Because DXVA does not define JPEG decoding, we need this vendor specific API for Windows Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3316>
		
			
				
	
	
		
			604 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			604 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* GStreamer
 | |
|  * Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
 | |
|  *
 | |
|  * This library is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU Library General Public
 | |
|  * License as published by the Free Software Foundation; either
 | |
|  * version 2 of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This library is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|  * Library General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU Library General Public
 | |
|  * License along with this library; if not, write to the
 | |
|  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
 | |
|  * Boston, MA 02110-1301, USA.
 | |
|  */
 | |
| 
 | |
| #ifdef HAVE_CONFIG_H
 | |
| #include "config.h"
 | |
| #endif
 | |
| 
 | |
| #include "gstqsvallocator_d3d11.h"
 | |
| #include <string.h>
 | |
| #include <wrl.h>
 | |
| 
 | |
| /* *INDENT-OFF* */
 | |
| using namespace Microsoft::WRL;
 | |
| /* *INDENT-ON* */
 | |
| 
 | |
| GST_DEBUG_CATEGORY_EXTERN (gst_qsv_allocator_debug);
 | |
| #define GST_CAT_DEFAULT gst_qsv_allocator_debug
 | |
| 
 | |
| struct _GstQsvD3D11Allocator
 | |
| {
 | |
|   GstQsvAllocator parent;
 | |
| 
 | |
|   GstD3D11Device *device;
 | |
|   GstD3D11Fence *fence;
 | |
| };
 | |
| 
 | |
| #define gst_qsv_d3d11_allocator_parent_class parent_class
 | |
| G_DEFINE_TYPE (GstQsvD3D11Allocator, gst_qsv_d3d11_allocator,
 | |
|     GST_TYPE_QSV_ALLOCATOR);
 | |
| 
 | |
| static void gst_qsv_d3d11_allocator_dispose (GObject * object);
 | |
| static mfxStatus gst_qsv_d3d11_allocator_alloc (GstQsvAllocator * allocator,
 | |
|     gboolean dummy_alloc, mfxFrameAllocRequest * request,
 | |
|     mfxFrameAllocResponse * response);
 | |
| static GstBuffer *gst_qsv_d3d11_allocator_upload (GstQsvAllocator * allocator,
 | |
|     const GstVideoInfo * info, GstBuffer * buffer, GstBufferPool * pool);
 | |
| static GstBuffer *gst_qsv_d3d11_allocator_download (GstQsvAllocator * allocator,
 | |
|     const GstVideoInfo * info, gboolean force_copy, GstQsvFrame * frame,
 | |
|     GstBufferPool * pool);
 | |
| 
 | |
| static void
 | |
| gst_qsv_d3d11_allocator_class_init (GstQsvD3D11AllocatorClass * klass)
 | |
| {
 | |
|   GObjectClass *object_class = G_OBJECT_CLASS (klass);
 | |
|   GstQsvAllocatorClass *alloc_class = GST_QSV_ALLOCATOR_CLASS (klass);
 | |
| 
 | |
|   object_class->dispose = gst_qsv_d3d11_allocator_dispose;
 | |
| 
 | |
|   alloc_class->alloc = GST_DEBUG_FUNCPTR (gst_qsv_d3d11_allocator_alloc);
 | |
|   alloc_class->upload = GST_DEBUG_FUNCPTR (gst_qsv_d3d11_allocator_upload);
 | |
|   alloc_class->download = GST_DEBUG_FUNCPTR (gst_qsv_d3d11_allocator_download);
 | |
| }
 | |
| 
 | |
| static void
 | |
| gst_qsv_d3d11_allocator_init (GstQsvD3D11Allocator * self)
 | |
| {
 | |
| }
 | |
| 
 | |
| static void
 | |
| gst_qsv_d3d11_allocator_dispose (GObject * object)
 | |
| {
 | |
|   GstQsvD3D11Allocator *self = GST_QSV_D3D11_ALLOCATOR (object);
 | |
| 
 | |
