steering-wheel/Middlewares/ST/threadx/common/src/tx_byte_pool_create.c

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2023-03-05 21:24:12 +01:00
/**************************************************************************/
/* */
/* Copyright (c) Microsoft Corporation. All rights reserved. */
/* */
/* This software is licensed under the Microsoft Software License */
/* Terms for Microsoft Azure RTOS. Full text of the license can be */
/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
/* and in the root directory of this software. */
/* */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** ThreadX Component */
/** */
/** Byte Pool */
/** */
/**************************************************************************/
/**************************************************************************/
#define TX_SOURCE_CODE
/* Include necessary system files. */
#include "tx_api.h"
#include "tx_trace.h"
#include "tx_byte_pool.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _tx_byte_pool_create PORTABLE C */
/* 6.1 */
/* AUTHOR */
/* */
/* William E. Lamie, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function creates a pool of memory bytes in the specified */
/* memory area. */
/* */
/* INPUT */
/* */
/* pool_ptr Pointer to pool control block */
/* name_ptr Pointer to byte pool name */
/* pool_start Address of beginning of pool area */
/* pool_size Number of bytes in the byte pool */
/* */
/* OUTPUT */
/* */
/* TX_SUCCESS Successful completion status */
/* */
/* CALLS */
/* */
/* None */
/* */
/* CALLED BY */
/* */
/* Application Code */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 05-19-2020 William E. Lamie Initial Version 6.0 */
/* 09-30-2020 Yuxin Zhou Modified comment(s), */
/* resulting in version 6.1 */
/* */
/**************************************************************************/
UINT _tx_byte_pool_create(TX_BYTE_POOL *pool_ptr, CHAR *name_ptr, VOID *pool_start, ULONG pool_size)
{
TX_INTERRUPT_SAVE_AREA
UCHAR *block_ptr;
UCHAR **block_indirect_ptr;
UCHAR *temp_ptr;
TX_BYTE_POOL *next_pool;
TX_BYTE_POOL *previous_pool;
ALIGN_TYPE *free_ptr;
/* Initialize the byte pool control block to all zeros. */
TX_MEMSET(pool_ptr, 0, (sizeof(TX_BYTE_POOL)));
/* Round the pool size down to something that is evenly divisible by
an ULONG. */
pool_size = (pool_size/(sizeof(ALIGN_TYPE))) * (sizeof(ALIGN_TYPE));
/* Setup the basic byte pool fields. */
pool_ptr -> tx_byte_pool_name = name_ptr;
/* Save the start and size of the pool. */
pool_ptr -> tx_byte_pool_start = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
pool_ptr -> tx_byte_pool_size = pool_size;
/* Setup memory list to the beginning as well as the search pointer. */
pool_ptr -> tx_byte_pool_list = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
pool_ptr -> tx_byte_pool_search = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
/* Initially, the pool will have two blocks. One large block at the
beginning that is available and a small allocated block at the end
of the pool that is there just for the algorithm. Be sure to count
the available block's header in the available bytes count. */
pool_ptr -> tx_byte_pool_available = pool_size - ((sizeof(VOID *)) + (sizeof(ALIGN_TYPE)));
pool_ptr -> tx_byte_pool_fragments = ((UINT) 2);
/* Each block contains a "next" pointer that points to the next block in the pool followed by a ALIGN_TYPE
field that contains either the constant TX_BYTE_BLOCK_FREE (if the block is free) or a pointer to the
owning pool (if the block is allocated). */
/* Calculate the end of the pool's memory area. */
block_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
block_ptr = TX_UCHAR_POINTER_ADD(block_ptr, pool_size);
/* Backup the end of the pool pointer and build the pre-allocated block. */
block_ptr = TX_UCHAR_POINTER_SUB(block_ptr, (sizeof(ALIGN_TYPE)));
/* Cast the pool pointer into a ULONG. */
temp_ptr = TX_BYTE_POOL_TO_UCHAR_POINTER_CONVERT(pool_ptr);
block_indirect_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(block_ptr);
*block_indirect_ptr = temp_ptr;
block_ptr = TX_UCHAR_POINTER_SUB(block_ptr, (sizeof(UCHAR *)));
block_indirect_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(block_ptr);
*block_indirect_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
/* Now setup the large available block in the pool. */
temp_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
block_indirect_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(temp_ptr);
*block_indirect_ptr = block_ptr;
block_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start);
block_ptr = TX_UCHAR_POINTER_ADD(block_ptr, (sizeof(UCHAR *)));
free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(block_ptr);
*free_ptr = TX_BYTE_BLOCK_FREE;
/* Clear the owner id. */
pool_ptr -> tx_byte_pool_owner = TX_NULL;
/* Disable interrupts to place the byte pool on the created list. */
TX_DISABLE
/* Setup the byte pool ID to make it valid. */
pool_ptr -> tx_byte_pool_id = TX_BYTE_POOL_ID;
/* Place the byte pool on the list of created byte pools. First,
check for an empty list. */
if (_tx_byte_pool_created_count == TX_EMPTY)
{
/* The created byte pool list is empty. Add byte pool to empty list. */
_tx_byte_pool_created_ptr = pool_ptr;
pool_ptr -> tx_byte_pool_created_next = pool_ptr;
pool_ptr -> tx_byte_pool_created_previous = pool_ptr;
}
else
{
/* This list is not NULL, add to the end of the list. */
next_pool = _tx_byte_pool_created_ptr;
previous_pool = next_pool -> tx_byte_pool_created_previous;
/* Place the new byte pool in the list. */
next_pool -> tx_byte_pool_created_previous = pool_ptr;
previous_pool -> tx_byte_pool_created_next = pool_ptr;
/* Setup this byte pool's created links. */
pool_ptr -> tx_byte_pool_created_previous = previous_pool;
pool_ptr -> tx_byte_pool_created_next = next_pool;
}
/* Increment the number of created byte pools. */
_tx_byte_pool_created_count++;
/* Optional byte pool create extended processing. */
TX_BYTE_POOL_CREATE_EXTENSION(pool_ptr)
/* If trace is enabled, register this object. */
TX_TRACE_OBJECT_REGISTER(TX_TRACE_OBJECT_TYPE_BYTE_POOL, pool_ptr, name_ptr, pool_size, 0)
/* If trace is enabled, insert this event into the trace buffer. */
TX_TRACE_IN_LINE_INSERT(TX_TRACE_BYTE_POOL_CREATE, pool_ptr, TX_POINTER_TO_ULONG_CONVERT(pool_start), pool_size, TX_POINTER_TO_ULONG_CONVERT(&block_ptr), TX_TRACE_BYTE_POOL_EVENTS)
/* Log this kernel call. */
TX_EL_BYTE_POOL_CREATE_INSERT
/* Restore interrupts. */
TX_RESTORE
/* Return TX_SUCCESS. */
return(TX_SUCCESS);
}