The code related with environment variable `GST_GL_PLATFORM` is unused since commit 33c60bdbf9ae2fd2e88099ad89ad836b8b78c2f5. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4090>
		
			
				
	
	
		
			1065 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1065 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * GStreamer
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|  * Copyright (C) 2007 David A. Schleef <ds@schleef.org>
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|  * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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|  * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
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|  * Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Library General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Library General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Library General Public
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|  * License along with this library; if not, write to the
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|  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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|  * Boston, MA 02110-1301, USA.
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|  */
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| 
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| /**
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|  * SECTION:gstgldisplay
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|  * @short_description: window system display connection abstraction
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|  * @title: GstGLDisplay
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|  * @see_also: #GstContext, #GstGLContext, #GstGLWindow
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|  *
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|  * #GstGLDisplay represents a connection to the underlying windowing system.
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|  * Elements are required to make use of #GstContext to share and propagate
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|  * a #GstGLDisplay.
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|  *
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|  * There are a number of environment variables that influence the choice of
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|  * platform and window system specific functionality.
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|  * - GST_GL_WINDOW influences the window system to use.  Common values are
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|  *   'x11', 'wayland', 'win32' or 'cocoa'.
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|  * - GST_GL_PLATFORM influences the OpenGL platform to use.  Common values are
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|  *   'egl', 'glx', 'wgl' or 'cgl'.
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|  * - GST_GL_API influences the OpenGL API requested by the OpenGL platform.
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|  *   Common values are 'opengl', 'opengl3' and 'gles2'.
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|  *
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|  * > Certain window systems require a special function to be called to
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|  * > initialize threading support.  As this GStreamer GL library does not preclude
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|  * > concurrent access to the windowing system, it is strongly advised that
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|  * > applications ensure that threading support has been initialized before any
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|  * > other toolkit/library functionality is accessed.  Failure to do so could
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|  * > result in sudden application abortion during execution.  The most notably
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|  * > example of such a function is X11's XInitThreads\().
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|  */
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| 
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| #ifdef HAVE_CONFIG_H
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| #include "config.h"
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| #endif
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| 
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| #include "gl.h"
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| #include "gstgldisplay.h"
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| 
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| #if GST_GL_HAVE_WINDOW_COCOA
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| #include <gst/gl/cocoa/gstgldisplay_cocoa.h>
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| #endif
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| #if GST_GL_HAVE_WINDOW_X11
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| #include <gst/gl/x11/gstgldisplay_x11.h>
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| #endif
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| #if GST_GL_HAVE_WINDOW_WAYLAND
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| #include <gst/gl/wayland/gstgldisplay_wayland.h>
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| #endif
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| #if GST_GL_HAVE_PLATFORM_EGL
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| #include <gst/gl/egl/gstgldisplay_egl.h>
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| #include <gst/gl/egl/gstgldisplay_egl_device.h>
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| #include <gst/gl/egl/gsteglimage.h>
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| #include <gst/gl/egl/gstglmemoryegl.h>
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| #endif
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| #if GST_GL_HAVE_WINDOW_VIV_FB
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| #include <gst/gl/viv-fb/gstgldisplay_viv_fb.h>
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| #endif
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| #if GST_GL_HAVE_WINDOW_GBM
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| #include <gst/gl/gbm/gstgldisplay_gbm.h>
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| #endif
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| 
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| GST_DEBUG_CATEGORY_STATIC (gst_context);
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| GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
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| #define GST_CAT_DEFAULT gst_gl_display_debug
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| 
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| enum
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| {
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|   SIGNAL_0,
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|   CREATE_CONTEXT,
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|   LAST_SIGNAL
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| };
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| 
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| static guint gst_gl_display_signals[LAST_SIGNAL] = { 0 };
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| 
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| 
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| static void gst_gl_display_dispose (GObject * object);
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| static void gst_gl_display_finalize (GObject * object);
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| static guintptr gst_gl_display_default_get_handle (GstGLDisplay * display);
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| static GstGLWindow *gst_gl_display_default_create_window (GstGLDisplay *
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|     display);
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| 
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| struct _GstGLDisplayPrivate
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| {
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|   GstGLAPI gl_api;
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| 
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|   GList *contexts;
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| 
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|   GThread *event_thread;
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| 
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|   GMutex thread_lock;
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|   GCond thread_cond;
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| 
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|   GMutex window_lock;
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| };
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| 
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| #define DEBUG_INIT \
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|   GST_DEBUG_CATEGORY_INIT (gst_gl_display_debug, "gldisplay", 0, "opengl display"); \
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|   GST_DEBUG_CATEGORY_GET (gst_context, "GST_CONTEXT");
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| 
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| G_DEFINE_TYPE_WITH_CODE (GstGLDisplay, gst_gl_display, GST_TYPE_OBJECT,
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|     G_ADD_PRIVATE (GstGLDisplay)
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|     DEBUG_INIT);
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| 
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| static gboolean
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| _unlock_main_thread (GstGLDisplay * display)
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| {
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|   g_mutex_unlock (&display->priv->thread_lock);
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| 
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|   return G_SOURCE_REMOVE;
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| }
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| 
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| static gpointer
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| _event_thread_main (GstGLDisplay * display)
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| {
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|   g_mutex_lock (&display->priv->thread_lock);
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| 
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|   display->main_context = g_main_context_new ();
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|   display->main_loop = g_main_loop_new (display->main_context, FALSE);
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| 
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|   g_main_context_invoke (display->main_context,
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|       (GSourceFunc) _unlock_main_thread, display);
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| 
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|   g_cond_broadcast (&display->priv->thread_cond);
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| 
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|   g_main_loop_run (display->main_loop);
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| 
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|   g_mutex_lock (&display->priv->thread_lock);
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|   g_main_loop_unref (display->main_loop);
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|   g_main_context_unref (display->main_context);
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| 
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|   display->main_loop = NULL;
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|   display->main_context = NULL;
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| 
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|   g_cond_broadcast (&display->priv->thread_cond);
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|   g_mutex_unlock (&display->priv->thread_lock);
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| 
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|   return NULL;
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| }
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| 
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| static void
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| gst_gl_display_class_init (GstGLDisplayClass * klass)
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| {
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|   /**
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|    * GstGLDisplay::create-context:
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|    * @object: the #GstGLDisplay
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|    * @context: (transfer none): other context to share resources with.
