Use TouchGFX
This commit is contained in:
242
TouchGFX/generated/simulator/gcc/Makefile
Normal file
242
TouchGFX/generated/simulator/gcc/Makefile
Normal file
@ -0,0 +1,242 @@
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# Get identification of this system
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ifeq ($(OS),Windows_NT)
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UNAME := MINGW32_NT-6.2
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else
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UNAME := $(shell uname -s)
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endif
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board_name := $(UNAME)
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.PHONY: all clean assets
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# Directories containing application-specific source and header files.
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# Additional components can be added to this list. make will look for
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# source files recursively in comp_name/src and setup an include directive
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# for comp_name/include.
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components := gui simulator generated/gui_generated generated/simulator
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# Location of folder containing bmp/png files.
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asset_images_input := assets/images
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# Location of folder to search for ttf font files
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asset_fonts_input := assets/fonts
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# Location of folder where the texts.xml is placed
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asset_texts_input := assets/texts
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# Location of folder where video files are places
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asset_videos_input := assets/videos
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build_root_path := build
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object_output_path := $(build_root_path)/$(board_name)
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binary_output_path := $(build_root_path)/bin
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# Location of output folders where autogenerated code from assets is placed
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asset_root_path := generated
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asset_images_output := $(asset_root_path)/images
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asset_fonts_output := $(asset_root_path)/fonts
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asset_texts_output := $(asset_root_path)/texts
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asset_videos_output := $(asset_root_path)/videos
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#include application specific configuration
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include config/gcc/app.mk
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### END OF USER SECTION. THE FOLLOWING SHOULD NOT BE MODIFIED ###
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ifeq ($(UNAME), Linux)
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library_path := $(touchgfx_path)/3rdparty/libjpeg/lib/linux $(touchgfx_path)/lib/linux $(ADDITIONAL_LIBRARY_PATHS)
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libraries := touchgfx SDL2 SDL2_image jpeg rt m pthread dl $(ADDITIONAL_LIBRARIES)
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libstart := -Wl,--start-group
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libend := -Wl,--end-group
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libextra :=
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library_includes += $(touchgfx_path)/3rdparty/libjpeg/include
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linker_options_local := -Xlinker -rpath -Xlinker $(touchgfx_path)/3rdparty/libjpeg/lib/linux
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resource_file :=
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imageconvert_executable := $(touchgfx_path)/framework/tools/imageconvert/build/linux/imageconvert.out
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fontconvert_executable := $(touchgfx_path)/framework/tools/fontconvert/build/linux/fontconvert.out
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simulator_executable := simulator.out
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linker_options += -static-libgcc -Xlinker --no-as-needed
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else
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sdl_library_path := $(touchgfx_path)/lib/sdl2/win32
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jpeg_library_path := $(touchgfx_path)/3rdparty/libjpeg/lib/win32
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library_path := $(sdl_library_path) $(jpeg_library_path) $(touchgfx_path)/lib/win/mingw32 $(ADDITIONAL_LIBRARY_PATHS)
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libraries := touchgfx SDL2 SDL2_image jpeg-8 m pthread mingw32 $(ADDITIONAL_LIBRARIES)
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libstart := -Wl,--start-group
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libend := -Wl,--end-group
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libextra := -Wl,--subsystem,windows
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library_includes += $(touchgfx_path)/framework/include/platform/hal/simulator/sdl2/vendor $(touchgfx_path)/3rdparty/libjpeg/include
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resource_file := generated/simulator/touchgfx.res
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imageconvert_executable := $(touchgfx_path)/framework/tools/imageconvert/build/win/imageconvert.out
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fontconvert_executable := $(touchgfx_path)/framework/tools/fontconvert/build/win/fontconvert.out
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simulator_executable := simulator.exe
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$(resource_file): $(resource_file:%.res=%.rc) $(resource_file:%.res=%.ico)
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@echo Creating Windows resource file with program icon
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@windres $(resource_file:%.res=%.rc) -O coff -o $@
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linker_options += -static-libgcc -static-libstdc++
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endif
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c_compiler := g++
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c_compiler_options += -DSIMULATOR='' -g
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cpp_compiler := g++
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cpp_compiler_options += -g -DSIMULATOR='' -DENABLE_LOG
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linker := g++
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WARN = error all extra write-strings init-self cast-qual \
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pointer-arith strict-aliasing format=2 uninitialized \
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missing-declarations no-long-long no-unused-parameter \
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no-variadic-macros no-format-extra-args \
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no-conversion no-overloaded-virtual
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CXXWARN = non-virtual-dtor ctor-dtor-privacy
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c_compiler_options_local += -pedantic $(addprefix -W,$(WARN))
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cpp_compiler_options_local += -pedantic $(addprefix -W,$(WARN) $(CXXWARN))
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#include everything + specific vendor folders
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framework_includes := $(touchgfx_path)/framework/include
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#only take in the source we want to build for this sim
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framework_files := $(touchgfx_path)/framework/source/platform/driver/touch/SDL2TouchController.cpp
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framework_source := $(touchgfx_path)/framework/source/platform/hal/simulator/sdl2
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#this needs to change when assset include folder changes.
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all_components := $(components) \
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$(asset_fonts_output) \
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$(asset_images_output) \
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$(asset_texts_output) \
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$(asset_videos_output)
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#keep framework include and source out of this
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include_paths := $(library_includes) $(foreach comp, $(all_components), $(comp)/include) $(framework_includes) $(ADDITIONAL_INCLUDE_PATHS)
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source_paths = $(foreach comp, $(all_components), $(comp)/src) $(framework_source) simulator
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# Finds files that matches the specified pattern. The directory list
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# is searched recursively. It is safe to invoke this function with an
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# empty list of directories.
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#
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# Param $(1): List of directories to search
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# Param $(2): The file pattern to search for
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define find
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$(foreach dir,$(1),$(foreach d,$(wildcard $(dir)/*),\
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$(call find,$(d),$(2))) $(wildcard $(dir)/$(strip $(2))))
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endef
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unexport find
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fontconvert_ttf_lower_files := $(call find, $(asset_fonts_input), *.ttf)
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fontconvert_ttf_upper_files := $(call find, $(asset_fonts_input), *.TTF)
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fontconvert_otf_lower_files := $(call find, $(asset_fonts_input), *.otf)
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fontconvert_otf_upper_files := $(call find, $(asset_fonts_input), *.OTF)
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fontconvert_bdf_lower_files := $(call find, $(asset_fonts_input), *.bdf)
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fontconvert_bdf_upper_files := $(call find, $(asset_fonts_input), *.BDF)
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fontconvert_font_files := $(fontconvert_ttf_lower_files) \
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$(fontconvert_ttf_upper_files) \
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$(fontconvert_otf_lower_files) \
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$(fontconvert_otf_upper_files) \
