121 lines
3.5 KiB
C++
121 lines
3.5 KiB
C++
/**
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******************************************************************************
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* File Name : TouchGFXGeneratedHAL.cpp
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******************************************************************************
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* This file is generated by TouchGFX Generator 4.23.2. Please, do not edit!
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2024 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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#include <TouchGFXGeneratedHAL.hpp>
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#include <touchgfx/hal/OSWrappers.hpp>
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#include <gui/common/FrontendHeap.hpp>
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#include <touchgfx/hal/PaintImpl.hpp>
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#include <touchgfx/hal/PaintRGB565Impl.hpp>
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#include "stm32h7xx.h"
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using namespace touchgfx;
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namespace
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{
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// Use the section "TouchGFX_Framebuffer" in the linker script to specify the placement of the buffer
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LOCATION_PRAGMA_NOLOAD("TouchGFX_Framebuffer")
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uint32_t frameBuf[(320 * 480 * 2 + 3) / 4] LOCATION_ATTRIBUTE_NOLOAD("TouchGFX_Framebuffer");
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}
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void TouchGFXGeneratedHAL::initialize()
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{
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HAL::initialize();
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registerEventListener(*(Application::getInstance()));
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setFrameBufferStartAddresses((void*)frameBuf, (void*)0, (void*)0);
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}
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void TouchGFXGeneratedHAL::configureInterrupts()
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{
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}
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void TouchGFXGeneratedHAL::enableInterrupts()
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{
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}
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void TouchGFXGeneratedHAL::disableInterrupts()
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{
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}
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void TouchGFXGeneratedHAL::enableLCDControllerInterrupt()
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{
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}
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bool TouchGFXGeneratedHAL::beginFrame()
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{
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return HAL::beginFrame();
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}
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void TouchGFXGeneratedHAL::endFrame()
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{
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HAL::endFrame();
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}
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inline uint8_t* TouchGFXGeneratedHAL::advanceFrameBufferToRect(uint8_t* fbPtr, const touchgfx::Rect& rect) const
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{
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// Advance vertically Advance horizontally
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fbPtr += rect.y * lcd().framebufferStride() + rect.x * 2;
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return fbPtr;
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}
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uint16_t* TouchGFXGeneratedHAL::getTFTFrameBuffer() const
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{
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return (uint16_t*)frameBuf;
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}
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void TouchGFXGeneratedHAL::setTFTFrameBuffer(uint16_t* adr)
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{
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//setTFTFrameBuffer() not used for selected display interface
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}
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void TouchGFXGeneratedHAL::flushFrameBuffer(const touchgfx::Rect& rect)
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{
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HAL::flushFrameBuffer(rect);
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}
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bool TouchGFXGeneratedHAL::blockCopy(void* RESTRICT dest, const void* RESTRICT src, uint32_t numBytes)
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{
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return HAL::blockCopy(dest, src, numBytes);
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}
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void TouchGFXGeneratedHAL::InvalidateCache()
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{
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// If the framebuffer is placed in Write Through cached memory (e.g. SRAM) then
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// the DCache must be flushed prior to DMA2D accessing it. That's done
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// using the function SCB_CleanInvalidateDCache(). Remember to enable "CPU Cache" in the
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// "System Core" settings for "Cortex M7" in CubeMX in order for this function call to work.
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if (SCB->CCR & SCB_CCR_DC_Msk)
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{
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SCB_CleanInvalidateDCache();
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}
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}
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void TouchGFXGeneratedHAL::FlushCache()
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{
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// If the framebuffer is placed in Write Through cached memory (e.g. SRAM) then
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// the DCache must be flushed prior to DMA2D accessing it. That's done
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// using the function SCB_CleanInvalidateDCache(). Remember to enable "CPU Cache" in the
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// "System Core" settings for "Cortex M7" in CubeMX in order for this function call to work.
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if (SCB->CCR & SCB_CCR_DC_Msk)
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{
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SCB_CleanInvalidateDCache();
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}
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}
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/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
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