Initial commit
This commit is contained in:
17
src/AMI.cpp
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17
src/AMI.cpp
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#include "AMI.h"
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AMI::AMI(SDL_Renderer* renderer)
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: renderer{renderer}, ft_logo{renderer,
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{.x = 182, .y = 0, .w = 116, .h = 40},
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FT_LOGO_PATH},
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choose{renderer,
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{.x = 0, .y = 45, .w = 480, .h = 40},
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"resources/Avenir-Book.ttf",
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"Choose a Mission:"} {}
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void AMI::draw() {
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SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
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SDL_RenderClear(renderer);
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ft_logo.draw();
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choose.draw();
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}
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89
src/App.cpp
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89
src/App.cpp
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#include "App.h"
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#include "AMI.h"
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#include <SDL2/SDL_image.h>
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#include <fmt/format.h>
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#include <stdexcept>
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App::App() : view{AppView::AMI} { init_sdl(); }
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App::~App() {
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// Destroy window
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SDL_DestroyRenderer(renderer);
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renderer = nullptr;
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SDL_DestroyWindow(window);
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window = nullptr;
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}
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void App::init_sdl() {
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window = SDL_CreateWindow("FT22 STW Display", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH,
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SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
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if (window == nullptr) {
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throw std::runtime_error(
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fmt::format("Couldn't create window: {}", SDL_GetError()));
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}
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renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
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if (renderer == nullptr) {
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throw std::runtime_error(
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fmt::format("Couldn't create renderer: {}", SDL_GetError()));
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}
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}
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int App::run() {
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ami = std::make_unique<AMI>(renderer);
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running = true;
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while (running) {
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handle_events();
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render();
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SDL_Delay(1);
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}
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return 0;
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}
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void App::handle_events() {
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SDL_Event e;
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while (SDL_PollEvent(&e) != 0) {
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if (e.type == SDL_QUIT) {
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running = false;
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}
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}
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}
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void App::render() {
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switch (view) {
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case AppView::AMI:
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ami->draw();
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break;
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default:
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throw std::runtime_error(fmt::format("Unknown view: {}", (int)view));
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}
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SDL_RenderPresent(renderer);
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}
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SDLManager::SDLManager() {
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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throw std::runtime_error(
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fmt::format("Couldn't initialize SDL: {}", SDL_GetError()));
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}
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if (TTF_Init() == -1) {
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throw std::runtime_error(
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fmt::format("Couldn't initialize SDL_ttf: {}", TTF_GetError()));
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}
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int img_flags = IMG_INIT_PNG;
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if (!(IMG_Init(img_flags) & img_flags)) {
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throw std::runtime_error(
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fmt::format("Couldn't initialitze SDL_image: {}", IMG_GetError()));
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}
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}
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SDLManager::~SDLManager() {
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IMG_Quit();
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TTF_Quit();
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SDL_Quit();
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}
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6
src/main.cpp
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6
src/main.cpp
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#include "App.h"
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int main() {
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App app;
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return app.run();
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}
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34
src/util.cpp
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34
src/util.cpp
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#include "util.h"
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#include <SDL2/SDL_image.h>
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#include <fmt/format.h>
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#include <stdexcept>
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namespace util {
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SDL_Texture* load_img(SDL_Renderer* renderer, const std::string& path) {
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SDL_Surface* loaded = IMG_Load(path.c_str());
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if (loaded == nullptr) {
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throw std::runtime_error(
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fmt::format("Unable to load image {}: {}", path, IMG_GetError()));
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}
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SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, loaded);
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if (texture == nullptr) {
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throw std::runtime_error(fmt::format(
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"Unable to convert image {} to texture: {}", path, IMG_GetError()));
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}
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SDL_FreeSurface(loaded);
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return texture;
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}
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TTF_Font* load_font(const std::string& path, int pt) {
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TTF_Font* font = TTF_OpenFont(path.c_str(), pt);
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if (font == nullptr) {
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throw std::runtime_error(
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fmt::format("Unable to load font {}: {}", path, TTF_GetError()));
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}
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return font;
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}
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} // namespace util
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75
src/widgets.cpp
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75
src/widgets.cpp
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#include "widgets.h"
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#include "util.h"
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#include <SDL2/SDL_image.h>
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#include <fmt/format.h>
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#include <stdexcept>
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Widget::Widget(SDL_Renderer* renderer, SDL_Rect rect)
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: renderer{renderer}, dest_rect{rect} {}
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void Widget::update_rect(SDL_Rect new_rect) { dest_rect = new_rect; }
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TextureWidget::TextureWidget(SDL_Renderer* renderer, SDL_Rect dest_rect,
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std::optional<SDL_Texture*> texture)
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: Widget{renderer, dest_rect}, texture{texture} {}
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TextureWidget::~TextureWidget() {
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if (texture) {
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SDL_DestroyTexture(*texture);
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texture = nullptr;
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}
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}
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void TextureWidget::draw() {
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if (texture) {
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SDL_RenderCopy(renderer, *texture, NULL, &dest_rect);
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}
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}
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void TextureWidget::update_texture(SDL_Texture* new_texture) {
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if (texture) {
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SDL_DestroyTexture(*texture);
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}
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texture = new_texture;
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}
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ImageWidget::ImageWidget(SDL_Renderer* renderer, SDL_Rect dest_rect,
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const std::string& path)
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: TextureWidget{renderer, dest_rect, util::load_img(renderer, path)} {}
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TextWidget::TextWidget(SDL_Renderer* renderer, SDL_Rect dest_rect,
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const std::string& font_path,
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const std::string& initial_text)
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: TextureWidget{renderer, dest_rect, std::nullopt},
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font{util::load_font(font_path, 28)}, text{initial_text} {
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if (text != "") {
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update_texture(generate_text(text));
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}
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}
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TextWidget::~TextWidget() { TTF_CloseFont(font); }
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void TextWidget::update_text(const std::string& new_text) {
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if (text != new_text) {
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update_texture(generate_text(new_text));
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text = new_text;
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}
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}
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SDL_Texture* TextWidget::generate_text(const std::string& text) {
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SDL_Surface* surf =
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TTF_RenderText_Solid(font, text.c_str(), {0xFF, 0xFF, 0XFF, 0xFF});
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if (surf == nullptr) {
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throw std::runtime_error(
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fmt::format("Unable to render text surface: {}", TTF_GetError()));
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}
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SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surf);
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if (texture == nullptr) {
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throw std::runtime_error(fmt::format(
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"Unable to create texture from text surface: {}", SDL_GetError()));
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}
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return texture;
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}
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