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$(fontconvert_bdf_lower_files) \
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$(fontconvert_bdf_upper_files)
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source_files := $(call find, $(source_paths),*.cpp) $(framework_files) $(ADDITIONAL_SOURCES)
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c_source_files := $(call find, $(source_paths),*.c)
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object_files := $(source_files:$(touchgfx_path)/%.cpp=$(object_output_path)/touchgfx/%.o) $(c_source_files:$(touchgfx_path)/%.c=$(object_output_path)/touchgfx/%.o)
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object_files := $(object_files:%.cpp=$(object_output_path)/%.o)
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object_files := $(object_files:%.c=$(object_output_path)/%.o)
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dependency_files := $(object_files:%.o=%.d)
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textconvert_script_path := $(touchgfx_path)/framework/tools/textconvert
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videoconvert_script_path := $(touchgfx_path)/framework/tools/videoconvert
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text_database := $(asset_texts_input)/texts.xml
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.PHONY: all clean assets generate_assets build_executable
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all: generate_assets
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generate_assets: assets
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@$(MAKE) -f generated/simulator/gcc/Makefile -r -s $(MFLAGS) build_executable
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build_executable: $(binary_output_path)/$(simulator_executable) post_build
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$(binary_output_path)/$(simulator_executable): $(object_files) $(resource_file)
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@echo Linking $(@)
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@mkdir -p $(@D)
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@mkdir -p $(object_output_path)
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@$(file >$(build_root_path)/objects.tmp) $(foreach F,$(object_files),$(file >>$(build_root_path)/objects.tmp,$F))
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@$(linker) \
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$(linker_options) $(linker_options_local) \
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$(patsubst %,-L%,$(library_path)) \
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@$(build_root_path)/objects.tmp -o $@ $(resource_file) \
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$(libstart) $(patsubst %,-l%,$(libraries)) $(libend) $(libextra)
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@rm -f $(build_root_path)/objects.tmp
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# Remove old images
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@rm -f $(binary_output_path)/*.bin
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@if ls $(asset_videos_output)/bin/*.bin >/dev/null 2>&1; then cp $(asset_videos_output)/bin/*.bin $(binary_output_path); fi
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ifneq ($(UNAME), Linux)
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@if [ ! -f $(binary_output_path)/SDL2.dll ]; then cp $(sdl_library_path)/SDL2.dll $(binary_output_path); fi
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@if [ ! -f $(binary_output_path)/SDL2_image.dll ]; then cp $(sdl_library_path)/SDL2_image.dll $(binary_output_path); fi
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@if [ ! -f $(binary_output_path)/libpng16-16.dll ]; then cp $(sdl_library_path)/libpng16-16.dll $(binary_output_path); fi
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@if [ ! -f $(binary_output_path)/zlib1.dll ]; then cp $(sdl_library_path)/zlib1.dll $(binary_output_path); fi
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@if [ ! -f $(binary_output_path)/libjpeg-8.dll ]; then cp $(jpeg_library_path)/libjpeg-8.dll $(binary_output_path); fi
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endif
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.PHONY: post_build
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post_build:
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@mkdir -p $(binary_output_path)
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@if [ -f simulator/landscape.png ]; then cp simulator/landscape.png $(binary_output_path); else rm -f $(binary_output_path)/landscape.png; fi
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@if [ -f simulator/portrait.png ]; then cp simulator/portrait.png $(binary_output_path); else rm -f $(binary_output_path)/portrait.png; fi
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$(object_output_path)/touchgfx/%.o: $(touchgfx_path)/%.cpp config/gcc/app.mk
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@echo Compiling $<
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@mkdir -p $(@D)
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@$(cpp_compiler) \
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-MMD -MP $(cpp_compiler_options) $(cpp_compiler_options_local) $(user_cflags) \
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$(patsubst %,-I%,$(include_paths)) \
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-c $< -o $@
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$(object_output_path)/%.o: %.cpp config/gcc/app.mk
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||||
@echo Compiling $<
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@mkdir -p $(@D)
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@$(cpp_compiler) \
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-MMD -MP $(cpp_compiler_options) $(cpp_compiler_options_local) $(user_cflags) \
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$(patsubst %,-I%,$(include_paths)) \
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-c $< -o $@
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$(object_output_path)/%.o: %.c config/gcc/app.mk
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||||
@echo Compiling $<
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@mkdir -p $(@D)
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@$(c_compiler) \
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-MMD -MP $(c_compiler_options) $(c_compiler_options_local) $(user_cflags) \
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$(patsubst %,-I%,$(include_paths)) \
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-c $< -o $@
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ifeq ($(MAKECMDGOALS),build_executable)
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$(firstword $(dependency_files)): config/gcc/app.mk
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@rm -rf $(object_output_path)
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-include $(dependency_files)
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endif
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assets: images texts videos
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.PHONY: images
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images:
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@$(imageconvert_executable) -r $(asset_images_input) -w $(asset_images_output)
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.PHONY: texts
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texts:
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@ruby $(textconvert_script_path)/main.rb $(text_database) $(fontconvert_executable) $(asset_fonts_output) $(asset_texts_output) $(asset_fonts_input) .
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.PHONY: videos
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videos:
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@ruby $(videoconvert_script_path)/videoconvert.rb $(asset_videos_input) $(asset_videos_output)
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clean:
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@echo Cleaning
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@rm -rf $(build_root_path)
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# Do not remove gui_generated
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@rm -rf $(asset_images_output)
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||||
@rm -rf $(asset_fonts_output)
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||||
@rm -rf $(asset_texts_output)
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||||
@rm -rf $(asset_videos_output)
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# Create directory to avoid error if it does not exist
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||||
@mkdir -p $(asset_root_path)
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||||
# Remove assets folder if it is empty (i.e. no gui_generated folder)
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@rmdir --ignore-fail-on-non-empty $(asset_root_path)
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@ -0,0 +1,9 @@
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/*********************************************************************************/
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||||
/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
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/*********************************************************************************/
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#include <touchgfx/hal/HAL.hpp>
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#include <touchgfx/lcd/LCD.hpp>
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||||
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||||
void setupSimulator(int argc, char** argv, touchgfx::HAL& hal);
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||||
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touchgfx::LCD& setupLCD();
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@ -0,0 +1,354 @@
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||||
/*********************************************************************************/
|
||||
/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
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/*********************************************************************************/
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#ifndef TOUCHGFX_DIRECTFRAMEBUFFERVIDEOCONTROLLER_HPP
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#define TOUCHGFX_DIRECTFRAMEBUFFERVIDEOCONTROLLER_HPP
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||||
#include <touchgfx/widgets/VideoWidget.hpp>
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||||
#include <simulator/video/MJPEGDecoder.hpp>
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||||
#include <string.h>
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||||
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||||
/**
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* Strategy:
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* Decode directly into the framebuffer in draw.
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* Tick will decide if we are going to a new frame.
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||||
*/
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template <uint32_t no_streams, touchgfx::Bitmap::BitmapFormat output_format>
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class DirectFrameBufferVideoController : public touchgfx::VideoController
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{
