228 lines
10 KiB
C

/**************************************************************************/
/* */
/* Copyright (c) Microsoft Corporation. All rights reserved. */
/* */
/* This software is licensed under the Microsoft Software License */
/* Terms for Microsoft Azure RTOS. Full text of the license can be */
/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
/* and in the root directory of this software. */
/* */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** ThreadX Component */
/** */
/** Queue */
/** */
/**************************************************************************/
/**************************************************************************/
#define TX_SOURCE_CODE
/* Include necessary system files. */
#include "tx_api.h"
#include "tx_thread.h"
#include "tx_queue.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _tx_queue_cleanup PORTABLE C */
/* 6.1 */
/* AUTHOR */
/* */
/* William E. Lamie, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function processes queue timeout and thread terminate */
/* actions that require the queue data structures to be cleaned */
/* up. */
/* */
/* INPUT */
/* */
/* thread_ptr Pointer to suspended thread's */
/* control block */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* _tx_thread_system_resume Resume thread service */
/* _tx_thread_system_ni_resume Non-interruptable resume thread */
/* */
/* CALLED BY */
/* */
/* _tx_thread_timeout Thread timeout processing */
/* _tx_thread_terminate Thread terminate processing */
/* _tx_thread_wait_abort Thread wait abort processing */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 05-19-2020 William E. Lamie Initial Version 6.0 */
/* 09-30-2020 Yuxin Zhou Modified comment(s), */
/* resulting in version 6.1 */
/* */
/**************************************************************************/
VOID _tx_queue_cleanup(TX_THREAD *thread_ptr, ULONG suspension_sequence)
{
#ifndef TX_NOT_INTERRUPTABLE
TX_INTERRUPT_SAVE_AREA
#endif
TX_QUEUE *queue_ptr;
UINT suspended_count;
TX_THREAD *next_thread;
TX_THREAD *previous_thread;
#ifndef TX_NOT_INTERRUPTABLE
/* Disable interrupts to remove the suspended thread from the queue. */
TX_DISABLE
/* Determine if the cleanup is still required. */
if (thread_ptr -> tx_thread_suspend_cleanup == &(_tx_queue_cleanup))
{
/* Check for valid suspension sequence. */
if (suspension_sequence == thread_ptr -> tx_thread_suspension_sequence)
{
/* Setup pointer to queue control block. */
queue_ptr = TX_VOID_TO_QUEUE_POINTER_CONVERT(thread_ptr -> tx_thread_suspend_control_block);
/* Check for NULL queue pointer. */
if (queue_ptr != TX_NULL)
{
/* Is the queue ID valid? */
if (queue_ptr -> tx_queue_id == TX_QUEUE_ID)
{
/* Determine if there are any thread suspensions. */
if (queue_ptr -> tx_queue_suspended_count != TX_NO_SUSPENSIONS)
{
#else
/* Setup pointer to queue control block. */
queue_ptr = TX_VOID_TO_QUEUE_POINTER_CONVERT(thread_ptr -> tx_thread_suspend_control_block);
#endif
/* Yes, we still have thread suspension! */
/* Clear the suspension cleanup flag. */
thread_ptr -> tx_thread_suspend_cleanup = TX_NULL;
/* Decrement the suspended count. */
queue_ptr -> tx_queue_suspended_count--;
/* Pickup the suspended count. */
suspended_count = queue_ptr -> tx_queue_suspended_count;
/* Remove the suspended thread from the list. */
/* See if this is the only suspended thread on the list. */
if (suspended_count == TX_NO_SUSPENSIONS)
{
/* Yes, the only suspended thread. */
/* Update the head pointer. */
queue_ptr -> tx_queue_suspension_list = TX_NULL;
}
else
{
/* At least one more thread is on the same suspension list. */
/* Update the links of the adjacent threads. */
next_thread = thread_ptr -> tx_thread_suspended_next;
previous_thread = thread_ptr -> tx_thread_suspended_previous;
next_thread -> tx_thread_suspended_previous = previous_thread;
previous_thread -> tx_thread_suspended_next = next_thread;
/* Determine if we need to update the head pointer. */
if (queue_ptr -> tx_queue_suspension_list == thread_ptr)
{
/* Update the list head pointer. */
queue_ptr -> tx_queue_suspension_list = next_thread;
}
}
/* Now we need to determine if this cleanup is from a terminate, timeout,
or from a wait abort. */
if (thread_ptr -> tx_thread_state == TX_QUEUE_SUSP)
{
/* Timeout condition and the thread still suspended on the queue.
Setup return error status and resume the thread. */
#ifdef TX_QUEUE_ENABLE_PERFORMANCE_INFO
/* Increment the total timeouts counter. */
_tx_queue_performance_timeout_count++;
/* Increment the number of timeouts on this queue. */
queue_ptr -> tx_queue_performance_timeout_count++;
#endif
/* Setup return status. */
if (queue_ptr -> tx_queue_enqueued != TX_NO_MESSAGES)
{
/* Queue full timeout! */
thread_ptr -> tx_thread_suspend_status = TX_QUEUE_FULL;
}
else
{
/* Queue empty timeout! */
thread_ptr -> tx_thread_suspend_status = TX_QUEUE_EMPTY;
}
#ifdef TX_NOT_INTERRUPTABLE
/* Resume the thread! */
_tx_thread_system_ni_resume(thread_ptr);
#else
/* Temporarily disable preemption. */
_tx_thread_preempt_disable++;
/* Restore interrupts. */
TX_RESTORE
/* Resume the thread! */
_tx_thread_system_resume(thread_ptr);
/* Disable interrupts. */
TX_DISABLE
#endif
}
#ifndef TX_NOT_INTERRUPTABLE
}
}
}
}
}
/* Restore interrupts. */
TX_RESTORE
#endif
}