Julien Isorce 95dbe51fef [378/906] gldisplay: avoid to request gl thread when deleting a texture
A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2017-12-09 19:31:22 +00:00
Description
Enthält Gestreamer mit dem stand vom Yolo Tensordecoder + OpenVINO Execution Provider
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