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||||
public:
|
||||
DirectFrameBufferVideoController()
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||||
: VideoController(), allowSkipFrames(true)
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||||
{
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||||
assert((no_streams > 0) && "Video: Number of streams zero!");
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||||
|
||||
// Clear arrays
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||||
memset(mjpegDecoders, 0, sizeof(mjpegDecoders));
|
||||
}
|
||||
|
||||
Handle registerVideoWidget(touchgfx::VideoWidget& widget)
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||||
{
|
||||
// Find stream handle for Widget
|
||||
Handle handle = getFreeHandle();
|
||||
|
||||
streams[handle].isActive = true;
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||||
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||||
//Set Widget buffer format and address
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||||
widget.setVideoBufferFormat(output_format, 0, 0);
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widget.setVideoBuffer((uint8_t*)0);
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||||
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||||
return handle;
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||||
}
|
||||
|
||||
void unregisterVideoWidget(const Handle handle)
|
||||
{
|
||||
streams[handle].isActive = false;
|
||||
}
|
||||
|
||||
void setFrameRate(const Handle handle, uint32_t ui_frames, uint32_t video_frames)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
Stream& stream = streams[handle];
|
||||
|
||||
// Reset counters
|
||||
stream.frameCount = 0;
|
||||
stream.tickCount = 0;
|
||||
|
||||
// Save requested frame rate ratio
|
||||
stream.frame_rate_ticks = ui_frames;
|
||||
stream.frame_rate_video = video_frames;
|
||||
}
|
||||
|
||||
void setVideoData(const Handle handle, const uint8_t* movie, const uint32_t length)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
|
||||
// Reset decoder to first frame
|
||||
mjpegDecoders[handle]->setVideoData(movie, length);
|
||||
|
||||
// Lower flag to show the first frame
|
||||
Stream& stream = streams[handle];
|
||||
stream.frameNumber = mjpegDecoders[handle]->getCurrentFrameNumber();
|
||||
stream.doDecodeNextFrame = false;
|
||||
|
||||
// Stop playing
|
||||
setCommand(handle, PAUSE, 0);
|
||||
}
|
||||
|
||||
void setVideoData(const Handle handle, touchgfx::VideoDataReader& reader)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
|
||||
// Reset decoder to first frame
|
||||
mjpegDecoders[handle]->setVideoData(reader);
|
||||
|
||||
// Lower flag to show the first frame
|
||||
Stream& stream = streams[handle];
|
||||
stream.frameNumber = mjpegDecoders[handle]->getCurrentFrameNumber();
|
||||
stream.doDecodeNextFrame = false;
|
||||
|
||||
// Stop playing
|
||||
setCommand(handle, PAUSE, 0);
|
||||
}
|
||||
|
||||
void setCommand(const Handle handle, Command cmd, uint32_t param)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
Stream& stream = streams[handle];
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
case PLAY:
|
||||
// Cannot Play without movie
|
||||
if (mjpegDecoders[handle]->hasVideo())
|
||||
{
|
||||
stream.isPlaying = true;
|
||||
stream.isShowingOneFrame = false;
|
||||
// Reset counters
|
||||
stream.frameCount = 0;
|
||||
stream.tickCount = 0;
|
||||
// If non-repeating video stopped at the end, kick to next frame
|
||||
if (!stream.repeat)
|
||||
{
|
||||
MJPEGDecoder* const decoder = mjpegDecoders[handle];
|
||||
if (decoder->getCurrentFrameNumber() == decoder->getNumberOfFrames())
|
||||
{
|
||||
decoder->gotoNextFrame();
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PAUSE:
|
||||
stream.isPlaying = false;
|
||||
stream.isShowingOneFrame = false;
|
||||
break;
|
||||
case SEEK:
|
||||
stream.seek_to_frame = param;
|
||||
// Reset counters
|
||||
stream.frameCount = 0;
|
||||
stream.tickCount = 0;
|
||||
break;
|
||||
case SHOW:
|
||||
stream.seek_to_frame = param;
|
||||
stream.isShowingOneFrame = true;
|
||||
stream.doDecodeNextFrame = true;
|
||||
// Reset counters
|
||||
stream.frameCount = 0;
|
||||
stream.tickCount = 0;
|
||||
break;
|
||||
case STOP:
|
||||
stream.isPlaying = false;
|
||||
stream.isShowingOneFrame = false;
|
||||
stream.seek_to_frame = 1;
|
||||
// Reset counters
|
||||
stream.frameCount = 0;
|
||||
stream.tickCount = 0;
|
||||
break;
|
||||
case SET_REPEAT:
|
||||
stream.repeat = (param > 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool updateFrame(const Handle handle, touchgfx::VideoWidget& widget)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
Stream& stream = streams[handle];
|
||||
|
||||
bool hasMoreFrames = true;
|
||||
|
||||
if (stream.isPlaying || stream.isShowingOneFrame)
|
||||
{
|
||||
// Increase tickCount
|
||||
stream.tickCount+=HAL::getInstance()->getLCDRefreshCount();
|
||||
|
||||
// Lower flag
|
||||
stream.isShowingOneFrame = false;
|
||||
|
||||
if (stream.doDecodeNextFrame)
|
||||
{
|
||||
MJPEGDecoder* const decoder = mjpegDecoders[handle];
|
||||
// Invalidate to get widget redrawn
|
||||
widget.invalidate();
|
||||
// Seek or increment video frame
|
||||
if (stream.seek_to_frame > 0)
|
||||
{
|
||||
decoder->gotoFrame(stream.seek_to_frame);
|
||||
hasMoreFrames = (stream.seek_to_frame < decoder->getNumberOfFrames());
|
||||
stream.seek_to_frame = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (stream.skip_frames > 0)
|
||||
{
|
||||
decoder->gotoFrame(decoder->getCurrentFrameNumber() + stream.skip_frames);
|
||||
stream.frameCount += stream.skip_frames;
|
||||
stream.skip_frames = 0;
|
||||
}
|
||||
if (stream.repeat)
|
||||
{
|
||||
hasMoreFrames = decoder->gotoNextFrame();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (decoder->getCurrentFrameNumber() < decoder->getNumberOfFrames())
|
||||
{
|
||||
hasMoreFrames = decoder->gotoNextFrame();
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.isPlaying = false;
|
||||
hasMoreFrames = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
stream.frameNumber = decoder->getCurrentFrameNumber();
|
||||
stream.frameCount++;
|
||||
}
|
||||
|
||||
// Save decode status for next frame
|
||||
stream.doDecodeNextFrame = decodeForNextTick(stream);
|
||||
}
|
||||
|
||||
return hasMoreFrames;
|
||||
}
|
||||
|
||||
void draw(const Handle handle, const touchgfx::Rect& invalidatedArea, const touchgfx::VideoWidget& widget)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
|
||||
if (output_format != Bitmap::RGB565 && output_format != Bitmap::RGB888 && output_format != Bitmap::ARGB8888)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mjpegDecoders[handle]->hasVideo())
|
||||
{
|
||||
uint8_t* wbuf = (uint8_t*)touchgfx::HAL::getInstance()->lockFrameBuffer();
|
||||
const touchgfx::Rect& absolute = widget.getAbsoluteRect();
|
||||
|
||||
// Get frame buffer pointer to upper left of widget in framebuffer coordinates
|
||||
switch(output_format)
|
||||
{
|
||||
case Bitmap::RGB565:
|
||||
wbuf += (absolute.x + absolute.y * touchgfx::HAL::FRAME_BUFFER_WIDTH) * 2;
|
||||
break;
|
||||
case Bitmap::RGB888:
|
||||
wbuf += (absolute.x + absolute.y * touchgfx::HAL::FRAME_BUFFER_WIDTH) * 3;
|
||||
break;
|
||||
case Bitmap::ARGB8888:
|
||||
wbuf += (absolute.x + absolute.y * touchgfx::HAL::FRAME_BUFFER_WIDTH) * 4;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Decode relevant part of the frame to the framebuffer
|
||||
mjpegDecoders[handle]->decodeFrame(invalidatedArea, wbuf, touchgfx::HAL::FRAME_BUFFER_WIDTH);
|
||||
// Release frame buffer
|
||||
touchgfx::HAL::getInstance()->unlockFrameBuffer();
|
||||
}
|
||||
}
|
||||
|
||||
void addDecoder(MJPEGDecoder& decoder, uint32_t index)
|
||||
{
|
||||
assert(index < no_streams);
|
||||
mjpegDecoders[index] = &decoder;
|
||||
}
|
||||
|
||||
uint32_t getCurrentFrameNumber(const Handle handle)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
Stream& stream = streams[handle];
|
||||
|
||||
return stream.frameNumber;
|
||||
}
|
||||
|
||||
void getVideoInformation(const Handle handle, touchgfx::VideoInformation* data)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
mjpegDecoders[handle]->getVideoInfo(data);
|
||||
}
|
||||
|
||||
bool getIsPlaying(const Handle handle)
|
||||
{
|
||||
assert(handle < no_streams);
|
||||
Stream& stream = streams[handle];
|
||||
return stream.isPlaying;
|
||||
}
|
||||
|
||||
void setFrameRateCompensation(const bool allow)
|
||||
{
|
||||
allowSkipFrames = allow;
|
||||
}
|
||||
|
||||
private:
|
||||
class Stream
|
||||
{
|
||||
public:
|
||||
Stream()
|
||||
: frameCount(0), frameNumber(0), tickCount(0),
|
||||
frame_rate_video(0), frame_rate_ticks(0),
|
||||
seek_to_frame(0),
|
||||
isActive(false), isPlaying(false), isShowingOneFrame(false), repeat(true),
|
||||
doDecodeNextFrame(false)
|
||||
{
|
||||
}
|
||||
uint32_t frameCount; // Video frames decoded since play
|
||||
uint32_t frameNumber; // Video frame showed number
|
||||
uint32_t tickCount; // UI frames since play
|
||||
uint32_t frame_rate_video; // Ratio of frames wanted counter
|
||||
uint32_t frame_rate_ticks; // Ratio of frames wanted divider
|
||||
uint32_t seek_to_frame; // Requested next frame number
|
||||
uint32_t skip_frames; // Number of frames to skip to keep frame rate
|
||||
bool isActive;
|
||||
bool isPlaying;
|
||||
bool isShowingOneFrame;
|
||||
bool repeat;
|
||||
bool doDecodeNextFrame; // High if we should go to next frame in next tick
|
||||
};
|
||||
|
||||
MJPEGDecoder* mjpegDecoders[no_streams];
|
||||
Stream streams[no_streams];
|
||||
bool allowSkipFrames;
|
||||
|
||||
/**
|
||||
* Return true, if new video frame should be decoded for the next tick (keep video decode framerate low)
|
||||
*/
|
||||
bool decodeForNextTick(Stream& stream)
|
||||
{
|
||||
// Running in UI thread
|
||||
|
||||
// Compare tickCount/frameNumber to frame_rate_ticks/frame_rate_video
|
||||
if ((stream.tickCount * stream.frame_rate_video) > (stream.frame_rate_ticks * stream.frameCount))
|
||||
{
|
||||
if (allowSkipFrames)
|
||||
{
|
||||
stream.skip_frames = (stream.tickCount * stream.frame_rate_video - stream.frame_rate_ticks * stream.frameCount) / stream.frame_rate_ticks;
|
||||
if (stream.skip_frames > 0)
|
||||
{
|
||||
stream.skip_frames--;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Handle getFreeHandle()
|
||||
{
|
||||
for (uint32_t i = 0; i < no_streams; i++)
|
||||
{
|
||||
if (streams[i].isActive == false)
|
||||
{
|
||||
return static_cast<VideoController::Handle>(i);
|
||||
}
|
||||
}
|
||||
|
||||
assert(0 && "Unable to find free video stream handle!");
|
||||
return static_cast<VideoController::Handle>(0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // TOUCHGFX_DIRECTFRAMEBUFFERVIDEOCONTROLLER_HPP
|
||||
@ -0,0 +1,75 @@
|
||||
/*********************************************************************************/
|
||||
/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
|
||||
/*********************************************************************************/
|
||||
#ifndef TOUCHGFX_MJPEGDECODER_HPP
|
||||
#define TOUCHGFX_MJPEGDECODER_HPP
|
||||
|
||||
#include <touchgfx/hal/Types.hpp>
|
||||
#include <touchgfx/hal/VideoController.hpp>
|
||||
|
||||
class MJPEGDecoder
|
||||
{
|
||||
public:
|
||||
virtual ~MJPEGDecoder()
|
||||
{
|
||||
}
|
||||
|
||||
//Set video data for the decoder
|
||||
virtual void setVideoData(const uint8_t* movie, const uint32_t length) = 0;
|
||||
|
||||
//Set video data for the decoder
|
||||
virtual void setVideoData(touchgfx::VideoDataReader& reader) = 0;
|
||||
|
||||
/**
|
||||
* Check if MJPEGDecoder has a video.