|   gst_clear_d3d11_fence (&self->fence);
 | |
|   gst_clear_object (&self->device);
 | |
| 
 | |
|   G_OBJECT_CLASS (parent_class)->dispose (object);
 | |
| }
 | |
| 
 | |
| static mfxStatus
 | |
| gst_qsv_d3d11_allocator_alloc (GstQsvAllocator * allocator,
 | |
|     gboolean dummy_alloc, mfxFrameAllocRequest * request,
 | |
|     mfxFrameAllocResponse * response)
 | |
| {
 | |
|   GstQsvD3D11Allocator *self = GST_QSV_D3D11_ALLOCATOR (allocator);
 | |
|   DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
 | |
|   GstQsvFrame **mids = nullptr;
 | |
| 
 | |
|   /* Something unexpected and went wrong */
 | |
|   if ((request->Type & MFX_MEMTYPE_SYSTEM_MEMORY) != 0) {
 | |
|     GST_ERROR_OBJECT (self,
 | |
|         "MFX is requesting system memory, type 0x%x", request->Type);
 | |
|     return MFX_ERR_UNSUPPORTED;
 | |
|   }
 | |
| 
 | |
|   switch (request->Info.FourCC) {
 | |
|     case MFX_FOURCC_NV12:
 | |
|       dxgi_format = DXGI_FORMAT_NV12;
 | |
|       break;
 | |
|     case MFX_FOURCC_P010:
 | |
|       dxgi_format = DXGI_FORMAT_P010;
 | |
|       break;
 | |
|     case MFX_FOURCC_P016:
 | |
|       dxgi_format = DXGI_FORMAT_P016;
 | |
|       break;
 | |
|     case MFX_FOURCC_AYUV:
 | |
|       dxgi_format = DXGI_FORMAT_AYUV;
 | |
|       break;
 | |
|     case MFX_FOURCC_Y410:
 | |
|       dxgi_format = DXGI_FORMAT_Y410;
 | |
|       break;
 | |
|     case MFX_FOURCC_RGB4:
 | |
|       dxgi_format = DXGI_FORMAT_B8G8R8A8_UNORM;
 | |
|       break;
 | |
|     case MFX_FOURCC_BGR4:
 | |
|       dxgi_format = DXGI_FORMAT_R8G8B8A8_UNORM;
 | |
|       break;
 | |
|     case MFX_FOURCC_YUY2:
 | |
|       dxgi_format = DXGI_FORMAT_YUY2;
 | |
|       break;
 | |
|     default:
 | |
|       /* TODO: add more formats */
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   if (dxgi_format == DXGI_FORMAT_UNKNOWN &&
 | |
|       request->Info.FourCC != MFX_FOURCC_P8) {
 | |
|     GST_ERROR_OBJECT (self, "Failed to convert %d to DXGI format",
 | |
|         request->Info.FourCC);
 | |
| 
 | |
|     return MFX_ERR_UNSUPPORTED;
 | |
|   }
 | |
| 
 | |
|   if (request->Info.FourCC == MFX_FOURCC_P8) {
 | |
|     D3D11_BUFFER_DESC desc;
 | |
|     GstVideoInfo info;
 | |
|     GstMemory *mem;
 | |
|     GstBuffer *buffer;
 | |
|     gsize offset[GST_VIDEO_MAX_PLANES] = { 0, };
 | |
|     gint stride[GST_VIDEO_MAX_PLANES] = { 0, };
 | |
|     guint size;
 | |
| 
 | |
|     memset (&desc, 0, sizeof (D3D11_BUFFER_DESC));
 | |
| 
 | |
|     desc.ByteWidth = request->Info.Width * request->Info.Height;
 | |
|     desc.Usage = D3D11_USAGE_STAGING;
 | |
|     desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
 | |
| 
 | |
|     mem = gst_d3d11_allocator_alloc_buffer (nullptr, self->device, &desc);
 | |
|     if (!mem) {
 | |
|       GST_ERROR_OBJECT (self, "Failed to allocate buffer");
 | |
|       return MFX_ERR_MEMORY_ALLOC;
 | |
|     }
 | |
| 
 | |
|     size = request->Info.Width * request->Info.Height;
 | |
|     stride[0] = size;
 | |
| 
 | |
|     gst_video_info_set_format (&info, GST_VIDEO_FORMAT_GRAY8, size, 1);
 | |
| 
 | |
|     buffer = gst_buffer_new ();
 | |
|     gst_buffer_append_memory (buffer, mem);
 | |
|     gst_buffer_add_video_meta_full (buffer, GST_VIDEO_FRAME_FLAG_NONE,
 | |
