198 lines
5.7 KiB
C++
198 lines
5.7 KiB
C++
/******************************************************************************
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* Copyright (c) 2018(-2023) STMicroelectronics.
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* All rights reserved.
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*
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* This file is part of the TouchGFX 4.21.2 distribution.
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*
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* This software is licensed under terms that can be found in the LICENSE file in
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* the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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*******************************************************************************/
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/**
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* @file touchgfx/transitions/SlideTransition.hpp
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*
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* Declares the touchgfx::SlideTransition class.
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*/
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#ifndef TOUCHGFX_SLIDETRANSITION_HPP
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#define TOUCHGFX_SLIDETRANSITION_HPP
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#include <touchgfx/Drawable.hpp>
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#include <touchgfx/EasingEquations.hpp>
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#include <touchgfx/containers/Container.hpp>
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#include <touchgfx/hal/HAL.hpp>
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#include <touchgfx/hal/Types.hpp>
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#include <touchgfx/transitions/Transition.hpp>
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#include <touchgfx/widgets/SnapshotWidget.hpp>
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namespace touchgfx
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{
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/**
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* A Transition that slides from one screen to the next. It does so by moving a SnapShotWidget
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* with a snapshot of the Screen transitioning away from, and by moving the contents of
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* Screen transitioning to.
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*
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* @see Transition
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*/
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template <Direction templateDirection>
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class SlideTransition : public Transition
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{
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public:
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/**
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* Initializes a new instance of the SlideTransition class.
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*
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* @param transitionSteps (Optional) Number of steps (ticks) in the transition animation, default is 20.
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*/
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SlideTransition(const uint8_t transitionSteps = 20)
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: Transition(),
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snapshot(),
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animationSteps(transitionSteps),
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animationCounter(0),
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relativeValue(0)
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{
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if (!HAL::USE_ANIMATION_STORAGE)
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{
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// No animation storage, don't slide
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done = true;
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return;
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}
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snapshot.setPosition(0, 0, HAL::DISPLAY_WIDTH, HAL::DISPLAY_HEIGHT);
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snapshot.makeSnapshot();
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switch (templateDirection)
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{
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case EAST:
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targetValue = -HAL::DISPLAY_WIDTH;
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break;
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case WEST:
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targetValue = HAL::DISPLAY_WIDTH;
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break;
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case NORTH:
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targetValue = HAL::DISPLAY_HEIGHT;
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break;
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case SOUTH:
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targetValue = -HAL::DISPLAY_HEIGHT;
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break;
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}
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}
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/**
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* Handles the tick event when transitioning. It moves the contents of the Screen's
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* container and a SnapshotWidget with a snapshot of the previous Screen. The direction
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* of the transition determines the direction the contents of the container and the
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* SnapshotWidget moves.
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*/
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virtual void handleTickEvent()
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{
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Transition::handleTickEvent();
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// Calculate new position or stop animation
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animationCounter++;
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if (animationCounter > animationSteps)
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{
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// Final step: stop the animation
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done = true;
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animationCounter = 0;
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return;
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}
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// Calculate value in [0;targetValue]
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int16_t calculatedValue = EasingEquations::cubicEaseOut(animationCounter, 0, targetValue, animationSteps);
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// Note: Result of "calculatedValue & 1" is compiler dependent for negative values of calculatedValue
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if ((calculatedValue % 2) != 0)
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{
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// Optimization: calculatedValue is odd, add 1/-1 to move drawables modulo 32 bits in framebuffer
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calculatedValue += (calculatedValue > 0 ? 1 : -1);
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}
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// Move snapshot
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switch (templateDirection)
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{
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case EAST:
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case WEST:
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relativeValue = calculatedValue - snapshot.getX();
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break;
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case NORTH:
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case SOUTH:
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relativeValue = calculatedValue - snapshot.getY();
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break;
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}
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// Move snapshot and its children with delta value for X or Y
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Drawable* d = screenContainer->getFirstChild();
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while (d)
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{
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switch (templateDirection)
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{
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case EAST:
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case WEST:
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d->setX(d->getX() + relativeValue);
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break;
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case NORTH:
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case SOUTH:
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d->setY(d->getY() + relativeValue);
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break;
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}
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d = d->getNextSibling();
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}
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// Entire screen has changed, redraw
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screenContainer->invalidate();
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}
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virtual void tearDown()
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{
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if (HAL::USE_ANIMATION_STORAGE && screenContainer)
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{
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screenContainer->remove(snapshot);
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}
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}
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virtual void init()
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{
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Transition::init();
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if (done)
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{
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return;
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}
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// Move snapshot and its children with delta value for X or Y
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Drawable* d = screenContainer->getFirstChild();
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while (d)
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{
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switch (templateDirection)
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{
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case EAST:
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case WEST:
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d->setX(d->getX() - targetValue);
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break;
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case NORTH:
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case SOUTH:
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d->setY(d->getY() - targetValue);
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break;
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}
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d = d->getNextSibling();
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}
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screenContainer->add(snapshot);
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}
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protected:
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SnapshotWidget snapshot; ///< The SnapshotWidget that is moved when transitioning.
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private:
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const uint8_t animationSteps; ///< Number of steps the transition should move per complete animation.
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uint8_t animationCounter; ///< Current step in the transition animation.
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int16_t targetValue; ///< The target value for the transition animation.
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int16_t relativeValue; ///< The relative X or Y value for the snapshot and the children.
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};
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} // namespace touchgfx
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#endif // TOUCHGFX_SLIDETRANSITION_HPP
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