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2022-05-19 20:07:15 +02:00
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#pragma once
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <string>
namespace util {
SDL_Texture* load_img(SDL_Renderer* renderer, const std::string& path);
TTF_Font* load_font(const std::string& path, int pt);
}