Seungha Yang c6c83ca493 d3d11bufferpool: Add padding space for semi-planar YUV formats
Resolution of NV12, P010, and P016 formats must be multiple of two.
Otherwise texture cannot be created. Instead of doing this alignment
per API consumer side, do this in buffer pool for simplicity.
2020-03-09 10:14:53 +09:00
..
2020-02-18 11:58:45 +00:00