Haihua Hu b1fd1d34bd gl/effects: use non-PBO GLMemory for internal textures
middle textures in gleffects do not need to use GstGLMemoryPBO as they
aren't transfering data to/from the GPU. This will cost too much DMA
memory and cause performance issue. Change the allocator to use non-PBO
GstGLMemory.

https://bugzilla.gnome.org/show_bug.cgi?id=776072
2016-12-16 00:02:47 +11:00
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2016-11-03 16:16:12 +11:00
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