Accepts multiple fences since single command list may have multiple dependent resources which are associated with different GPU engines Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
		
			
				
	
	
		
			97 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* GStreamer
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|  * Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Library General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Library General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Library General Public
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|  * License along with this library; if not, write to the
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|  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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|  * Boston, MA 02110-1301, USA.
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|  */
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| 
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| #pragma once
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| 
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| #include <gst/gst.h>
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| #include <gst/video/video.h>
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| #include <gst/d3d12/gstd3d12_fwd.h>
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| 
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| G_BEGIN_DECLS
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| 
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| enum GstD3D12WAFlags
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| {
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|   GST_D3D12_WA_NONE = 0,
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|   GST_D3D12_WA_DECODER_RACE = (1 << 0),
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| };
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| 
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| DEFINE_ENUM_FLAG_OPERATORS (GstD3D12WAFlags);
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| 
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| struct GstD3D12CopyTextureRegionArgs
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| {
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|   D3D12_TEXTURE_COPY_LOCATION dst;
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|   guint dst_x;
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|   guint dst_y;
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|   guint dst_z;
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|   D3D12_TEXTURE_COPY_LOCATION src;
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|   const D3D12_BOX * src_box;
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| };
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| 
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| GST_D3D12_API
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| gboolean  gst_d3d12_device_copy_texture_region (GstD3D12Device * device,
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|                                                 guint num_args,
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|                                                 const GstD3D12CopyTextureRegionArgs * args,
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|                                                 GstD3D12FenceData * fence_data,
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|                                                 guint num_fences_to_wait,
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|                                                 ID3D12Fence ** fences_to_wait,
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|                                                 const guint64 * fence_values_to_wait,
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|                                                 D3D12_COMMAND_LIST_TYPE command_type,
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|                                                 guint64 * fence_value);
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| 
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| GST_D3D12_API
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| gboolean  gst_d3d12_device_acquire_fence_data (GstD3D12Device * device,
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|                                                GstD3D12FenceData ** fence_data);
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| 
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| GST_D3D12_API
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| void      gst_d3d12_device_clear_yuv_texture (GstD3D12Device * device,
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|                                               GstMemory * mem);
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| 
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| GST_D3D12_API
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| void      gst_d3d12_device_d3d12_debug       (GstD3D12Device * device,
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|                                               const gchar * file,
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|                                               const gchar * function,
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|                                               gint line);
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| 
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| GST_D3D12_API
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| IUnknown *  gst_d3d12_device_get_11on12_handle  (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| void        gst_d3d12_device_11on12_lock        (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| void        gst_d3d12_device_11on12_unlock      (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| void        gst_d3d12_device_check_device_removed (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| GstD3D12CommandQueue * gst_d3d12_device_get_decode_queue (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| void        gst_d3d12_device_decoder_lock (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| void        gst_d3d12_device_decoder_unlock (GstD3D12Device * device);
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| 
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| GST_D3D12_API
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| GstD3D12WAFlags gst_d3d12_device_get_workaround_flags (GstD3D12Device * device);
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| 
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| G_END_DECLS
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| 
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