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|    *
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|    * Overrides the @GstGLContext creation mechanism.
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|    * It can be called in any thread and it is emitted with
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|    * display's object lock held.
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|    *
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|    * Returns: (transfer full) (nullable): the new context.
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|    */
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|   gst_gl_display_signals[CREATE_CONTEXT] =
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|       g_signal_new ("create-context", G_TYPE_FROM_CLASS (klass),
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|       G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, GST_TYPE_GL_CONTEXT, 1,
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|       GST_TYPE_GL_CONTEXT);
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| 
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|   klass->get_handle = gst_gl_display_default_get_handle;
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|   klass->create_window = gst_gl_display_default_create_window;
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| 
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|   G_OBJECT_CLASS (klass)->finalize = gst_gl_display_finalize;
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|   G_OBJECT_CLASS (klass)->dispose = gst_gl_display_dispose;
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| }
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| 
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| static void
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| gst_gl_display_init (GstGLDisplay * display)
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| {
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|   display->priv = gst_gl_display_get_instance_private (display);
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| 
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|   display->type = GST_GL_DISPLAY_TYPE_ANY;
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|   display->priv->gl_api = GST_GL_API_ANY;
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| 
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|   g_mutex_init (&display->priv->thread_lock);
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|   g_cond_init (&display->priv->thread_cond);
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| 
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|   g_mutex_init (&display->priv->window_lock);
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| 
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|   display->priv->event_thread = g_thread_new ("gldisplay-event",
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|       (GThreadFunc) _event_thread_main, display);
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| 
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|   g_mutex_lock (&display->priv->thread_lock);
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|   while (!display->main_loop)
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|     g_cond_wait (&display->priv->thread_cond, &display->priv->thread_lock);
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|   g_mutex_unlock (&display->priv->thread_lock);
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| 
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|   GST_TRACE ("init %p", display);
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| 
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|   gst_gl_buffer_init_once ();
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|   gst_gl_memory_pbo_init_once ();
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|   gst_gl_renderbuffer_init_once ();
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| 
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| #if GST_GL_HAVE_PLATFORM_EGL
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|   gst_gl_memory_egl_init_once ();
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| #endif
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| }
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| 
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| static void
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| gst_gl_display_dispose (GObject * object)
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| {
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|   GstGLDisplay *display = GST_GL_DISPLAY (object);
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| 
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|   if (display->main_loop)
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|     g_main_loop_quit (display->main_loop);
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| 
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|   if (display->priv->event_thread) {
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|     /* can't use g_thread_join() as we could lose the last ref from a user
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|      * function */
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|     g_mutex_lock (&display->priv->thread_lock);
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|     while (display->main_loop)
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|       g_cond_wait (&display->priv->thread_cond, &display->priv->thread_lock);
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|     g_mutex_unlock (&display->priv->thread_lock);
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|     g_thread_unref (display->priv->event_thread);
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|   }
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|   display->priv->event_thread = NULL;
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| 
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|   if (display->event_source) {
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|     g_source_destroy (display->event_source);
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|     g_source_unref (display->event_source);
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|   }
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|   display->event_source = NULL;
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| 
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|   G_OBJECT_CLASS (gst_gl_display_parent_class)->dispose (object);
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| }
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| 
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| static void
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| gst_gl_display_finalize (GObject * object)
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| {
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|   GstGLDisplay *display = GST_GL_DISPLAY (object);
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|   GList *l;
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| 
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|   GST_TRACE_OBJECT (object, "finalizing");