|
||||
*
|
||||
* @return Returns true if the MJPEGDecoder has a video.
|
||||
*/
|
||||
virtual bool hasVideo() = 0;
|
||||
|
||||
//Increment position to next frame and decode and convert to RGB
|
||||
virtual bool decodeNextFrame(uint8_t* buffer, uint16_t width, uint16_t height, uint32_t stride) = 0;
|
||||
|
||||
//Increment position to next frame and decode. Used with decodeFrame.
|
||||
virtual bool gotoNextFrame() = 0;
|
||||
|
||||
//Decode part of the current frame, framebuffer is locked, area is drawn relative to frameBuffer
|
||||
virtual bool decodeFrame(const touchgfx::Rect& area, uint8_t* frameBuffer, uint32_t framebufferStride) = 0;
|
||||
|
||||
//Decode thumbnail, assumes buffer stride is width
|
||||
virtual bool decodeThumbnail(uint32_t frameno, uint8_t* buffer, uint16_t width, uint16_t height) = 0;
|
||||
|
||||
//Set current frame number
|
||||
virtual void gotoFrame(uint32_t frameno) = 0;
|
||||
|
||||
//Get current frame number
|
||||
virtual uint32_t getCurrentFrameNumber() const = 0;
|
||||
|
||||
//Get number of frames in video
|
||||
virtual uint32_t getNumberOfFrames() = 0;
|
||||
|
||||
//Read video information
|
||||
virtual void getVideoInfo(touchgfx::VideoInformation* data) = 0;
|
||||
|
||||
enum AVIErrors
|
||||
{
|
||||
AVI_NO_ERROR,
|
||||
AVI_NO_BUFFERS,
|
||||
AVI_NO_FILE,
|
||||
AVI_ERROR_NOT_RIFF,
|
||||
AVI_ERROR_AVI_HEADER_NOT_FOUND,
|
||||
AVI_ERROR_AVI_LIST_NOT_FOUND,
|
||||
AVI_ERROR_AVI_HDRL_NOT_FOUND,
|
||||
AVI_ERROR_AVI_AVIH_NOT_FOUND,
|
||||
AVI_ERROR_AVI_HEADER_TO_SHORT, //not full header provided
|
||||
AVI_ERROR_FILE_BUFFER_TO_SMALL,
|
||||
AVI_ERROR_MOVI_NOT_FOUND,
|
||||
AVI_ERROR_IDX1_NOT_FOUND,
|
||||
AVI_ERROR_FRAMENO_TO_HIGH,
|
||||
AVI_ERROR_EOF_REACHED
|
||||
};
|
||||
|
||||
AVIErrors virtual getLastError() = 0;
|
||||
};
|
||||
|
||||
#endif // TOUCHGFX_MJPEGDECODER_HPP
|
||||
@ -0,0 +1,73 @@
|
||||
/*********************************************************************************/
|
||||
/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
|
||||
/*********************************************************************************/
|
||||
#ifndef TOUCHGFX_SOFTWAREMJPEGDECODER_HPP
|
||||
#define TOUCHGFX_SOFTWAREMJPEGDECODER_HPP
|
||||
|
||||
#include <simulator/video/MJPEGDecoder.hpp>
|
||||
|
||||
class SoftwareMJPEGDecoder : public MJPEGDecoder
|
||||
{
|
||||
public:
|
||||
SoftwareMJPEGDecoder(uint8_t* linebuffer);
|
||||
|
||||
virtual void setVideoData(const uint8_t* movie, const uint32_t length);
|
||||
|
||||
virtual void setVideoData(touchgfx::VideoDataReader& reader);
|
||||
|
||||
virtual bool hasVideo();
|
||||
|
||||
virtual bool decodeNextFrame(uint8_t* frameBuffer, uint16_t width, uint16_t height, uint32_t framebuffer_width);
|
||||
|
||||
virtual bool gotoNextFrame();
|
||||
|
||||
virtual bool decodeFrame(const touchgfx::Rect& area, uint8_t* frameBuffer, uint32_t framebuffer_width);
|
||||
|
||||
virtual bool decodeThumbnail(uint32_t frameno, uint8_t* buffer, uint16_t width, uint16_t height);
|
||||
|
||||
virtual void gotoFrame(uint32_t frameno);
|
||||
|
||||
virtual uint32_t getCurrentFrameNumber() const
|
||||
{
|
||||
return frameNumber;
|
||||
}
|
||||
|
||||
virtual uint32_t getNumberOfFrames();
|
||||
|
||||
virtual void getVideoInfo(touchgfx::VideoInformation* data);
|
||||
|
||||
void setAVIFileBuffer(uint8_t* buffer, uint32_t size)
|
||||
{
|
||||
aviBuffer = buffer, aviBufferLength = size;
|
||||
}
|
||||
|
||||
AVIErrors getLastError()
|
||||
{
|
||||
return lastError;
|
||||
}
|
||||
|
||||
private:
|
||||
void readVideoHeader();
|
||||
void decodeMJPEGFrame(const uint8_t* const mjpgdata, const uint32_t length, uint8_t* buffer, uint16_t width, uint16_t height, uint32_t stride);
|
||||
int compare(const uint32_t offset, const char* str, uint32_t num);
|
||||
uint32_t getU32(const uint32_t offset);
|
||||
uint32_t getU16(const uint32_t offset);
|
||||
const uint8_t* readData(uint32_t offset, uint32_t length);
|
||||
|
||||
touchgfx::VideoInformation videoInfo;
|
||||
uint32_t frameNumber;
|
||||
uint32_t currentMovieOffset;
|
||||
uint32_t indexOffset;
|
||||
uint32_t firstFrameOffset;
|
||||
uint32_t lastFrameEnd;
|
||||
uint32_t movieLength;
|
||||
const uint8_t* movieData;
|
||||
touchgfx::VideoDataReader* reader;
|
||||
uint8_t* lineBuffer;
|
||||
uint8_t* aviBuffer;
|
||||
uint32_t aviBufferLength;
|
||||
uint32_t aviBufferStartOffset;
|
||||
AVIErrors lastError;
|
||||
};
|
||||
|
||||
#endif // TOUCHGFX_SOFTWAREMJPEGDECODER_HPP
|
||||
31
TouchGFX/generated/simulator/msvs/touchgfx.props
Normal file
31
TouchGFX/generated/simulator/msvs/touchgfx.props
Normal file
@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<DisableFastUpToDateCheck>true</DisableFastUpToDateCheck>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<LocalDebuggerEnvironment>PATH=$(TouchGFXReleasePath)\lib\sdl\win32</LocalDebuggerEnvironment>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ApplicationRoot)\gui\include;$(ApplicationRoot)\generated\images\include;$(ApplicationRoot)\generated\bitmaps\include;$(ApplicationRoot)\generated\fonts\include;$(ApplicationRoot)\generated\texts\include;$(ApplicationRoot)\generated\videos\include;$(ApplicationRoot)\generated\gui_generated\include;$(ApplicationRoot)\generated\simulator\include;$(TouchGFXReleasePath)\framework\common\include;$(TouchGFXReleasePath)\framework\mvp\include;$(TouchGFXReleasePath)\framework\include\platform\hal\simulator\sdl\vendor\win32;$(TouchGFXReleasePath)\framework\platform\hal\simulator\sdl\3rdparty\sdl\include\win32;$(TouchGFXReleasePath)\3rdparty\libjpeg\include;$(TouchGFXReleasePath)\framework\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>$(UseBPPOption)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>SIMULATOR;_ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4355</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(TouchGFXReleasePath)\lib\sdl\win32\SDL.lib;$(TouchGFXReleasePath)\lib\sdl\win32\SDLmain.lib;$(TouchGFXReleasePath)\lib\sdl\win32\SDL_image.lib;$(TouchGFXReleasePath)\3rdparty\libjpeg\lib\win32\libjpeg-8.lib;$(TouchGFXReleasePath)\lib\win\msvs\libtouchgfx_$(PlatformToolset)_debug.lib;user32.lib;shell32.lib</AdditionalDependencies>
|
||||
<AdditionalOptions>/NODEFAULTLIB:msvcrt.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(TouchGFXReleasePath)\lib\sdl\win32\SDL.lib;$(TouchGFXReleasePath)\lib\sdl\win32\SDLmain.lib;$(TouchGFXReleasePath)\lib\sdl\win32\SDL_image.lib;$(TouchGFXReleasePath)\lib\win\msvs\libtouchgfx_$(PlatformToolset).lib;user32.lib;shell32.lib</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
86
TouchGFX/generated/simulator/msvs/touchgfx_prebuild.targets
Normal file
86
TouchGFX/generated/simulator/msvs/touchgfx_prebuild.targets
Normal file
@ -0,0 +1,86 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<AllGeneratedFolders Include="$(ApplicationRoot)\generated\fonts;$(ApplicationRoot)\generated\images;$(ApplicationRoot)\generated\texts;$(ApplicationRoot)\generated\videos" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ImageConvertExecutable Include="$(TouchGFXReleasePath)\framework\tools\imageconvert\build\msvs\ImageConvert.exe" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<UseBPPOption>/DUSE_BPP=$(UseBPP)</UseBPPOption>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(LCD)'!=''">