|         GST_VIDEO_FORMAT_GRAY8, size, 1, 1, offset, stride);
 | |
| 
 | |
|     mids = g_new0 (GstQsvFrame *, 1);
 | |
|     response->NumFrameActual = 1;
 | |
|     mids[0] = gst_qsv_allocator_acquire_frame (allocator,
 | |
|         GST_QSV_VIDEO_MEMORY | GST_QSV_ENCODER_IN_MEMORY, &info, buffer,
 | |
|         nullptr);
 | |
|   } else {
 | |
|     GstBufferPool *pool;
 | |
|     GstVideoFormat format;
 | |
|     GstVideoInfo info;
 | |
|     GstCaps *caps;
 | |
|     GstStructure *config;
 | |
|     GstD3D11AllocationParams *params;
 | |
|     guint bind_flags = 0;
 | |
|     GstVideoAlignment align;
 | |
|     GstQsvMemoryType mem_type = GST_QSV_VIDEO_MEMORY;
 | |
| 
 | |
|     if ((request->Type & MFX_MEMTYPE_VIDEO_MEMORY_ENCODER_TARGET) != 0) {
 | |
|       bind_flags |= D3D11_BIND_VIDEO_ENCODER;
 | |
|       mem_type |= GST_QSV_ENCODER_IN_MEMORY;
 | |
|     }
 | |
| 
 | |
|     if ((request->Type & MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET) != 0) {
 | |
|       bind_flags |= D3D11_BIND_DECODER;
 | |
|       mem_type |= GST_QSV_DECODER_OUT_MEMORY;
 | |
|     }
 | |
| 
 | |
|     if ((request->Type & MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET) != 0) {
 | |
|       bind_flags |= D3D11_BIND_RENDER_TARGET;
 | |
|       mem_type |= GST_QSV_PROCESS_TARGET;
 | |
|     }
 | |
| 
 | |
|     if (mem_type == GST_QSV_VIDEO_MEMORY) {
 | |
|       GST_ERROR_OBJECT (self, "Unknown read/write access");
 | |
|       return MFX_ERR_UNSUPPORTED;
 | |
|     }
 | |
| 
 | |
|     mids = g_new0 (GstQsvFrame *, request->NumFrameSuggested);
 | |
|     response->NumFrameActual = request->NumFrameSuggested;
 | |
| 
 | |
|     format = gst_d3d11_dxgi_format_to_gst (dxgi_format);
 | |
|     gst_video_info_set_format (&info,
 | |
|         format, request->Info.CropW, request->Info.CropH);
 | |
| 
 | |
|     if (dummy_alloc) {
 | |
|       for (guint i = 0; i < request->NumFrameSuggested; i++) {
 | |
|         mids[i] = gst_qsv_allocator_acquire_frame (allocator,
 | |
|             mem_type, &info, nullptr, nullptr);
 | |
|       }
 | |
| 
 | |
|       response->mids = (mfxMemId *) mids;
 | |
| 
 | |
|       return MFX_ERR_NONE;
 | |
|     }
 | |
| 
 | |
|     caps = gst_video_info_to_caps (&info);
 | |
|     gst_video_alignment_reset (&align);
 | |
|     align.padding_right = request->Info.Width - request->Info.CropW;
 | |
|     align.padding_bottom = request->Info.Height - request->Info.CropH;
 | |
| 
 | |
|     pool = gst_d3d11_buffer_pool_new (self->device);
 | |
|     params = gst_d3d11_allocation_params_new (self->device, &info,
 | |
|         GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
 | |
| 
 | |
|     gst_d3d11_allocation_params_alignment (params, &align);
 | |
| 
 | |
|     config = gst_buffer_pool_get_config (pool);
 | |
|     gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
 | |
|     gst_d3d11_allocation_params_free (params);
 | |
|     gst_buffer_pool_config_set_params (config, caps,
 | |
|         GST_VIDEO_INFO_SIZE (&info), 0, 0);
 | |
|     gst_caps_unref (caps);
 | |
|     gst_buffer_pool_set_config (pool, config);
 | |
|     gst_buffer_pool_set_active (pool, TRUE);
 | |
| 
 | |
|     for (guint i = 0; i < request->NumFrameSuggested; i++) {
 | |
|       GstBuffer *buffer;