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| 
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|   for (l = display->priv->contexts; l; l = l->next) {
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|     g_weak_ref_clear ((GWeakRef *) l->data);
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|     g_free (l->data);
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|   }
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| 
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|   g_list_free (display->windows);
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|   g_list_free (display->priv->contexts);
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| 
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|   g_cond_clear (&display->priv->thread_cond);
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|   g_mutex_clear (&display->priv->thread_lock);
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|   g_mutex_clear (&display->priv->window_lock);
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| 
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|   G_OBJECT_CLASS (gst_gl_display_parent_class)->finalize (object);
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| }
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| 
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| static void
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| init_debug (void)
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| {
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|   static gsize _init = 0;
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| 
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|   if (g_once_init_enter (&_init)) {
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|     GST_DEBUG_CATEGORY_INIT (gst_gl_display_debug, "gldisplay", 0,
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|         "gldisplay element");
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|     g_once_init_leave (&_init, 1);
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|   }
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| }
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| 
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| static GstGLDisplayType
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| gst_gl_display_type_from_environment (void)
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| {
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|   const char *env = g_getenv ("GST_GL_WINDOW");
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| 
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|   if (!env)
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|     return GST_GL_DISPLAY_TYPE_ANY;
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| 
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|   if (env) {
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|     if (g_strstr_len (env, 3, "x11")) {
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|       return GST_GL_DISPLAY_TYPE_X11;
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|     } else if (g_strstr_len (env, 7, "wayland")) {
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|       return GST_GL_DISPLAY_TYPE_WAYLAND;
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|     } else if (g_strstr_len (env, 5, "cocoa")) {
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|       return GST_GL_DISPLAY_TYPE_COCOA;
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|     } else if (g_strstr_len (env, 5, "win32")) {
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|       return GST_GL_DISPLAY_TYPE_WIN32;
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|     } else if (g_strstr_len (env, 8, "dispmanx")) {
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|       return GST_GL_DISPLAY_TYPE_DISPMANX;
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|     } else if (g_strstr_len (env, 10, "egl-device")) {
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|       return GST_GL_DISPLAY_TYPE_EGL_DEVICE;
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|     } else if (g_strstr_len (env, 3, "egl")) {
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|       return GST_GL_DISPLAY_TYPE_EGL;
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|     } else if (g_strstr_len (env, 6, "viv-fb")) {
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|       return GST_GL_DISPLAY_TYPE_VIV_FB;
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|     } else if (g_strstr_len (env, 3, "gbm")) {
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|       return GST_GL_DISPLAY_TYPE_GBM;
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|     } else if (g_strstr_len (env, 4, "eagl")) {
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|       return GST_GL_DISPLAY_TYPE_EAGL;
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|     } else if (g_strstr_len (env, 7, "android")) {
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|       return GST_GL_DISPLAY_TYPE_EGL;
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|     } else if (g_strstr_len (env, 4, "winrt")) {
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|       return GST_GL_DISPLAY_TYPE_EGL;
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|     } else {
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|       return GST_GL_DISPLAY_TYPE_NONE;
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|     }
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|   }
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| 
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|   return GST_GL_DISPLAY_TYPE_ANY;
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| }
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| 
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| static GstGLDisplay *
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| create_dummy_display (void)
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| {
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|   GstGLDisplay *display = g_object_new (GST_TYPE_GL_DISPLAY, NULL);
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|   return gst_object_ref_sink (display);
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| }
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| 
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| /**
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|  * gst_gl_display_new_with_type:
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|  * @type: #GstGLDisplayType
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|  *
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|  * Will always return a #GstGLDisplay of a single type.  This differs from
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|  * gst_gl_display_new() and the seemingly equivalent call
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|  * gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_ANY) in that the latter
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|  * may return NULL.
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|  *
