While technically, i is always 0 and *vertex_sources[i++] is equivalant to (*vertex_sources)[i++]. Be future-proof in the case of code moves/changes/etc. CID 1327406
While technically, i is always 0 and *vertex_sources[i++] is equivalant to (*vertex_sources)[i++]. Be future-proof in the case of code moves/changes/etc. CID 1327406