Matthew Waters b30deff7e1 glcolorconvert: mangle gl_FragColor for GL3
Some drivers don't provide the compatibility definition and we need to provide
our own 'out vec4' variable to put the results of the fragment shader into.

https://bugzilla.gnome.org/show_bug.cgi?id=757938
2017-12-09 19:32:11 +00:00
2017-12-09 19:32:11 +00:00
Description
Enthält Gestreamer mit dem stand vom Yolo Tensordecoder + OpenVINO Execution Provider
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