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|  * Returns: (transfer full) (nullable): a new #GstGLDisplay or %NULL if @type is
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|  *          not supported
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|  *
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|  * Since: 1.20
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|  */
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| GstGLDisplay *
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| gst_gl_display_new_with_type (GstGLDisplayType type)
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| {
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|   GstGLDisplay *display = NULL;
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|   GstGLDisplayType custom_new_types = 0;
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| 
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|   init_debug ();
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| 
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| #if GST_GL_HAVE_WINDOW_COCOA
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|   if (!display && (type & GST_GL_DISPLAY_TYPE_COCOA)) {
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|     display = GST_GL_DISPLAY (gst_gl_display_cocoa_new ());
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|     if (!display)
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|       return NULL;
 | |
|   }
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| #endif
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|   custom_new_types |= GST_GL_DISPLAY_TYPE_COCOA;
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| #if GST_GL_HAVE_WINDOW_WAYLAND
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|   if (!display && (type & GST_GL_DISPLAY_TYPE_WAYLAND))
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|     display = GST_GL_DISPLAY (gst_gl_display_wayland_new (NULL));
 | |
| #endif
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|   custom_new_types |= GST_GL_DISPLAY_TYPE_WAYLAND;
 | |
| #if GST_GL_HAVE_WINDOW_X11
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|   if (!display && (type & GST_GL_DISPLAY_TYPE_X11))
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|     display = GST_GL_DISPLAY (gst_gl_display_x11_new (NULL));
 | |
| #endif
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|   custom_new_types |= GST_GL_DISPLAY_TYPE_X11;
 | |
| #if GST_GL_HAVE_WINDOW_VIV_FB
 | |
|   if (!display && (GST_GL_DISPLAY_TYPE_VIV_FB)) {
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|     const gchar *disp_idx_str = NULL;
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|     gint disp_idx = 0;
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|     disp_idx_str = g_getenv ("GST_GL_VIV_FB");
 | |
|     if (disp_idx_str) {
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|       gint64 v = g_ascii_strtoll (disp_idx_str, NULL, 10);
 | |
|       if (v >= G_MININT && v <= G_MAXINT)
 | |
|         disp_idx = v;
 | |
|     }
 | |
|     display = GST_GL_DISPLAY (gst_gl_display_viv_fb_new (disp_idx));
 | |
|   }
 | |
| #endif
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_VIV_FB;
 | |
| #if GST_GL_HAVE_WINDOW_GBM
 | |
|   if (!display && (type & GST_GL_DISPLAY_TYPE_GBM)) {
 | |
|     display = GST_GL_DISPLAY (gst_gl_display_gbm_new ());
 | |
|   }
 | |
| #endif
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_GBM;
 | |
| #if GST_GL_HAVE_PLATFORM_EGL
 | |
|   if (!display && (type == GST_GL_DISPLAY_TYPE_EGL_DEVICE)) {
 | |
|     display = GST_GL_DISPLAY (gst_gl_display_egl_device_new (0));
 | |
|   }
 | |
| 
 | |
|   if (!display && (type & GST_GL_DISPLAY_TYPE_EGL)) {
 | |
|     display = GST_GL_DISPLAY (gst_gl_display_egl_new ());
 | |
|   }
 | |
| #endif
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_EGL_DEVICE;
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_EGL;
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_DISPMANX;
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_WINRT;
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_ANDROID;
 | |
| #if GST_GL_HAVE_WINDOW_WIN32 || GST_GL_HAVE_WINDOW_EAGL
 | |
|   if (!display) {
 | |
|     GstGLDisplayType create_type = 0;
 | |
| #if GST_GL_HAVE_WINDOW_WIN32
 | |
|     if (type & GST_GL_DISPLAY_TYPE_WIN32)
 | |
|       create_type = GST_GL_DISPLAY_TYPE_WIN32;
 | |
| #endif
 | |
| #if GST_GL_HAVE_WINDOW_EAGL
 | |
|     if (type & GST_GL_DISPLAY_TYPE_EAGL)
 | |
|       create_type = GST_GL_DISPLAY_TYPE_EAGL;
 | |
| #endif
 | |
|     if (create_type) {
 | |
|       GST_INFO ("Creating display with type %u(0x%x)",
 | |
|           create_type, create_type);
 | |
|       display = create_dummy_display ();
 | |
|       display->type = create_type;
 | |
|     }
 | |
|   }
 | |
| #endif
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_WIN32;
 | |
|   custom_new_types |= GST_GL_DISPLAY_TYPE_EAGL;
 | |
| 
 | |
|   if (!display && type != GST_GL_DISPLAY_TYPE_ANY
 | |
|       && type != GST_GL_DISPLAY_TYPE_NONE) {
 | |
|     /* remove all the display types that we know about */
 | |
|     type &= ~custom_new_types;
 | |
|     if (type && (type & (type - 1)) == 0) {
 | |
|       /* only create a dummy display if we only have a single type */
 | |
|       GST_INFO_OBJECT (display, "Creating dummy display with type %u(0x%x)",
 | |
|           type, type);
 | |
|       display = create_dummy_display ();
 | |
|       display->type = type;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return display;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_new:
 | |
|  *
 | |
|  * Returns: (transfer full): a new #GstGLDisplay
 | |
|  *
 | |
|  * Since: 1.4
 | |
|  */
 | |
| GstGLDisplay *
 | |
| gst_gl_display_new (void)
 | |
| {
 | |
|   GstGLDisplayType env_choice = gst_gl_display_type_from_environment ();
 | |
|   GstGLDisplay *display = gst_gl_display_new_with_type (env_choice);
 | |
| 
 | |
|   if (!display) {
 | |
|     display = g_object_new (GST_TYPE_GL_DISPLAY, NULL);
 | |
|     GST_INFO_OBJECT (display, "Creating dummy display");
 | |
|     gst_object_ref_sink (display);
 | |
|   }
 | |
| 
 | |
|   return display;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_get_handle:
 | |
|  * @display: a #GstGLDisplay
 | |
|  *
 | |
|  * Returns: the native handle for the display
 | |
|  *
 | |
|  * Since: 1.4
 | |
|  */
 | |
| guintptr
 | |
| gst_gl_display_get_handle (GstGLDisplay * display)
 | |
| {
 | |
|   GstGLDisplayClass *klass;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), 0);
 | |
|   klass = GST_GL_DISPLAY_GET_CLASS (display);
 | |
|   g_return_val_if_fail (klass->get_handle != NULL, 0);
 | |
| 
 | |
|   return klass->get_handle (display);
 | |
| }
 | |
| 
 | |
| static guintptr
 | |
| gst_gl_display_default_get_handle (GstGLDisplay * display)
 | |
| {
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_filter_gl_api:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @gl_api: a #GstGLAPI to filter with
 | |
|  *
 | |
|  * limit the use of OpenGL to the requested @gl_api.  This is intended to allow
 | |
|  * application and elements to request a specific set of OpenGL API's based on
 | |
|  * what they support.  See gst_gl_context_get_gl_api() for the retrieving the
 | |
|  * API supported by a #GstGLContext.
