Matthew Waters dc0c9dea7f vulkan/identity: Split out most rendering code to a base class
A simple base class that renders a 2d fullscreen quad parallel to the
screen surface inside the view frustum.
2019-06-20 01:41:56 +10:00
..
2019-05-29 22:58:08 +02:00
2019-05-13 17:00:00 -04:00
2019-05-29 22:58:08 +02:00
2019-05-13 17:00:00 -04:00
2019-05-13 17:00:00 -04:00
2019-05-13 17:00:00 -04:00
2019-05-29 22:58:08 +02:00
2019-05-29 22:58:08 +02:00
2019-05-29 22:58:08 +02:00
2019-05-13 17:00:00 -04:00
2019-06-05 12:47:16 +01:00