Julien Isorce bbc71ed90f [723/906] gstglwindow: close has to be called in the glthread.
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2017-12-09 19:31:28 +00:00
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Enthält Gestreamer mit dem stand vom Yolo Tensordecoder + OpenVINO Execution Provider
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