Jochen Henneberg 6e33a5da14 qt6: Fixes for dummy texture
* RED_OR_ALPHA8 will map value to alpha for OpenGL, use R8 to avoid
  2nd shader
* Determine texel size for proper texture memory preparation
* QByteArray::fromRawData() does shallow copy and thus leads to use of
  corrupted memory
* Make sure RGBA dummy texture is fully opaque
* QRhiTexture::create() must be called to allocate texture resources

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6578>
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