GST-Tensordecoder-ov_ep/sys/applemedia/videotexturecache.h
Alessandro Decina 8ae0033261 applemedia: vtdec: switch to IOSurface on Mac
Switch to using IOSurface instead of CVOpenGLTextureCache on OSX. The latter can't be
used anymore to do YUV => RGB with opengl3 on El Capitan as GL_YCBCR_422_APPLE
has been removed from the opengl3 driver. Also switch to NV12 from UYVY, which
was the only YUV format supported by CVOpenGLTextureCache.
2015-12-16 17:03:03 +11:00

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C

/*
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_CORE_VIDEO_TEXTURE_CACHE_H__
#define __GST_CORE_VIDEO_TEXTURE_CACHE_H__
#include <gst/video/gstvideometa.h>
#include <gst/gl/gstglcontext.h>
#include <CoreVideo/CoreVideo.h>
G_BEGIN_DECLS
typedef struct _GstVideoTextureCache
{
GstGLContext *ctx;
#if HAVE_IOS
CVOpenGLESTextureCacheRef cache;
#else
GstBufferPool *pool;
#endif
GstVideoInfo input_info;
GstVideoInfo output_info;
gboolean configured;
GstCaps *in_caps;
GstCaps *out_caps;
GstGLColorConvert *convert;
} GstVideoTextureCache;
GstVideoTextureCache *gst_video_texture_cache_new (GstGLContext * ctx);
void gst_video_texture_cache_free (GstVideoTextureCache * cache);
void gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
GstVideoFormat in_format, GstCaps * out_caps);
gboolean gst_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta, guint texture_id[4]);
GstBuffer * gst_video_texture_cache_get_gl_buffer (GstVideoTextureCache * cache,
GstBuffer * cv_buffer);
G_END_DECLS
#endif /* __GST_CORE_VIDEO_TEXTURE_CACHE_H__ */