steering-wheel-rpi/include/widgets.h

71 lines
1.4 KiB
C++

#pragma once
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <optional>
#include <string>
enum class Alignment { LEFT, RIGHT, CENTER };
struct PositionInfo {
PositionInfo();
int x;
int y;
Alignment align;
};
class Widget {
public:
Widget(SDL_Renderer* renderer);
virtual ~Widget();
virtual void set_width(int width, bool preserve_aspect_ratio = true);
virtual void set_height(int height, bool preserve_aspect_ratio = true);
virtual void set_position(int x, int y);
virtual void set_alignment(Alignment align);
virtual void draw() = 0;
protected:
void recalculate_rect();
SDL_Renderer* renderer;
SDL_Rect rect;
PositionInfo pos;
};
class TextureWidget : public Widget {
public:
TextureWidget(SDL_Renderer* renderer, std::optional<SDL_Texture*> texture);
~TextureWidget();
virtual void draw() override;
void update_texture(SDL_Texture* new_texture);
private:
void update_dimensions_from_texture(SDL_Texture* texture);
std::optional<SDL_Texture*> texture;
};
class ImageWidget : public TextureWidget {
public:
ImageWidget(SDL_Renderer* renderer, const std::string& path);
};
class TextWidget : public TextureWidget {
public:
TextWidget(SDL_Renderer* renderer, TTF_Font* font,
const std::string& initial_text = "");
~TextWidget();
void update_text(const std::string& new_text);
protected:
TTF_Font* font;
std::string text;
SDL_Texture* generate_text(const std::string& text);
};