Add AMI screen
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@ -0,0 +1,40 @@
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/*********************************************************************************/
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/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
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/*********************************************************************************/
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#include <gui_generated/ami_screen/AMIViewBase.hpp>
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#include <touchgfx/Color.hpp>
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#include <images/BitmapDatabase.hpp>
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#include <texts/TextKeysAndLanguages.hpp>
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AMIViewBase::AMIViewBase()
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{
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__background.setPosition(0, 0, 480, 320);
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__background.setColor(touchgfx::Color::getColorFromRGB(0, 0, 0));
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add(__background);
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logo.setXY(160, 263);
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logo.setBitmap(touchgfx::Bitmap(BITMAP_LOGO_DV_SMALL_WHITE_ID));
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add(logo);
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title.setXY(42, 20);
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title.setColor(touchgfx::Color::getColorFromRGB(255, 255, 255));
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title.setLinespacing(0);
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title.setTypedText(touchgfx::TypedText(T___SINGLEUSE_SDGP));
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add(title);
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currentMission.setPosition(0, 130, 480, 49);
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currentMission.setColor(touchgfx::Color::getColorFromRGB(255, 255, 255));
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currentMission.setLinespacing(0);
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currentMission.setTypedText(touchgfx::TypedText(T_INVALID_HUGE));
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add(currentMission);
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}
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AMIViewBase::~AMIViewBase()
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{
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}
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void AMIViewBase::setupScreen()
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{
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}
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