Haihua Hu f3653a5e9c gleffects: fix gleffects fisheye shader compile error
On some embedded systems, sqrt() is not supported in the shader,
use the actual value of sqrt(2) instead.

Signed-off-by: Haihua Hu <b55597@freescale.com>
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=761271
2016-01-29 14:25:21 +11:00
..
2014-11-28 09:14:25 +11:00
2015-03-12 16:45:50 +00:00
2015-12-28 10:43:56 +02:00
2015-11-06 13:00:55 +00:00
2015-03-12 16:45:51 +00:00
2015-03-12 16:45:51 +00:00
2015-06-29 16:10:50 +01:00
2016-01-15 12:05:03 +11:00