 | |
| 
 | |
|       if (gst_buffer_pool_acquire_buffer (pool, &buffer, nullptr) !=
 | |
|           GST_FLOW_OK) {
 | |
|         GST_ERROR_OBJECT (self, "Failed to allocate texture buffer");
 | |
|         gst_buffer_pool_set_active (pool, FALSE);
 | |
|         gst_object_unref (pool);
 | |
|         goto error;
 | |
|       }
 | |
| 
 | |
|       mids[i] = gst_qsv_allocator_acquire_frame (allocator,
 | |
|           mem_type, &info, buffer, nullptr);
 | |
|     }
 | |
| 
 | |
|     gst_buffer_pool_set_active (pool, FALSE);
 | |
|     gst_object_unref (pool);
 | |
|   }
 | |
| 
 | |
|   response->mids = (mfxMemId *) mids;
 | |
| 
 | |
|   return MFX_ERR_NONE;
 | |
| 
 | |
| error:
 | |
|   if (mids) {
 | |
|     for (guint i = 0; i < response->NumFrameActual; i++)
 | |
|       gst_clear_qsv_frame (&mids[i]);
 | |
| 
 | |
|     g_free (mids);
 | |
|   }
 | |
| 
 | |
|   response->NumFrameActual = 0;
 | |
| 
 | |
|   return MFX_ERR_MEMORY_ALLOC;
 | |
| }
 | |
| 
 | |
| static GstBuffer *
 | |
| gst_qsv_frame_copy_d3d11 (GstQsvD3D11Allocator * self,
 | |
|     const GstVideoInfo * info, GstBuffer * src_buf, GstBuffer * dst_buf,
 | |
|     gboolean shared)
 | |
| {
 | |
|   D3D11_TEXTURE2D_DESC src_desc, dst_desc;
 | |
|   D3D11_BOX src_box;
 | |
|   guint subresource_idx;
 | |
|   GstMemory *src_mem, *dst_mem;
 | |
|   GstMapInfo src_info, dst_info;
 | |
|   ID3D11Texture2D *src_tex, *dst_tex;
 | |
|   GstD3D11Device *device;
 | |
|   ID3D11Device *device_handle;
 | |
|   ID3D11DeviceContext *device_context;
 | |
|   ComPtr < IDXGIResource > dxgi_resource;
 | |
|   ComPtr < ID3D11Texture2D > shared_texture;
 | |
|   HANDLE shared_handle;
 | |
|   HRESULT hr;
 | |
| 
 | |
|   GST_TRACE_OBJECT (self, "Copying D3D11 buffer %" GST_PTR_FORMAT, src_buf);
 | |
| 
 | |
|   src_mem = gst_buffer_peek_memory (src_buf, 0);
 | |
|   dst_mem = gst_buffer_peek_memory (dst_buf, 0);
 | |
| 
 | |
|   device = GST_D3D11_MEMORY_CAST (src_mem)->device;
 | |
|   device_handle = gst_d3d11_device_get_device_handle (device);
 | |
|   device_context = gst_d3d11_device_get_device_context_handle (device);
 | |
| 
 | |
|   if (!gst_memory_map (src_mem,
 | |
|           &src_info, (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
 | |
|     GST_WARNING ("Failed to map src memory");
 | |
|     gst_buffer_unref (dst_buf);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   if (!gst_memory_map (dst_mem,
 | |
|           &dst_info, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
 | |
|     GST_WARNING ("Failed to map dst memory");
 | |
|     gst_memory_unmap (src_mem, &src_info);
 | |
|     gst_buffer_unref (dst_buf);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   src_tex = (ID3D11Texture2D *) src_info.data;
 | |
|   dst_tex = (ID3D11Texture2D *) dst_info.data;
 | |
| 
 | |
|   src_tex->GetDesc (&src_desc);
 | |
|   dst_tex->GetDesc (&dst_desc);
 | |
| 
 | |
|   subresource_idx =
 | |
|       gst_d3d11_memory_get_subresource_index (GST_D3D11_MEMORY_CAST (src_mem));
 | |
| 
 | |
|   if (shared) {
 | |
|     hr = dst_tex->QueryInterface (IID_PPV_ARGS (&dxgi_resource));
 | |
|     if (!gst_d3d11_result (hr, device)) {
 | |
|       GST_ERROR_OBJECT (self,
 | |
|           "IDXGIResource interface is not available, hr: 0x%x", (guint) hr);