|
||||
<LCDOption>/D$(LCD)</LCDOption>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(LCD)'==''">
|
||||
<LCDOption/>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<touchgfx_env Condition="'$(TouchGFXEnvPath)'==''">$(TouchGFXReleasePath)\..\env</touchgfx_env>
|
||||
<touchgfx_env Condition="'$(TouchGFXEnvPath)'!=''">$(TouchGFXEnvPath)</touchgfx_env>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="GenerateBitmapDatabaseFiles" BeforeTargets="ClCompile">
|
||||
<Message Text="Converting images" />
|
||||
<Exec Command="echo Converting images" />
|
||||
<Exec Command=""%(ImageConvertExecutable.FullPath)" -r assets\images -w generated\images" WorkingDirectory="$(ApplicationRoot)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="GenerateTextsAndFontsFiles" BeforeTargets="ClCompile">
|
||||
<Message Text="Converting texts and fonts" />
|
||||
<Exec Command="echo Converting texts and fonts" />
|
||||
<Exec Command=""$(touchgfx_env)\MinGW\msys\1.0\Ruby30-x64\bin\ruby.exe" "$(TouchGFXReleasePath)\framework\tools\textconvert\main.rb" "$(ApplicationRoot)\assets\texts\texts.xml" "$(TouchGFXReleasePath)\framework\tools\fontconvert\build\win\fontconvert.out" "$(ApplicationRoot)\generated\fonts" "$(ApplicationRoot)\generated\texts" "$(ApplicationRoot)\assets\fonts" "$(ApplicationRoot)"" />
|
||||
</Target>
|
||||
|
||||
<Target Name="GenerateVideos" BeforeTargets="ClCompile">
|
||||
<Message Text="Converting videos" />
|
||||
<Exec Command="echo Converting videos" />
|
||||
<Exec Command=""$(touchgfx_env)\MinGW\msys\1.0\Ruby30-x64\bin\ruby.exe" "$(TouchGFXReleasePath)\framework\tools\videoconvert\videoconvert.rb" "$(ApplicationRoot)" assets\videos generated\videos" />
|
||||
</Target>
|
||||
|
||||
<Target Name="CompileAllGeneratedFiles" BeforeTargets="ClCompile">
|
||||
<ItemGroup>
|
||||
<AllGeneratedCompileFiles Include="$(ApplicationRoot)\generated\fonts\**\*.cpp;$(ApplicationRoot)\generated\images\**\*.cpp;$(ApplicationRoot)\generated\texts\**\*.cpp;$(ApplicationRoot)\generated\videos\**\*.cpp" />
|
||||
</ItemGroup>
|
||||
<Message Text="Creating compile items for all generated source files: @(AllGeneratedCompileFiles)" />
|
||||
<Exec Command="echo Creating compile items for all generated source files: @(AllGeneratedCompileFiles)" />
|
||||
<CreateItem Include="@(AllGeneratedCompileFiles)">
|
||||
<Output TaskParameter="Include" ItemName="ClCompile" />
|
||||
</CreateItem>
|
||||
</Target>
|
||||
|
||||
<Target Name="CleanupGeneratedFiles" AfterTargets="Clean">
|
||||
<Message Text="Clean-up generated files: @(AllGeneratedFolders)" />
|
||||
<Exec Command="echo Clean-up generated files: @(AllGeneratedFolders)" />
|
||||
<RemoveDir Directories="@(AllGeneratedFolders)" />
|
||||
<ItemGroup>
|
||||
<PostBuildFiles Include="$(OutDir)\*.dll" />
|
||||
<PostBuildFiles Include="$(OutDir)\*.bin" />
|
||||
<PostBuildFiles Include="$(OutDir)\*.png" />
|
||||
</ItemGroup>
|
||||
<Delete Files="@(PostBuildFiles)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="ClCompile">
|
||||
<ItemGroup>
|
||||
<OldVideoFiles Include="$(OutDir)\*.bin" />
|
||||
<NewFiles Include="$(ApplicationRoot)\generated\videos\bin\*.bin" />
|
||||
<NewFiles Include="$(TouchGFXReleasePath)\lib\sdl2\win32\SDL2.dll" />
|
||||
<NewFiles Include="$(TouchGFXReleasePath)\lib\sdl2\win32\SDL2_image.dll" />
|
||||
<NewFiles Include="$(TouchGFXReleasePath)\lib\sdl2\win32\libpng16-16.dll" />
|
||||
<NewFiles Include="$(TouchGFXReleasePath)\lib\sdl2\win32\zlib1.dll" />
|
||||
<NewFiles Include="$(TouchGFXReleasePath)\3rdparty\libjpeg\lib\win32\libjpeg-8.dll" />
|
||||
<NewFiles Include="$(ApplicationRoot)\simulator\landscape.png" />
|
||||
<NewFiles Include="$(ApplicationRoot)\simulator\portrait.png" />
|
||||
</ItemGroup>
|
||||
<Delete Files="@(OldVideoFiles)" />
|
||||
<Copy SourceFiles="@(NewFiles)"
|
||||
DestinationFolder="$(OutDir)"
|
||||
SkipUnchangedFiles="true"
|
||||
Condition="Exists('%(FullPath)')" />
|
||||
</Target>
|
||||
</Project>
|
||||
29
TouchGFX/generated/simulator/msvs/touchgfx_sdl2.props
Normal file
29
TouchGFX/generated/simulator/msvs/touchgfx_sdl2.props
Normal file
@ -0,0 +1,29 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<DisableFastUpToDateCheck>true</DisableFastUpToDateCheck>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<LocalDebuggerEnvironment>PATH=$(TouchGFXReleasePath)\lib\sdl2\win32</LocalDebuggerEnvironment>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ApplicationRoot)\gui\include;$(ApplicationRoot)\generated\images\include;$(ApplicationRoot)\generated\bitmaps\include;$(ApplicationRoot)\generated\fonts\include;$(ApplicationRoot)\generated\texts\include;$(ApplicationRoot)\generated\videos\include;$(ApplicationRoot)\generated\gui_generated\include;$(ApplicationRoot)\generated\simulator\include;$(TouchGFXReleasePath)\framework\common\include;$(TouchGFXReleasePath)\framework\mvp\include;$(TouchGFXReleasePath)\framework\include\platform\hal\simulator\sdl2\vendor;$(TouchGFXReleasePath)\3rdparty\libjpeg\include;$(TouchGFXReleasePath)\framework\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>$(UseBPPOption)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>SIMULATOR;_ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4355</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(TouchGFXReleasePath)\lib\sdl2\win32\SDL2.lib;$(TouchGFXReleasePath)\lib\sdl2\win32\SDL2_image.lib;$(TouchGFXReleasePath)\3rdparty\libjpeg\lib\win32\libjpeg-8.lib;$(TouchGFXReleasePath)\lib\win\msvs\libtouchgfx_$(PlatformToolset)_debug.lib;user32.lib;shell32.lib</AdditionalDependencies> <AdditionalOptions>/NODEFAULTLIB:msvcrt.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(TouchGFXReleasePath)\lib\sdl2\win32\SDL2.lib;$(TouchGFXReleasePath)\lib\sdl2\win32\SDL2_image.lib;$(TouchGFXReleasePath)\3rdparty\libjpeg\lib\win32\libjpeg-8.lib;$(TouchGFXReleasePath)\lib\win\msvs\libtouchgfx_$(PlatformToolset).lib;user32.lib;shell32.lib</AdditionalDependencies> </Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
29
TouchGFX/generated/simulator/src/mainBase.cpp
Normal file
29
TouchGFX/generated/simulator/src/mainBase.cpp
Normal file
@ -0,0 +1,29 @@
|
||||
/*********************************************************************************/
|
||||
/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
|
||||
/*********************************************************************************/
|
||||
#include <simulator/mainBase.hpp>
|
||||
#include <platform/hal/simulator/sdl2/HALSDL2.hpp>
|
||||
#include <common/TouchGFXInit.hpp>
|
||||
#include <platform/driver/lcd/LCD16bpp.hpp>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define fopen_s(pFile, filename, mode) (((*(pFile)) = fopen((filename), (mode))) == NULL)
|
||||
#endif
|
||||
