Use an event flag group for GUI updates

This commit is contained in:
2023-03-20 15:36:59 +01:00
parent 41dbfa73ee
commit f0254b92ee
12 changed files with 28 additions and 66 deletions

View File

@ -12,28 +12,12 @@
Model::Model() : modelListener(0) {}
void Model::tick() {
VehicleUpdate msg;
while (tx_queue_receive(&vehicle_update_queue, &msg, TX_NO_WAIT) ==
TX_SUCCESS) {
switch (msg) {
case VEH_UPD_AMS:
modelListener->amsUpdated();
break;
case VEH_UPD_MISSION:
modelListener->missionUpdated();
break;
case VEH_UPD_STATUS:
modelListener->statusUpdated();
break;
case VEH_UPD_TS_CURRENT:
modelListener->tsCurrentUpdated();
break;
case VEH_UPD_TS_VOLTAGE_VEH:
modelListener->tsVoltageVehicleUpdated();
break;
case VEH_UPD_TS_VOLTAGE_BAT:
modelListener->tsVoltageBatteryUpdated();
break;
}
ULONG events;
if (tx_event_flags_get(&gui_update_events, GUI_UPDATE_VEHICLE_STATE,
TX_OR_CLEAR, &events, TX_NO_WAIT) != TX_SUCCESS) {
return;
}
if (events & GUI_UPDATE_VEHICLE_STATE) {
modelListener->vehicleStateUpdated();
}
}