 | |
|  */
 | |
| void
 | |
| gst_gl_display_filter_gl_api (GstGLDisplay * display, GstGLAPI gl_api)
 | |
| {
 | |
|   gchar *gl_api_s;
 | |
| 
 | |
|   g_return_if_fail (GST_IS_GL_DISPLAY (display));
 | |
| 
 | |
|   gl_api_s = gst_gl_api_to_string (gl_api);
 | |
|   GST_TRACE_OBJECT (display, "filtering with api %s", gl_api_s);
 | |
|   g_free (gl_api_s);
 | |
| 
 | |
|   GST_OBJECT_LOCK (display);
 | |
|   display->priv->gl_api &= gl_api;
 | |
|   GST_OBJECT_UNLOCK (display);
 | |
| }
 | |
| 
 | |
| GstGLAPI
 | |
| gst_gl_display_get_gl_api_unlocked (GstGLDisplay * display)
 | |
| {
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), GST_GL_API_NONE);
 | |
| 
 | |
|   return display->priv->gl_api;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_get_gl_api:
 | |
|  * @display: a #GstGLDisplay
 | |
|  *
 | |
|  * see gst_gl_display_filter_gl_api() for what the returned value represents
 | |
|  *
 | |
|  * Returns: the #GstGLAPI configured for @display
 | |
|  */
 | |
| GstGLAPI
 | |
| gst_gl_display_get_gl_api (GstGLDisplay * display)
 | |
| {
 | |
|   GstGLAPI ret;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), GST_GL_API_NONE);
 | |
| 
 | |
|   GST_OBJECT_LOCK (display);
 | |
|   ret = display->priv->gl_api;
 | |
|   GST_OBJECT_UNLOCK (display);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_get_handle_type:
 | |
|  * @display: a #GstGLDisplay
 | |
|  *
 | |
|  * Returns: the #GstGLDisplayType of @display
 | |
|  *
 | |
|  * Since: 1.4
 | |
|  */
 | |
| GstGLDisplayType
 | |
| gst_gl_display_get_handle_type (GstGLDisplay * display)
 | |
| {
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), GST_GL_DISPLAY_TYPE_NONE);
 | |
| 
 | |
|   return display->type;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_context_set_gl_display:
 | |
|  * @context: a #GstContext
 | |
|  * @display: (transfer none) (nullable): resulting #GstGLDisplay
 | |
|  *
 | |
|  * Sets @display on @context
 | |
|  *
 | |
|  * Since: 1.4
 | |
|  */
 | |
| void
 | |
| gst_context_set_gl_display (GstContext * context, GstGLDisplay * display)
 | |
| {
 | |
|   GstStructure *s;
 | |
| 
 | |
|   g_return_if_fail (context != NULL);
 | |
| 
 | |
|   if (display)
 | |
|     GST_CAT_LOG (gst_context,
 | |
|         "setting GstGLDisplay(%" GST_PTR_FORMAT ") on context(%" GST_PTR_FORMAT
 | |
|         ")", display, context);
 | |
| 
 | |
|   s = gst_context_writable_structure (context);
 | |
|   gst_structure_set (s, GST_GL_DISPLAY_CONTEXT_TYPE, GST_TYPE_GL_DISPLAY,
 | |
|       display, NULL);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_context_get_gl_display:
 | |
|  * @context: a #GstContext
 | |
|  * @display: (out) (optional) (nullable) (transfer full): resulting #GstGLDisplay
 | |
|  *
 | |
|  * Returns: Whether @display was in @context
 | |
|  *
 | |
|  * Since: 1.4
 | |
|  */
 | |
| gboolean
 | |
| gst_context_get_gl_display (GstContext * context, GstGLDisplay ** display)
 | |
| {
 | |
|   const GstStructure *s;
 | |
|   gboolean ret;
 | |
| 
 | |
|   g_return_val_if_fail (display != NULL, FALSE);
 | |
|   g_return_val_if_fail (context != NULL, FALSE);
 | |
| 
 | |
|   s = gst_context_get_structure (context);
 | |
|   ret = gst_structure_get (s, GST_GL_DISPLAY_CONTEXT_TYPE,
 | |
|       GST_TYPE_GL_DISPLAY, display, NULL);
 | |
| 
 | |
|   GST_CAT_LOG (gst_context, "got GstGLDisplay(%p) from context(%p)", *display,
 | |
|       context);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_create_context:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @other_context: (transfer none) (nullable): other #GstGLContext to share resources with.
 | |
|  * @p_context: (transfer full) (out): resulting #GstGLContext
 | |
|  * @error: resulting #GError
 | |
|  *
 | |
|  * It requires the display's object lock to be held.
 | |
|  *
 | |
|  * Returns: whether a new context could be created.
 | |
|  *
 | |
|  * Since: 1.6
 | |
|  */
 | |
| gboolean
 | |
| gst_gl_display_create_context (GstGLDisplay * display,
 | |
|     GstGLContext * other_context, GstGLContext ** p_context, GError ** error)
 | |
| {
 | |
|   GstGLContext *context = NULL;
 | |
|   gboolean ret = FALSE;
 | |
| 
 | |
|   g_return_val_if_fail (display != NULL, FALSE);
 | |
|   g_return_val_if_fail (p_context != NULL, FALSE);
 | |
|   g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
 | |
| 
 | |
|   g_signal_emit (display, gst_gl_display_signals[CREATE_CONTEXT], 0,
 | |
|       other_context, &context);
 | |
| 
 | |
|   if (context) {
 | |
|     *p_context = context;
 | |
|     return TRUE;
 | |
|   }
 | |
| 
 | |
|   context = gst_gl_context_new (display);
 | |
|   if (!context) {
 | |
|     g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
 | |
|         "Failed to create GL context");
 | |
|     return FALSE;
 | |
|   }
 | |
| 
 | |
|   GST_DEBUG_OBJECT (display,
 | |
|       "creating context %" GST_PTR_FORMAT " from other context %"
 | |
|       GST_PTR_FORMAT, context, other_context);
 | |
| 
 | |
|   ret = gst_gl_context_create (context, other_context, error);
 | |
| 
 | |
|   if (ret)
 | |
|     *p_context = context;
 | |
|   else
 | |
|     gst_object_unref (context);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_create_window:
 | |
|  * @display: a #GstGLDisplay
 | |
|  *
 | |
|  * Returns: (transfer full) (nullable): a new #GstGLWindow for @display or %NULL.
