2024-05-14 02:14:13 +02:00

88 lines
2.1 KiB
C

#ifndef VN_MATRIX_H_INCLUDED
#define VN_MATRIX_H_INCLUDED
#include "vn/util/compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
/** \brief Represents a 3x3 matrix with an underlying data type of <c>float</c>. */
typedef union
{
float e[3*3]; /**< The matrix's elements in column-major ordering. */
/* Check if the compiler supports anonymous unions. */
#if defined(__STDC_VERSION___) && (__STDC_VERSION__ >= 201112L) && defined(__GNUC__)
struct
{
float e00; /**< Element [0,0]. */
float e10; /**< Element [1,0]. */
float e20; /**< Element [2,0]. */
float e01; /**< Element [0,1]. */
float e11; /**< Element [1,1]. */
float e21; /**< Element [2,1]. */
float e02; /**< Element [0,2]. */
float e12; /**< Element [1,2]. */
float e22; /**< Element [2,2]. */
};
#endif
} mat3f;
/** \brief Represents a quaternion reading with underlying data type of <c>float</c>. */
typedef union
{
float c[4]; /**< Indexable. */
/* Check if the compiler supports anonymous unions. */
#if defined(__STDC_VERSION___) && (__STDC_VERSION__ >= 201112L) && defined(__GNUC__)
struct
{
float x; /**< The x component. */
float y; /**< The y component. */
float z; /**< The z component. */
float w; /**< The w component. */
};
struct
{
float c0; /**< Component 0. */
float c1; /**< Component 1. */
float c2; /**< Component 2. */
float c3; /**< Component 2. */
};
#endif
} quatf;
/** \brief Initializes a 3x3 float matrix from an float array with matrix
* elements in column-major ordering.
*
* \param[out] m 3x3 float matrix to initialize
* \param[in] fa float array containing a 3x3 matrix in column-major order */
void vn_m3_init_fa(mat3f* m, const float* fa);
/** \brief Converts a mat3f to a string.
*
* \param[out] out The char buffer to output the result to.
* \param[in] m The mat3f to convert.
*/
void strFromMat3f(char* out, mat3f m);
/** \brief Negates a mat3f.
* \param[in] m Matrix to negate.
* \return Negated matrix. */
mat3f vnm_negative_mat3f(mat3f m);
#ifdef __cplusplus
}
#endif
#endif