 | |
|       goto error;
 | |
|     }
 | |
| 
 | |
|     hr = dxgi_resource->GetSharedHandle (&shared_handle);
 | |
|     if (!gst_d3d11_result (hr, device)) {
 | |
|       GST_ERROR_OBJECT (self, "Failed to get shared handle, hr: 0x%x",
 | |
|           (guint) hr);
 | |
|       goto error;
 | |
|     }
 | |
| 
 | |
|     hr = device_handle->OpenSharedResource (shared_handle,
 | |
|         IID_PPV_ARGS (&shared_texture));
 | |
| 
 | |
|     if (!gst_d3d11_result (hr, device)) {
 | |
|       GST_ERROR_OBJECT (self, "Failed to get shared texture, hr: 0x%x",
 | |
|           (guint) hr);
 | |
|       goto error;
 | |
|     }
 | |
| 
 | |
|     dst_tex = shared_texture.Get ();
 | |
|   }
 | |
| 
 | |
|   src_box.left = 0;
 | |
|   src_box.top = 0;
 | |
|   src_box.front = 0;
 | |
|   src_box.back = 1;
 | |
|   src_box.right = MIN (src_desc.Width, dst_desc.Width);
 | |
|   src_box.bottom = MIN (src_desc.Height, dst_desc.Height);
 | |
| 
 | |
|   gst_d3d11_device_lock (device);
 | |
|   if (shared) {
 | |
|     if (self->fence && self->fence->device != device)
 | |
|       gst_clear_d3d11_fence (&self->fence);
 | |
| 
 | |
|     if (!self->fence)
 | |
|       self->fence = gst_d3d11_device_create_fence (device);
 | |
| 
 | |
|     if (!self->fence) {
 | |
|       GST_ERROR_OBJECT (self, "Couldn't crete fence");
 | |
|       gst_d3d11_device_unlock (device);
 | |
|       goto error;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   device_context->CopySubresourceRegion (dst_tex, 0,
 | |
|       0, 0, 0, src_tex, subresource_idx, &src_box);
 | |
| 
 | |
|   if (shared) {
 | |
|     if (!gst_d3d11_fence_signal (self->fence) ||
 | |
|         !gst_d3d11_fence_wait (self->fence)) {
 | |
|       GST_ERROR_OBJECT (self, "Couldn't sync GPU operation");
 | |
|       gst_clear_d3d11_fence (&self->fence);
 | |
|       gst_d3d11_device_unlock (device);
 | |
|       goto error;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   gst_d3d11_device_unlock (device);
 | |
| 
 | |
|   gst_memory_unmap (dst_mem, &dst_info);
 | |
|   gst_memory_unmap (src_mem, &src_info);
 | |
| 
 | |
|   return dst_buf;
 | |
| 
 | |
| error:
 | |
|   gst_memory_unmap (dst_mem, &dst_info);
 | |
|   gst_memory_unmap (src_mem, &src_info);
 | |
|   gst_buffer_unref (dst_buf);
 | |
| 
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| static GstBuffer *
 | |
| gst_qsv_frame_upload_sysmem (const GstVideoInfo * info, GstBuffer * src_buf,
 | |
|     GstBuffer * dst_buf)
 | |
| {
 | |
|   GstVideoFrame src_frame, dst_frame;
 | |
| 
 | |
|   GST_TRACE ("Uploading sysmem buffer %" GST_PTR_FORMAT, src_buf);
 | |
| 
 | |
|   if (!gst_video_frame_map (&src_frame, info, src_buf, GST_MAP_READ)) {
 | |
|     GST_WARNING ("Failed to map src frame");
 | |
|     gst_buffer_unref (dst_buf);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   if (!gst_video_frame_map (&dst_frame, info, dst_buf, GST_MAP_WRITE)) {
 | |
|     GST_WARNING ("Failed to map src frame");
 | |
|     gst_video_frame_unmap (&src_frame);
 | |
|     gst_buffer_unref (dst_buf);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   for (guint i = 0; i < GST_VIDEO_FRAME_N_PLANES (&src_frame); i++) {
 | |
|     guint src_width_in_bytes, src_height;