 | |
|  */
 | |
| /* XXX: previous versions had documentation requiring the OBJECT lock to be
 | |
|  * held when this fuction is called so that needs to always work. */
 | |
| GstGLWindow *
 | |
| gst_gl_display_create_window (GstGLDisplay * display)
 | |
| {
 | |
|   GstGLDisplayClass *klass;
 | |
|   GstGLWindow *window;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), NULL);
 | |
|   klass = GST_GL_DISPLAY_GET_CLASS (display);
 | |
|   g_return_val_if_fail (klass->create_window != NULL, NULL);
 | |
| 
 | |
|   g_mutex_lock (&display->priv->window_lock);
 | |
|   window = klass->create_window (display);
 | |
| 
 | |
|   if (window) {
 | |
|     display->windows = g_list_prepend (display->windows, window);
 | |
|   }
 | |
|   g_mutex_unlock (&display->priv->window_lock);
 | |
|   GST_DEBUG_OBJECT (display, "Adding window %" GST_PTR_FORMAT
 | |
|       " (%p) to internal list", window, window);
 | |
| 
 | |
|   return window;
 | |
| }
 | |
| 
 | |
| static GstGLWindow *
 | |
| gst_gl_display_default_create_window (GstGLDisplay * display)
 | |
| {
 | |
|   return gst_gl_window_new (display);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_remove_window:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @window: a #GstGLWindow to remove
 | |
|  *
 | |
|  * Returns: if @window could be removed from @display
 | |
|  *
 | |
|  * Since: 1.12
 | |
|  */
 | |
| gboolean
 | |
| gst_gl_display_remove_window (GstGLDisplay * display, GstGLWindow * window)
 | |
| {
 | |
|   gboolean ret = FALSE;
 | |
|   GList *l;
 | |
| 
 | |
|   g_mutex_lock (&display->priv->window_lock);
 | |
|   l = g_list_find (display->windows, window);
 | |
|   if (l) {
 | |
|     display->windows = g_list_delete_link (display->windows, l);
 | |
|     ret = TRUE;
 | |
|   }
 | |
|   GST_DEBUG_OBJECT (display, "Removing window %" GST_PTR_FORMAT
 | |
|       " (%p) from internal list", window, window);
 | |
|   g_mutex_unlock (&display->priv->window_lock);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| #ifndef GST_REMOVE_DEPRECATED
 | |
| /**
 | |
|  * gst_gl_display_find_window:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @data: (closure): some data to pass to @compare_func
 | |
|  * @compare_func: (scope call): a comparison function to run
 | |
|  *
 | |
|  * Execute @compare_func over the list of windows stored by @display.  The
 | |
|  * first argument to @compare_func is the #GstGLWindow being checked and the
 | |
|  * second argument is @data.
 | |
|  *
 | |
|  * Returns: (transfer none) (nullable): The first #GstGLWindow that causes a match
 | |
|  *          from @compare_func
 | |
|  *
 | |
|  * Since: 1.12
 | |
|  * Deprecated: 1.18: Use gst_gl_display_retrieve_window() instead.
 | |
|  */
 | |
| GstGLWindow *
 | |
| gst_gl_display_find_window (GstGLDisplay * display, gpointer data,
 | |
|     GCompareFunc compare_func)
 | |
| {
 | |
|   GstGLWindow *ret;
 | |
| 
 | |
|   ret = gst_gl_display_retrieve_window (display, data, compare_func);
 | |
|   if (ret)
 | |
|     gst_object_unref (ret);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_retrieve_window:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @data: (closure): some data to pass to @compare_func
 | |
|  * @compare_func: (scope call): a comparison function to run
 | |
|  *
 | |
|  * Execute @compare_func over the list of windows stored by @display.  The
 | |
|  * first argument to @compare_func is the #GstGLWindow being checked and the
 | |
|  * second argument is @data.