touchgfx::LCD16bpp lcd;
|
||||
|
||||
void setupSimulator(int argc, char** argv, touchgfx::HAL& hal)
|
||||
{
|
||||
// Simulate hardware running at 60Hz generating a vsync every 16.6667 ms
|
||||
static_cast<touchgfx::HALSDL2&>(hal).setVsyncInterval(16.6667f);
|
||||
static_cast<touchgfx::HALSDL2&>(hal).setWindowTitle("MyApplication");
|
||||
|
||||
// Initialize SDL
|
||||
bool sdl_init_result = static_cast<touchgfx::HALSDL2&>(hal).sdl_init(argc, argv);
|
||||
assert(sdl_init_result && "Error during SDL initialization");
|
||||
}
|
||||
|
||||
touchgfx::LCD& setupLCD()
|
||||
{
|
||||
return lcd;
|
||||
}
|
||||
548
TouchGFX/generated/simulator/src/video/SoftwareMJPEGDecoder.cpp
Normal file
548
TouchGFX/generated/simulator/src/video/SoftwareMJPEGDecoder.cpp
Normal file
@ -0,0 +1,548 @@
|
||||
/*********************************************************************************/
|
||||
/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
|
||||
/*********************************************************************************/
|
||||
#include <jinclude.h>
|
||||
#include <jpeglib.h>
|
||||
#include <string.h>
|
||||
#include <simulator/video/SoftwareMJPEGDecoder.hpp>
|
||||
|
||||
#define VIDEO_DECODE_FORMAT 16
|
||||
|
||||
namespace
|
||||
{
|
||||
struct JPEG_RGB
|
||||
{
|
||||
uint8_t B;
|
||||
uint8_t G;
|
||||
uint8_t R;
|
||||
#if VIDEO_DECODE_FORMAT == 32
|
||||
uint8_t X;
|
||||
#endif
|
||||
};
|
||||
} // namespace
|
||||
|
||||
SoftwareMJPEGDecoder::SoftwareMJPEGDecoder(uint8_t* buffer)
|
||||
: frameNumber(0), currentMovieOffset(0), indexOffset(0), firstFrameOffset(0), lastFrameEnd(0), movieLength(0), movieData(0),
|
||||
reader(0), lineBuffer(buffer), aviBuffer(0), aviBufferLength(0), aviBufferStartOffset(0), lastError(AVI_NO_ERROR)
|
||||
{
|
||||
//clear video info
|
||||
videoInfo.ms_between_frames = 0;
|
||||
videoInfo.number_of_frames = 0;
|
||||
videoInfo.frame_width = 0;
|
||||
videoInfo.frame_height = 0;
|
||||
}
|
||||
|
||||
int SoftwareMJPEGDecoder::compare(const uint32_t offset, const char* str, uint32_t num)
|
||||
{
|
||||
const char* src;
|
||||
if (reader != 0)
|
||||
{
|
||||
// Assuming data is in buffer!
|
||||
src = reinterpret_cast<const char*>(aviBuffer + (offset - aviBufferStartOffset));
|
||||
}
|
||||
else
|
||||
{
|
||||
src = (const char*)movieData + offset;
|
||||
}
|
||||
return strncmp(src, str, num);
|
||||
}
|
||||
|
||||
inline uint32_t SoftwareMJPEGDecoder::getU32(const uint32_t offset)
|
||||
{
|
||||
if (reader != 0)
|
||||
{
|
||||
// Assuming data is in buffer!
|
||||
const uint32_t index = offset - aviBufferStartOffset;
|
||||
return aviBuffer[index + 0] | (aviBuffer[index + 1] << 8) | (aviBuffer[index + 2] << 16) | (aviBuffer[index + 3] << 24);
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint8_t* const d = movieData + offset;
|
||||
return d[0] | (d[1] << 8) | (d[2] << 16) | (d[3] << 24);
|
||||
}
|
||||
}
|
||||
|
||||
inline uint32_t SoftwareMJPEGDecoder::getU16(const uint32_t offset)
|
||||
{
|
||||
if (reader != 0)
|
||||
{
|
||||
// Assuming data is in buffer!
|
||||
const uint32_t index = offset - aviBufferStartOffset;
|
||||
return aviBuffer[index + 0] | (aviBuffer[index + 1] << 8);
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint8_t* const d = movieData + offset;
|
||||
return d[0] | (d[1] << 8);
|
||||
}
|
||||
}
|
||||
|
||||
const uint8_t* SoftwareMJPEGDecoder::readData(uint32_t offset, uint32_t length)
|
||||
{
|
||||
if (reader != 0)
|
||||
{
|
||||
if (length > aviBufferLength)
|
||||
{
|
||||
lastError = AVI_ERROR_FILE_BUFFER_TO_SMALL;
|
||||
assert(!"Buffer to small");
|
||||
}
|
||||
|
||||
reader->seek(offset);
|
||||
if (!reader->readData(aviBuffer, length))
|
||||
{
|
||||
lastError = AVI_ERROR_EOF_REACHED;
|
||||
}
|
||||
|
||||
aviBufferStartOffset = offset;
|
||||
return aviBuffer;
|
||||
}
|
||||
|
||||
return movieData + offset;
|
||||
}
|
||||
|
||||
bool SoftwareMJPEGDecoder::decodeNextFrame(uint8_t* buffer, uint16_t buffer_width, uint16_t buffer_height, uint32_t buffer_stride)
|
||||
{
|
||||
assert((frameNumber > 0) && "SoftwareMJPEGDecoder decoding without frame data!");
|
||||
|
||||
//find next frame and decode it
|
||||
readData(currentMovieOffset, 8);
|
||||
uint32_t streamNo = getU16(currentMovieOffset);
|
||||
uint32_t chunkType = getU16(currentMovieOffset + 2);
|
||||
uint32_t chunkSize = getU32(currentMovieOffset + 4);
|
||||
const uint16_t STREAM0 = 0x3030;
|
||||
const uint16_t TYPEDC = 0x6364;
|
||||
|
||||
bool isCurrentFrameLast;
|
||||
//play frame if we have it all
|
||||
if (currentMovieOffset + 8 + chunkSize < movieLength)
|
||||
{
|
||||
if (streamNo == STREAM0 && chunkType == TYPEDC && chunkSize > 0)
|
||||
{
|
||||
currentMovieOffset += 8;
|
||||
//decode frame
|
||||
const uint8_t* chunk = readData(currentMovieOffset, chunkSize);
|
||||
decodeMJPEGFrame(chunk, chunkSize, buffer, buffer_width, buffer_height, buffer_stride);
|
||||
frameNumber++;
|
||||
}
|
||||
|
||||
isCurrentFrameLast = false;
|
||||
|
||||
// Advance to next frame
|
||||
currentMovieOffset += chunkSize;
|
||||
if (chunkSize == 0) // Skip empty frame
|
||||
{
|
||||
currentMovieOffset += 8;
|
||||
}
|
||||
currentMovieOffset = (currentMovieOffset + 1) & 0xFFFFFFFE; //pad to next word
|
||||
|
||||
if (currentMovieOffset == lastFrameEnd)
|
||||
{
|
||||
frameNumber = 1;
|
||||
currentMovieOffset = firstFrameOffset; //start over
|
||||
isCurrentFrameLast = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
frameNumber = 1;
|
||||
currentMovieOffset = firstFrameOffset; //start over
|
||||
isCurrentFrameLast = true;
|
||||
}
|
||||
return !isCurrentFrameLast;
|
||||
}
|
||||
|
||||
bool SoftwareMJPEGDecoder::gotoNextFrame()
|
||||
{
|
||||
assert((frameNumber > 0) && "SoftwareMJPEGDecoder decoding without frame data!");
|
||||
|
||||
readData(currentMovieOffset, 8);
|
||||
uint32_t chunkSize = getU32(currentMovieOffset + 4);
|
||||
|
||||
//increment until next video frame
|
||||
while (currentMovieOffset + 8 + chunkSize < movieLength)
|
||||
{
|
||||
//increment one frame
|
||||
currentMovieOffset += chunkSize + 8;
|
||||
currentMovieOffset = (currentMovieOffset + 1) & 0xFFFFFFFE; //pad to next word
|
||||
frameNumber++;
|
||||
|
||||
//next chunk
|
||||
readData(currentMovieOffset, 8);
|
||||
//check it is a video frame
|
||||
uint32_t streamNo = getU16(currentMovieOffset);
|
||||
uint32_t chunkType = getU16(currentMovieOffset + 2);
|
||||
chunkSize = getU32(currentMovieOffset + 4);
|
||||
const uint16_t STREAM0 = 0x3030;
|
||||
const uint16_t TYPEDC = 0x6364;
|
||||
|
||||
if (streamNo == STREAM0 && chunkType == TYPEDC && chunkSize > 0)
|
||||
{
|
||||
// Found next frame
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//skip back to first frame
|
||||
frameNumber = 1;
|
||||
currentMovieOffset = firstFrameOffset; //start over
|
||||
return false;
|
||||
}
|
||||
|
||||
void SoftwareMJPEGDecoder::setVideoData(const uint8_t* movie, const uint32_t length)
|
||||
{
|
||||
movieData = movie;
|
||||
movieLength = length;
|
||||
