Use TouchGFX
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43
TouchGFX/steering-wheel_backup.touchgfx
Normal file
43
TouchGFX/steering-wheel_backup.touchgfx
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{
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"Application": {
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"Screens": [
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{
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"Name": "screen",
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"Components": [],
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"Interactions": []
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}
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],
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"CustomContainerDefinitions": [],
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"Name": "MyApplication",
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"Resolution": {
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"Width": 800,
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"Height": 480
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},
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"SelectedColorDepth": 16,
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"StartupScreenName": "screen",
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"TouchGfxPath": "touchgfx",
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"UIPath": ".",
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"AvailableColorDepths": [],
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"AvailableSections": [
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"ExtFlashSection",
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"IntFlashSection"
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],
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"AvailableResolutions": [
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{
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"Width": 800,
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"Height": 480
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}
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],
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"PhysicalButtons": [],
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"GenerateAssetsCommand": "make -f simulator/gcc/Makefile assets -j8",
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"PostGenerateCommand": "touchgfx update_project --project-file=simulator/msvs/Application.vcxproj",
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"CompileSimulatorCommand": "make -f simulator/gcc/Makefile -j8",
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"RunSimulatorCommand": "build\\bin\\simulator.exe",
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"LandscapeSkinX": 0,
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"LandscapeSkinY": 0,
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"PortraitSkinX": 0,
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"PortraitSkinY": 0,
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"DisplayOrientation": "Landscape"
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},
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"Version": "4.21.1"
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}
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