 | |
|  *
 | |
|  * Returns: (transfer full) (nullable): The first #GstGLWindow that causes a match
 | |
|  *          from @compare_func
 | |
|  *
 | |
|  * Since: 1.18
 | |
|  */
 | |
| GstGLWindow *
 | |
| gst_gl_display_retrieve_window (GstGLDisplay * display, gpointer data,
 | |
|     GCompareFunc compare_func)
 | |
| {
 | |
|   GstGLWindow *ret = NULL;
 | |
|   GList *l;
 | |
| 
 | |
|   g_mutex_lock (&display->priv->window_lock);
 | |
|   l = g_list_find_custom (display->windows, data, compare_func);
 | |
|   if (l)
 | |
|     ret = gst_object_ref (l->data);
 | |
| 
 | |
|   GST_DEBUG_OBJECT (display, "Found window %" GST_PTR_FORMAT
 | |
|       " (%p) in internal list", ret, ret);
 | |
|   g_mutex_unlock (&display->priv->window_lock);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| static GstGLContext *
 | |
| _get_gl_context_for_thread_unlocked (GstGLDisplay * display, GThread * thread)
 | |
| {
 | |
|   GstGLContext *context = NULL;
 | |
|   GList *prev = NULL, *l = display->priv->contexts;
 | |
| 
 | |
|   while (l) {
 | |
|     GWeakRef *ref = l->data;
 | |
|     GThread *context_thread;
 | |
| 
 | |
|     context = g_weak_ref_get (ref);
 | |
|     if (!context) {
 | |
|       /* remove dead contexts */
 | |
|       g_weak_ref_clear (l->data);
 | |
|       g_free (l->data);
 | |
|       display->priv->contexts = g_list_delete_link (display->priv->contexts, l);
 | |
|       l = prev ? prev->next : display->priv->contexts;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (thread == NULL) {
 | |
|       GST_DEBUG_OBJECT (display, "Returning GL context %" GST_PTR_FORMAT " for "
 | |
|           "NULL thread", context);
 | |
|       return context;
 | |
|     }
 | |
| 
 | |
|     context_thread = gst_gl_context_get_thread (context);
 | |
|     if (thread != context_thread) {
 | |
|       g_thread_unref (context_thread);
 | |
|       gst_object_unref (context);
 | |
|       prev = l;
 | |
|       l = l->next;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (context_thread)
 | |
|       g_thread_unref (context_thread);
 | |
| 
 | |
|     GST_DEBUG_OBJECT (display, "Returning GL context %" GST_PTR_FORMAT " for "
 | |
|         "thread %p", context, thread);
 | |
|     return context;
 | |
|   }
 | |
| 
 | |
|   GST_DEBUG_OBJECT (display, "No GL context for thread %p", thread);
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_get_gl_context_for_thread:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @thread: a #GThread
 | |
|  *
 | |
|  * Returns: (transfer full) (nullable): the #GstGLContext current on @thread or %NULL
 | |
|  *
 | |
|  * Must be called with the object lock held.
 | |
|  *
 | |
|  * Since: 1.6
 | |
|  */
 | |
| GstGLContext *
 | |
| gst_gl_display_get_gl_context_for_thread (GstGLDisplay * display,
 | |
|     GThread * thread)
 | |
| {
 | |
|   GstGLContext *context;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), NULL);
 | |
| 
 | |
|   context = _get_gl_context_for_thread_unlocked (display, thread);
 | |
|   GST_DEBUG_OBJECT (display, "returning context %" GST_PTR_FORMAT " for thread "
 | |
|       "%p", context, thread);
 | |
| 
 | |
|   return context;
 | |
| }
 | |
| 
 | |
| static gboolean
 | |
| _check_collision (GstGLContext * context, GstGLContext * collision)
 | |
| {
 | |
|   GThread *thread, *collision_thread;
 | |
|   gboolean ret = FALSE;
 | |
| 
 | |
|   if (!context || !collision)
 | |
|     return FALSE;
 | |
| 
 | |
|   thread = gst_gl_context_get_thread (context);
 | |
|   collision_thread = gst_gl_context_get_thread (collision);
 | |
| 
 | |
|   if (!thread || !collision_thread) {
 | |
|     ret = FALSE;
 | |
|     goto out;
 | |
|   }
 | |
| 
 | |
|   if (thread == collision_thread) {
 | |
|     ret = TRUE;
 | |
|     goto out;
 | |
|   }
 | |
| 
 | |
| out:
 | |
|   if (thread)
 | |
|     g_thread_unref (thread);
 | |
|   if (collision_thread)
 | |
|     g_thread_unref (collision_thread);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_add_context:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @context: (transfer none): a #GstGLContext
 | |
|  *
 | |
|  * Returns: whether @context was successfully added. %FALSE may be returned
 | |
|  * if there already exists another context for @context's active thread.
 | |
|  *
 | |
|  * Must be called with the object lock held.