reader = 0; //not using reader
|
||||
|
||||
readVideoHeader();
|
||||
}
|
||||
|
||||
void SoftwareMJPEGDecoder::setVideoData(touchgfx::VideoDataReader& reader)
|
||||
{
|
||||
this->reader = &reader;
|
||||
movieData = 0;
|
||||
movieLength = reader.getDataLength();
|
||||
|
||||
readVideoHeader();
|
||||
}
|
||||
|
||||
bool SoftwareMJPEGDecoder::hasVideo()
|
||||
{
|
||||
return (reader != 0) || (movieData != 0);
|
||||
}
|
||||
|
||||
void SoftwareMJPEGDecoder::readVideoHeader()
|
||||
{
|
||||
// Start from the start
|
||||
currentMovieOffset = 0;
|
||||
lastError = AVI_NO_ERROR;
|
||||
|
||||
// Make header available in buffer
|
||||
readData(0, 72);
|
||||
|
||||
// Decode the movie header to find first frame
|
||||
// Must be RIFF file
|
||||
if (compare(currentMovieOffset, "RIFF", 4))
|
||||
{
|
||||
lastError = AVI_ERROR_NOT_RIFF;
|
||||
assert(!"RIFF header not found");
|
||||
}
|
||||
|
||||
//skip fourcc and length
|
||||
currentMovieOffset += 8;
|
||||
if (compare(currentMovieOffset, "AVI ", 4))
|
||||
{
|
||||
lastError = AVI_ERROR_AVI_HEADER_NOT_FOUND;
|
||||
assert(!"AVI header not found");
|
||||
}
|
||||
|
||||
currentMovieOffset += 4;
|
||||
if (compare(currentMovieOffset, "LIST", 4))
|
||||
{
|
||||
lastError = AVI_ERROR_AVI_LIST_NOT_FOUND;
|
||||
assert(!"AVI LIST not found");
|
||||
}
|
||||
|
||||
//save AVI List info
|
||||
const uint32_t aviListSize = getU32(currentMovieOffset + 4);
|
||||
const uint32_t aviListOffset = currentMovieOffset;
|
||||
assert(aviListSize);
|
||||
|
||||
//look into header to find frame rate
|
||||
bool foundFrame = true;
|
||||
uint32_t offset = currentMovieOffset + 8;
|
||||
if (compare(offset, "hdrl", 4))
|
||||
{
|
||||
lastError = AVI_ERROR_AVI_HDRL_NOT_FOUND;
|
||||
foundFrame = false;
|
||||
}
|
||||
|
||||
offset += 4;
|
||||
if (compare(offset, "avih", 4))
|
||||
{
|
||||
lastError = AVI_ERROR_AVI_AVIH_NOT_FOUND;
|
||||
foundFrame = false;
|
||||
}
|
||||
|
||||
if (foundFrame)
|
||||
{
|
||||
offset += 8; //skip fourcc and cb in AVIMAINHEADER
|
||||
videoInfo.ms_between_frames = getU32(offset) / 1000;
|
||||
videoInfo.number_of_frames = getU32(offset + 16);
|
||||
videoInfo.frame_width = getU32(offset + 32);
|
||||
videoInfo.frame_height = getU32(offset + 36);
|
||||
}
|
||||
//skip rest of AVI header, start from end of AVI List
|
||||
|
||||
//look for list with 'movi' header
|
||||
uint32_t listOffset = aviListOffset + aviListSize + 8;
|
||||
readData(listOffset, 12);
|
||||
while (compare(listOffset + 8, "movi", 4) && (lastError == AVI_NO_ERROR) && listOffset < movieLength)
|
||||
{
|
||||
const uint32_t listSize = getU32(listOffset + 4) + 8;
|
||||
listOffset += listSize;
|
||||
readData(listOffset, 12);
|
||||
}
|
||||
|
||||
if (lastError != AVI_NO_ERROR)
|
||||
{
|
||||
lastError = AVI_ERROR_MOVI_NOT_FOUND;
|
||||
return;
|
||||
}
|
||||
|
||||
//save first frame and end of last frame
|
||||
currentMovieOffset = listOffset + 8 + 4; //skip LIST and 'movi'
|
||||
lastFrameEnd = listOffset + 8 + getU32(listOffset + 4);
|
||||
|
||||
//find idx
|
||||
const uint32_t listSize = getU32(listOffset + 4) + 8;
|
||||
listOffset += listSize;
|
||||
readData(listOffset, 4);
|
||||
if (!compare(listOffset, "idx1", 4))
|
||||
{
|
||||
indexOffset = listOffset;
|
||||
}
|
||||
else
|
||||
{
|
||||
lastError = AVI_ERROR_IDX1_NOT_FOUND;
|
||||
return;
|
||||
}
|
||||
|
||||
//start on first frame
|
||||
frameNumber = 1; //next frame number is 1
|
||||
firstFrameOffset = currentMovieOffset;
|
||||
}
|
||||
|
||||
#if VIDEO_DECODE_FORMAT == 16 || VIDEO_DECODE_FORMAT == 24 || VIDEO_DECODE_FORMAT == 32
|
||||
void SoftwareMJPEGDecoder::decodeMJPEGFrame(const uint8_t* const mjpgdata, const uint32_t length, uint8_t* outputBuffer, uint16_t bufferWidth, uint16_t bufferHeight, uint32_t bufferStride)
|
||||
{
|
||||
if (length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (outputBuffer && lineBuffer) //only decode if buffers are assigned.
|
||||
{
|
||||
/* This struct contains the JPEG decompression parameters */
|
||||
struct jpeg_decompress_struct cinfo;
|
||||
/* This struct represents a JPEG error handler */
|
||||
struct jpeg_error_mgr jerr;
|
||||
|
||||
JSAMPROW lines[2] = { lineBuffer, 0 }; /* Output row buffer */
|
||||
|
||||
/* Step 1: allocate and initialize JPEG decompression object */
|
||||
cinfo.err = jpeg_std_error(&jerr);
|
||||
|
||||
/* Initialize the JPEG decompression object */
|
||||
jpeg_create_decompress(&cinfo);
|
||||
|
||||
//jpeg_stdio_src (&cinfo, file);
|
||||
jpeg_mem_src(&cinfo, const_cast<uint8_t*>(mjpgdata), length);
|
||||
|
||||
/* Step 3: read image parameters with jpeg_read_header() */
|
||||
jpeg_read_header(&cinfo, TRUE);
|
||||
|
||||
/* Step 4: set parameters for decompression */
|
||||
cinfo.dct_method = JDCT_FLOAT;
|
||||
|
||||
/* Step 5: start decompressor */
|
||||
jpeg_start_decompress(&cinfo);
|
||||
|
||||
//restrict to minimum of movie and output buffer size
|
||||
const uint32_t width = MIN(bufferWidth, cinfo.image_width);
|
||||
const uint32_t height = MIN(bufferHeight, cinfo.output_height);
|
||||
|
||||
#if VIDEO_DECODE_FORMAT == 16
|
||||
uint16_t* lineptr = reinterpret_cast<uint16_t*>(outputBuffer);
|
||||
#elif VIDEO_DECODE_FORMAT == 24
|
||||
uint8_t* lineptr = outputBuffer;
|
||||
#else
|
||||
uint32_t* lineptr = reinterpret_cast<uint32_t*>(outputBuffer);
|
||||
#endif
|
||||
while (cinfo.output_scanline < height)
|
||||
{
|
||||
(void)jpeg_read_scanlines(&cinfo, lines, 1);
|
||||
#if VIDEO_DECODE_FORMAT == 16
|
||||
JPEG_RGB* RGB_matrix = (JPEG_RGB*)lineBuffer;
|
||||
JPEG_RGB* const RGB_end = RGB_matrix + width;
|
||||
while (RGB_matrix < RGB_end)
|
||||
{
|
||||
const uint16_t pix = ((RGB_matrix->R & 0xF8) << 8) | ((RGB_matrix->G & 0xFC) << 3) | ((RGB_matrix->B & 0xF8) >> 3);
|
||||
*lineptr++ = pix;
|
||||
RGB_matrix++;
|
||||
}
|
||||
lineptr = (uint16_t*)((uint8_t*)lineptr + bufferStride - width * 2); //move to next line
|
||||
#elif VIDEO_DECODE_FORMAT == 24
|
||||
memcpy(lineptr, lineBuffer, width * 3);
|
||||
lineptr += bufferStride; //move to next line
|
||||
#else
|
||||
JPEG_RGB* RGB_matrix = (JPEG_RGB*)lineBuffer;
|
||||
JPEG_RGB* const RGB_end = RGB_matrix + width;
|
||||
while (RGB_matrix < RGB_end)
|
||||
{
|
||||
const uint32_t pix = (0xFF << 24) | (RGB_matrix->R << 16) | (RGB_matrix->G << 8) | (RGB_matrix->B);
|
||||
*lineptr++ = pix;
|
||||
RGB_matrix++;
|
||||
}
|
||||
lineptr = (uint32_t*)((uint8_t*)lineptr + bufferStride - width * 4); //move to next line
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef SIMULATOR
|
||||
cinfo.output_scanline = cinfo.output_height;
|
||||
#endif
|
||||
/* Step 6: Finish decompression */
|
||||
jpeg_finish_decompress(&cinfo);
|
||||
|
||||
/* Step 7: Release JPEG decompression object */
|
||||
jpeg_destroy_decompress(&cinfo);
|
||||
}
|
||||
}
|
||||
|
||||
bool SoftwareMJPEGDecoder::decodeFrame(const touchgfx::Rect& area, uint8_t* frameBuffer, uint32_t framebuffer_width)
|
||||
{
|
||||
// Assuming that chunk is available and streamNo and chunkType is correct.