 | |
|     guint dst_width_in_bytes, dst_height;
 | |
|     guint width_in_bytes, height;
 | |
|     guint src_stride, dst_stride;
 | |
|     guint8 *src_data, *dst_data;
 | |
| 
 | |
|     src_width_in_bytes = GST_VIDEO_FRAME_COMP_WIDTH (&src_frame, i) *
 | |
|         GST_VIDEO_FRAME_COMP_PSTRIDE (&src_frame, i);
 | |
|     src_height = GST_VIDEO_FRAME_COMP_HEIGHT (&src_frame, i);
 | |
|     src_stride = GST_VIDEO_FRAME_COMP_STRIDE (&src_frame, i);
 | |
| 
 | |
|     dst_width_in_bytes = GST_VIDEO_FRAME_COMP_WIDTH (&dst_frame, i) *
 | |
|         GST_VIDEO_FRAME_COMP_PSTRIDE (&src_frame, i);
 | |
|     dst_height = GST_VIDEO_FRAME_COMP_HEIGHT (&src_frame, i);
 | |
|     dst_stride = GST_VIDEO_FRAME_COMP_STRIDE (&dst_frame, i);
 | |
| 
 | |
|     width_in_bytes = MIN (src_width_in_bytes, dst_width_in_bytes);
 | |
|     height = MIN (src_height, dst_height);
 | |
| 
 | |
|     src_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&src_frame, i);
 | |
|     dst_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&dst_frame, i);
 | |
| 
 | |
|     for (guint j = 0; j < height; j++) {
 | |
|       memcpy (dst_data, src_data, width_in_bytes);
 | |
|       dst_data += dst_stride;
 | |
|       src_data += src_stride;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   gst_video_frame_unmap (&dst_frame);
 | |
|   gst_video_frame_unmap (&src_frame);
 | |
| 
 | |
|   return dst_buf;
 | |
| }
 | |
| 
 | |
| static GstBuffer *
 | |
| gst_qsv_d3d11_allocator_upload (GstQsvAllocator * allocator,
 | |
|     const GstVideoInfo * info, GstBuffer * buffer, GstBufferPool * pool)
 | |
| {
 | |
|   GstMemory *mem;
 | |
|   GstD3D11Memory *dmem;
 | |
|   D3D11_TEXTURE2D_DESC desc;
 | |
|   GstBuffer *dst_buf;
 | |
|   GstFlowReturn flow_ret;
 | |
|   gboolean shared_copy = FALSE;
 | |
| 
 | |
|   /* 1) D3D11 buffer from the same d3d11device with ours
 | |
|    * 1-1) Same resolution
 | |
|    *      -> Increase refcount and wrap with GstQsvFrame
 | |
|    * 1-2) Different resolution
 | |
|    *      -> GPU copy
 | |
|    * 2) non-D3D11 buffer or from other d3d11 device
 | |
|    *    -> Always CPU copy
 | |
|    */
 | |
| 
 | |
|   if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
 | |
|     GST_ERROR_OBJECT (allocator, "Not a d3d11 buffer pool");
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   flow_ret = gst_buffer_pool_acquire_buffer (pool, &dst_buf, nullptr);
 | |
|   if (flow_ret != GST_FLOW_OK) {
 | |
|     GST_WARNING_OBJECT (allocator,
 | |
|         "Failed to acquire buffer from pool, return %s",
 | |
|         gst_flow_get_name (flow_ret));
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   mem = gst_buffer_peek_memory (buffer, 0);
 | |
|   if (!gst_is_d3d11_memory (mem) || gst_buffer_n_memory (buffer) > 1) {
 | |
|     /* d3d11 buffer should hold single memory object */
 | |
|     return gst_qsv_frame_upload_sysmem (info, buffer, dst_buf);
 | |
|   }
 | |
| 
 | |
|   /* FIXME: Add support for shared texture for GPU copy or wrapping
 | |
|    * texture from different device */
 | |
|   dmem = GST_D3D11_MEMORY_CAST (mem);
 | |
|   if (dmem->device != GST_D3D11_BUFFER_POOL (pool)->device) {
 | |
|     gint64 luid, other_luid;
 | |
|     g_object_get (dmem->device, "adapter-luid", &luid, nullptr);
