#include "gui/common/FrontendApplication.hpp" #include "touchgfx/Application.hpp" #include #include EndurancePresenter::EndurancePresenter(EnduranceView &v) : view(v) {} void EndurancePresenter::activate() {} void EndurancePresenter::deactivate() {} void EndurancePresenter::vehicleStateUpdated() { view.updateBatDelta(); view.updateDetails(); } void EndurancePresenter::nextScreen() { static_cast(Application::getInstance()) ->gotoDriverViewScreenNoTransition(); }