 | |
|  *
 | |
|  * Since: 1.6
 | |
|  */
 | |
| gboolean
 | |
| gst_gl_display_add_context (GstGLDisplay * display, GstGLContext * context)
 | |
| {
 | |
|   GstGLContext *collision = NULL;
 | |
|   GstGLDisplay *context_display;
 | |
|   gboolean ret = TRUE;
 | |
|   GThread *thread;
 | |
|   GWeakRef *ref;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), FALSE);
 | |
|   g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
 | |
| 
 | |
|   context_display = gst_gl_context_get_display (context);
 | |
|   g_assert (context_display == display);
 | |
|   gst_object_unref (context_display);
 | |
| 
 | |
|   thread = gst_gl_context_get_thread (context);
 | |
|   if (thread) {
 | |
|     collision = _get_gl_context_for_thread_unlocked (display, thread);
 | |
|     g_thread_unref (thread);
 | |
| 
 | |
|     /* adding the same context is a no-op */
 | |
|     if (context == collision) {
 | |
|       GST_LOG_OBJECT (display, "Attempting to add the same GL context %"
 | |
|           GST_PTR_FORMAT ". Ignoring", context);
 | |
|       ret = TRUE;
 | |
|       goto out;
 | |
|     }
 | |
| 
 | |
|     if (_check_collision (context, collision)) {
 | |
|       GST_DEBUG_OBJECT (display, "Collision detected adding GL context "
 | |
|           "%" GST_PTR_FORMAT, context);
 | |
|       ret = FALSE;
 | |
|       goto out;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   ref = g_new0 (GWeakRef, 1);
 | |
|   g_weak_ref_init (ref, context);
 | |
| 
 | |
|   GST_DEBUG_OBJECT (display, "Adding GL context %" GST_PTR_FORMAT, context);
 | |
|   display->priv->contexts = g_list_prepend (display->priv->contexts, ref);
 | |
| 
 | |
| out:
 | |
|   if (collision)
 | |
|     gst_object_unref (collision);
 | |
| 
 | |
|   GST_DEBUG_OBJECT (display, "%ssuccessfully inserted context %" GST_PTR_FORMAT,
 | |
|       ret ? "" : "un", context);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_remove_context:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @context: (transfer none): the #GstGLContext to remove
 | |
|  *
 | |
|  * Must be called with the object lock held.
 | |
|  *
 | |
|  * Since: 1.18
 | |
|  */
 | |
| void
 | |
| gst_gl_display_remove_context (GstGLDisplay * display, GstGLContext * needle)
 | |
| {
 | |
|   GstGLContext *context;
 | |
|   GList *prev = NULL, *l;
 | |
| 
 | |
|   g_return_if_fail (GST_IS_GL_DISPLAY (display));
 | |
|   g_return_if_fail (GST_IS_GL_CONTEXT (needle));
 | |
| 
 | |
|   l = display->priv->contexts;
 | |
| 
 | |
|   while (l) {
 | |
|     GWeakRef *ref = l->data;
 | |
| 
 | |
|     context = g_weak_ref_get (ref);
 | |
|     if (!context || context == needle) {
 | |
|       /* remove dead contexts */
 | |
|       g_weak_ref_clear (l->data);
 | |
|       g_free (l->data);
 | |
|       display->priv->contexts = g_list_delete_link (display->priv->contexts, l);
 | |
|       if (context) {
 | |
|         GST_INFO_OBJECT (display, "removed context %" GST_PTR_FORMAT
 | |
|             " from internal list", context);
 | |
|         gst_object_unref (context);
 | |
|         return;
 | |
|       }
 | |
|       l = prev ? prev->next : display->priv->contexts;
 | |
|       continue;
 | |
|     }
 | |
|     prev = l;
 | |
|     l = l->next;
 | |
|   }
 | |
| 
 | |
|   GST_WARNING_OBJECT (display, "%" GST_PTR_FORMAT " was not found in this "
 | |
|       "display", needle);
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * gst_gl_display_ensure_context:
 | |
|  * @display: a #GstGLDisplay
 | |
|  * @other_context: (transfer none)(nullable): other #GstGLContext to share resources with.
 | |
|  * @context: (inout)(transfer full)(nullable): the resulting #GstGLContext
 | |
|  * @error: (out)(transfer full)(nullable): possible error
 | |
|  *
 | |
|  * Ensures that the display has a valid GL context for the current thread. If
 | |
|  * @context already contains a valid context, this does nothing.
 | |
|  *
 | |
|  * Returns: wether @context contains a valid context.
 | |
|  *
 | |
|  * Since: 1.24
 | |
|  */
 | |
| gboolean
 | |
| gst_gl_display_ensure_context (GstGLDisplay * display,
 | |
|     GstGLContext * other_context, GstGLContext ** context, GError ** error)
 | |
| {
 | |
|   gboolean ret = FALSE;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_GL_DISPLAY (display), FALSE);
 | |
|   g_return_val_if_fail (other_context == NULL
 | |
|       || GST_IS_GL_CONTEXT (other_context), FALSE);
 | |
|   g_return_val_if_fail (context != NULL, FALSE);
 | |
|   g_return_val_if_fail (*context == NULL
 | |
|       || GST_IS_GL_CONTEXT (*context), FALSE);
 | |
|   g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
 | |
| 
 | |
|   if (*context && (*context)->display == display) {
 | |
|     return TRUE;
 | |
|   }
 | |
| 
 | |
|   GST_OBJECT_LOCK (display);
 | |
|   do {
 | |
|     if (*context) {
 | |
|       gst_object_unref (*context);
 | |
|       *context = NULL;
 | |
|     }
 | |
|     /* just get a GL context.  we don't care */
 | |
|     *context = gst_gl_display_get_gl_context_for_thread (display, NULL);
 | |
|     if (!*context) {
 | |
|       if (!gst_gl_display_create_context (display, other_context, &*context,
 | |
|               error)) {
 | |
|         goto out;
 | |
|       }
 | |
|     }
 | |
|   } while (!gst_gl_display_add_context (display, *context));
 | |
|   ret = TRUE;
 | |
| out:
 | |
|   GST_OBJECT_UNLOCK (display);
 | |
|   return ret;
 | |
| }
 |