|
||||
// Check by gotoNextFrame
|
||||
|
||||
readData(currentMovieOffset, 8);
|
||||
const uint32_t length = getU32(currentMovieOffset + 4);
|
||||
|
||||
// Ensure whole frame is read
|
||||
const uint8_t* mjpgdata = readData(currentMovieOffset + 8, length);
|
||||
|
||||
assert(lineBuffer && "LineBuffer must be assigned prior to decoding directly to framebuffer");
|
||||
|
||||
/* This struct contains the JPEG decompression parameters */
|
||||
struct jpeg_decompress_struct cinfo;
|
||||
/* This struct represents a JPEG error handler */
|
||||
struct jpeg_error_mgr jerr;
|
||||
|
||||
JSAMPROW lines[2] = { lineBuffer, 0 }; /* Output row buffer */
|
||||
|
||||
/* Step 1: allocate and initialize JPEG decompression object */
|
||||
cinfo.err = jpeg_std_error(&jerr);
|
||||
|
||||
/* Initialize the JPEG decompression object */
|
||||
jpeg_create_decompress(&cinfo);
|
||||
|
||||
//jpeg_stdio_src (&cinfo, file);
|
||||
jpeg_mem_src(&cinfo, const_cast<uint8_t*>(mjpgdata), length);
|
||||
|
||||
/* Step 3: read image parameters with jpeg_read_header() */
|
||||
jpeg_read_header(&cinfo, TRUE);
|
||||
|
||||
/* Step 4: set parameters for decompression */
|
||||
cinfo.dct_method = JDCT_FLOAT;
|
||||
|
||||
/* Step 5: start decompressor */
|
||||
jpeg_start_decompress(&cinfo);
|
||||
|
||||
//restrict to minimum of movie and output buffer size
|
||||
const uint32_t startY = area.y;
|
||||
|
||||
//scan down to startY
|
||||
while (cinfo.output_scanline < startY)
|
||||
{
|
||||
(void)jpeg_read_scanlines(&cinfo, lines, 1);
|
||||
}
|
||||
|
||||
const uint32_t startX = area.x;
|
||||
const uint32_t endX = MIN((uint32_t)area.right(), cinfo.image_width);
|
||||
|
||||
#if VIDEO_DECODE_FORMAT == 16
|
||||
uint16_t* lineptr = reinterpret_cast<uint16_t*>(frameBuffer);
|
||||
lineptr += framebuffer_width * startY;
|
||||
#elif VIDEO_DECODE_FORMAT == 24
|
||||
uint8_t* lineptr = frameBuffer;
|
||||
lineptr += framebuffer_width * 3 * startY;
|
||||
#else
|
||||
uint32_t* lineptr = reinterpret_cast<uint32_t*>(frameBuffer);
|
||||
lineptr += framebuffer_width * startY;
|
||||
#endif
|
||||
const uint32_t endY = MIN((uint32_t)area.bottom(), cinfo.output_height);
|
||||
|
||||
//scan relevant part
|
||||
while (cinfo.output_scanline < endY)
|
||||
{
|
||||
(void)jpeg_read_scanlines(&cinfo, lines, 1);
|
||||
#if VIDEO_DECODE_FORMAT == 16
|
||||
JPEG_RGB* RGB_matrix = (JPEG_RGB*)lineBuffer;
|
||||
//loop row RGB888->RGB565 for required line part
|
||||
for (uint32_t counter = startX; counter < endX; counter++)
|
||||
{
|
||||
const uint16_t pix = ((RGB_matrix[counter].R & 0xF8) << 8) | ((RGB_matrix[counter].G & 0xFC) << 3) | ((RGB_matrix[counter].B & 0xF8) >> 3);
|
||||
*(lineptr + counter) = pix;
|
||||
}
|
||||
lineptr += framebuffer_width; //move to next line
|
||||
#elif VIDEO_DECODE_FORMAT == 24
|
||||
memcpy(lineptr + startX * 3, lineBuffer + startX * 3, (endX - startX) * 3);
|
||||
lineptr += framebuffer_width * 3; //move to next line
|
||||
#else
|
||||
memcpy(lineptr + startX, lineBuffer + startX * 4, (endX - startX) * 4);
|
||||
lineptr += framebuffer_width; //move to next line
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef SIMULATOR
|
||||
cinfo.output_scanline = cinfo.output_height;
|
||||
#endif
|
||||
|
||||
/* Step 6: Finish decompression */
|
||||
jpeg_finish_decompress(&cinfo);
|
||||
|
||||
/* Step 7: Release JPEG decompression object */
|
||||
jpeg_destroy_decompress(&cinfo);
|
||||
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
void SoftwareMJPEGDecoder::decodeMJPEGFrame(const uint8_t* const, const uint32_t, uint8_t*, uint16_t, uint16_t, uint32_t)
|
||||
{
|
||||
}
|
||||
bool SoftwareMJPEGDecoder::decodeFrame(const touchgfx::Rect&, uint8_t*, uint32_t)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#endif // VIDEO_DECODE_FORMAT == 16 || VIDEO_DECODE_FORMAT == 24 || VIDEO_DECODE_FORMAT == 32
|
||||
|
||||
bool SoftwareMJPEGDecoder::decodeThumbnail(uint32_t frameno, uint8_t* buffer, uint16_t width, uint16_t height)
|
||||
{
|
||||
assert(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
void SoftwareMJPEGDecoder::gotoFrame(uint32_t frameNumber)
|
||||
{
|
||||
if (frameNumber == 0)
|
||||
{
|
||||
frameNumber = 1;
|
||||
}
|
||||
|
||||
if (frameNumber > getNumberOfFrames())
|
||||
{
|
||||
frameNumber = getNumberOfFrames();
|
||||
}
|
||||
|
||||
uint32_t offset = indexOffset + 8 + (frameNumber - 1) * 16;
|
||||
|
||||
readData(offset, 16);
|
||||
|
||||
currentMovieOffset = getU32(offset + 8) + firstFrameOffset - 4;
|
||||
this->frameNumber = frameNumber;
|
||||
}
|
||||
|
||||
uint32_t SoftwareMJPEGDecoder::getNumberOfFrames()
|
||||
{
|
||||
return videoInfo.number_of_frames;
|
||||
}
|
||||
|
||||
void SoftwareMJPEGDecoder::getVideoInfo(touchgfx::VideoInformation* data)
|
||||
{
|
||||
*data = videoInfo;
|
||||
// For unsupported decode formats, set video dimension to 0x0, to avoid drawing anything
|
||||
#if VIDEO_DECODE_FORMAT == 16 || VIDEO_DECODE_FORMAT == 24 || VIDEO_DECODE_FORMAT == 32
|
||||
#else
|
||||
data->frame_width = 0;
|
||||
data->frame_height = 0;
|
||||
#endif
|
||||
}
|
||||
BIN
TouchGFX/generated/simulator/touchgfx.ico
Normal file
BIN
TouchGFX/generated/simulator/touchgfx.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 375 KiB |
1
TouchGFX/generated/simulator/touchgfx.rc
Normal file
1
TouchGFX/generated/simulator/touchgfx.rc
Normal file
@ -0,0 +1 @@
|
||||
id ICON touchgfx.ico
|
||||
BIN
TouchGFX/generated/simulator/touchgfx.res
Normal file
BIN
TouchGFX/generated/simulator/touchgfx.res
Normal file
Binary file not shown.
Reference in New Issue
Block a user