd;
int low;
void put(uint8_t v)
{
if (low)
{
*buffer = v;
low = false;
return;
}
*buffer |= (v << 4);
buffer++;
low = true;
}
bool eof() { return buffer >= bufferEnd; }
};
} // anonymous namespace
uint8_t* CompressedUnmappedFontCache::decompressGlyph(uint8_t* pixelsTop, const GlyphNode* glyphNode, const uint8_t* compressedData, touchgfx::FlashDataReader* flashReader)
{
const int byteSize = (glyphNode->width() + 1) / 2 * glyphNode->height();
NibWriter writer(pixelsTop, byteSize);
NibUnmapReader reader(compressedData, flashReader);
uint8_t* const pixelsEnd = pixelsTop + byteSize;
const int algorithm = glyphNode->dataOffset >> 30;
if (algorithm == 1)
{
// RLE1
while (!writer.eof())
{
const uint8_t value = reader.getNext();
if (value == 0)
{
int zeroCount = reader.getNext();
while (zeroCount)
{
writer.put(0);
zeroCount--;
}
}
writer.put(value);
}
}
else if (algorithm == 2)
{
// RLE2
while (!writer.eof())
{
const uint8_t value = reader.getNext();
if (value == 0 || value == 0xF)
{
int count = reader.getNext();
while (count)
{
writer.put(value);
count--;
}
}
writer.put(value);
}
}
else
{
// Uncompressed
flashReader->copyData(compressedData, pixelsTop, byteSize);
}
return pixelsEnd;
}
void CompressedUnmappedFontCache::clearCache()
{
// Wait for DMA2D/GPU2D to finish drawing
HAL::getInstance()->lockUnlockFrameBuffer();
glyphsAllocated = 0;
cacheClearCounter++;
pixelsTop = (uint8_t*)bitmapFontCache;
}
void CompressedUnmappedFontCache::unableToCache(const GlyphNode* glyphNode, int byteSize)
{
while(1);
}
const GlyphNode* CompressedUnmappedFontCache::hasCachedGlyphNode(const GlyphNode* glyphNode)
{
const BitmapFontCacheKey* end = (const BitmapFontCacheKey*)&bitmapFontCache[cacheWords];
const BitmapFontCacheKey* first = end - glyphsAllocated;
while (first < end)
{
if (first->glyphNodeSrc == glyphNode)
{
return &first->glyphNodeCopy;
}
first++;
}
return 0;
}
const GlyphNode* CompressedUnmappedFontCache::hasCachedGlyphData(const GlyphNode* glyphNode, const uint8_t*& pixelData)
{
const BitmapFontCacheKey* end = (const BitmapFontCacheKey*)&bitmapFontCache[cacheWords];
const BitmapFontCacheKey* first = end - glyphsAllocated;
while (first < end)
{
if (first->glyphNodeSrc == glyphNode)
{
//Pixel data can be zero!
pixelData = first->pixels;
return &first->glyphNodeCopy;
}
first++;
}
return 0;
}
GlyphNode* CompressedUnmappedFontCache::cacheGlyphNode(const GlyphNode* glyph)
{
const BitmapFontCacheKey* end = (const BitmapFontCacheKey*)&bitmapFontCache[cacheWords];
if (pixelsTop + sizeof(BitmapFontCacheKey) > (const uint8_t*)&end[-glyphsAllocated])
{
// Unable to fit GlyphNode in data, clear cache
clearCache();
}
glyphsAllocated++;
BitmapFontCacheKey* key = const_cast<BitmapFontCacheKey*>(end - glyphsAllocated);
key->glyphNodeSrc = glyph;
key->pixels = 0;
return &key->glyphNodeCopy;
}
const uint8_t* CompressedUnmappedFontCache::cacheGlyphData(const GlyphNode* glyph, const uint8_t* compressedData, touchgfx::FlashDataReader* reader)
{
// Search keys for glyph
BitmapFontCacheKey* end = (BitmapFontCacheKey*)&bitmapFontCache[cacheWords];
BitmapFontCacheKey* it = end - glyphsAllocated;
while (it < end)
{
if (it->glyphNodeSrc == glyph)
{
break;
}
it++;
}
if (it == end)
{
// broken invariant!
return 0;
}
const int byteSize = (it->glyphNodeCopy.width() + 1) / 2 * it->glyphNodeCopy.height();
// Check if pixels can fit in cache
if (pixelsTop + byteSize > (const uint8_t*)&end[-glyphsAllocated])
{
// Can it fit in a clean cache?
if (byteSize + sizeof(BitmapFontCacheKey) > cacheSizeBytes)
{
unableToCache(glyph, byteSize);
return 0;
}
// Unable to fit pixel in data, must clear cache
// Save address of GlyphNode in cache
const GlyphNode* cachedGn = &it->glyphNodeCopy;
// Now clear (reset pointer)
clearCache();
// Insert glyph node again
glyphsAllocated++;
it = const_cast<BitmapFontCacheKey*>(end - 1);
it->glyphNodeSrc = glyph;
it->pixels = 0;
// Copy GlyphNode content from previous position in cache
it->glyphNodeCopy = *cachedGn;
}
//Now decompress data
const uint8_t* glyphData = pixelsTop;
pixelsTop = decompressGlyph(pixelsTop, &it->glyphNodeCopy, compressedData, reader);
// Flush the cache lines, must be 32byte aligned
uint8_t* rowStart = reinterpret_cast<uint8_t*>(reinterpret_cast<uintptr_t>(glyphData) & ~0x1F);
int alignmentOffset = glyphData - rowStart;
paint::flushLine((uint32_t*)rowStart, byteSize + alignmentOffset);
paint::invalidateTextureCache();
it->pixels = glyphData;
return glyphData;
}
} // namespace touchgfx