GL 1.4 (with GL_ARB_shader_objects) doesn't have glIsProgram or glIsShader equivalents. As they are simply assertions, skip them when there isn't a valid function pointer.
GL 1.4 (with GL_ARB_shader_objects) doesn't have glIsProgram or glIsShader equivalents. As they are simply assertions, skip them when there isn't a valid function pointer.