Sebastian Dröge c134930dbe d3dvideosink: Always lock the D3D surfaces in write mode
Locking them in readonly mode can give different stride to mapping
in write mode, which then causes rendering to be broken.

Happened on all (many?) NVIDIA GPUs.

Thanks to voskater15@gmail.com for hinting at the problem.

https://bugzilla.gnome.org/show_bug.cgi?id=712809
2014-07-03 19:10:26 +02:00
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2014-05-14 11:48:47 +02:00
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