 | |
|     g_object_get (GST_D3D11_BUFFER_POOL (pool)->device,
 | |
|         "adapter-luid", &other_luid, nullptr);
 | |
|     if (luid == other_luid) {
 | |
|       shared_copy = TRUE;
 | |
|     } else {
 | |
|       return gst_qsv_frame_upload_sysmem (info, buffer, dst_buf);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   gst_d3d11_memory_get_texture_desc (dmem, &desc);
 | |
| 
 | |
|   if (desc.Usage == D3D11_USAGE_DEFAULT && !shared_copy) {
 | |
|     GST_TRACE_OBJECT (allocator, "Wrapping D3D11 buffer without copy");
 | |
|     gst_buffer_unref (dst_buf);
 | |
| 
 | |
|     return gst_buffer_ref (buffer);
 | |
|   }
 | |
| 
 | |
|   return gst_qsv_frame_copy_d3d11 (GST_QSV_D3D11_ALLOCATOR (allocator), info,
 | |
|       buffer, dst_buf, shared_copy);
 | |
| }
 | |
| 
 | |
| static GstBuffer *
 | |
| gst_qsv_d3d11_allocator_download (GstQsvAllocator * allocator,
 | |
|     const GstVideoInfo * info, gboolean force_copy, GstQsvFrame * frame,
 | |
|     GstBufferPool * pool)
 | |
| {
 | |
|   GstD3D11BufferPool *d3d11_pool;
 | |
|   GstBuffer *src_buf, *dst_buf;
 | |
|   GstMemory *mem;
 | |
|   GstD3D11Memory *dmem;
 | |
|   GstFlowReturn ret;
 | |
| 
 | |
|   GST_TRACE_OBJECT (allocator, "Download");
 | |
| 
 | |
|   src_buf = gst_qsv_frame_peek_buffer (frame);
 | |
| 
 | |
|   if (!force_copy)
 | |
|     return gst_buffer_ref (src_buf);
 | |
| 
 | |
|   mem = gst_buffer_peek_memory (src_buf, 0);
 | |
|   if (!gst_is_d3d11_memory (mem) || gst_buffer_n_memory (src_buf) != 1) {
 | |
|     GST_ERROR_OBJECT (allocator, "frame holds invalid d3d11 memory");
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
 | |
|     GST_TRACE_OBJECT (allocator, "Output is not d3d11 memory");
 | |
|     goto fallback;
 | |
|   }
 | |
| 
 | |
|   dmem = GST_D3D11_MEMORY_CAST (mem);
 | |
| 
 | |
|   /* both pool and qsvframe should hold the same d3d11 device already,
 | |
|    * but checking again */
 | |
|   d3d11_pool = GST_D3D11_BUFFER_POOL (pool);
 | |
|   if (d3d11_pool->device != dmem->device) {
 | |
|     GST_WARNING_OBJECT (allocator, "Pool holds different device");
 | |
|     goto fallback;
 | |
|   }
 | |
| 
 | |
|   ret = gst_buffer_pool_acquire_buffer (pool, &dst_buf, nullptr);
 | |
|   if (ret != GST_FLOW_OK) {
 | |
|     GST_WARNING_OBJECT (allocator, "Failed to allocate output buffer");
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   return gst_qsv_frame_copy_d3d11 (GST_QSV_D3D11_ALLOCATOR (allocator),
 | |
|       info, src_buf, dst_buf, FALSE);
 | |
| 
 | |
| fallback:
 | |
|   GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
 | |
| 
 | |
|   return GST_QSV_ALLOCATOR_CLASS (parent_class)->download (allocator,
 | |
|       info, TRUE, frame, pool);
 | |
| }
 | |
| 
 | |
| GstQsvAllocator *
 | |
| gst_qsv_d3d11_allocator_new (GstD3D11Device * device)
 | |
| {
 | |
|   GstQsvD3D11Allocator *self;
 | |
| 
 | |
|   g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), nullptr);
 | |
| 
 | |
|   self = (GstQsvD3D11Allocator *)
 | |
|       g_object_new (GST_TYPE_QSV_D3D11_ALLOCATOR, nullptr);
 | |
|   self->device = (GstD3D11Device *) gst_object_ref (device);
 | |
| 
 | |
|   gst_object_ref_sink (self);
 | |
| 
 | |
|   return GST_QSV_ALLOCATOR (self);
 | |
| }
 |