Adds gst_queue_array_sort for sorting and gst_queue_array_push_sorted{,struct} for pushing in a sorted order. All three functions accept a comparison GCompareDataFunc along with optional user_data to pass to it. In gst_queue_array_sort a small workaround was needed to correctly sort non-struct arrays. Like what _find() already does, we need to dereference our pointers first, to make sure we can use the same comparison functions everywhere. This is done via a small wrapper around the provided comparison function. The array can also wrap around (tail ends up 'before' the head), in which case we have to reorder the array (similar to what do_expand() does) to then be able to use an existing sorting function, like g_qsort_with_data(). Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5112>
997 lines
26 KiB
C
997 lines
26 KiB
C
/* GStreamer
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* Copyright (C) 2009 Edward Hervey <bilboed@bilboed.com>
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* Copyright (C) 2015 Tim-Philipp Müller <tim@centricular.com>
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*
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* gstqueuearray.c:
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:gstqueuearray
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* @title: GstQueueArray
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* @short_description: Array based queue object
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*
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* #GstQueueArray is an object that provides standard queue functionality
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* based on an array instead of linked lists. This reduces the overhead
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* caused by memory management by a large factor.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <gst/gst.h>
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#include "gstqueuearray.h"
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#define gst_queue_array_idx(a, i) \
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((a)->array + (((a)->head + (i)) % (a)->size) * (a)->elt_size)
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struct _GstQueueArray
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{
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/* < private > */
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guint8 *array;
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guint size;
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guint head;
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guint tail;
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guint length;
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guint elt_size;
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gboolean struct_array;
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GDestroyNotify clear_func;
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};
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typedef struct
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{
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GCompareDataFunc func;
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gpointer user_data;
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} QueueSortData;
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/**
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* gst_queue_array_new_for_struct: (skip)
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* @struct_size: Size of each element (e.g. structure) in the array
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* @initial_size: Initial size of the new queue
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*
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* Allocates a new #GstQueueArray object for elements (e.g. structures)
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* of size @struct_size, with an initial queue size of @initial_size.
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*
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* Returns: a new #GstQueueArray object
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*
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* Since: 1.6
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*/
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GstQueueArray *
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gst_queue_array_new_for_struct (gsize struct_size, guint initial_size)
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{
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GstQueueArray *array;
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g_return_val_if_fail (struct_size > 0, NULL);
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array = g_new (GstQueueArray, 1);
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array->elt_size = struct_size;
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array->size = initial_size;
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array->array = g_malloc0 (struct_size * initial_size);
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array->head = 0;
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array->tail = 0;
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array->length = 0;
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array->struct_array = TRUE;
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array->clear_func = NULL;
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return array;
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}
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/**
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* gst_queue_array_new: (skip)
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* @initial_size: Initial size of the new queue
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*
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* Allocates a new #GstQueueArray object with an initial
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* queue size of @initial_size.
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*
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* Returns: a new #GstQueueArray object
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*
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* Since: 1.2
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*/
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GstQueueArray *
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gst_queue_array_new (guint initial_size)
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{
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GstQueueArray *array;
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array = gst_queue_array_new_for_struct (sizeof (gpointer), initial_size);
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array->struct_array = FALSE;
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return array;
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}
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/**
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* gst_queue_array_free: (skip)
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* @array: a #GstQueueArray object
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*
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* Frees queue @array and all memory associated to it.
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*
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* Since: 1.2
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*/
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void
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gst_queue_array_free (GstQueueArray * array)
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{
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g_return_if_fail (array != NULL);
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gst_queue_array_clear (array);
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g_free (array->array);
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g_free (array);
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}
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/**
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* gst_queue_array_set_clear_func: (skip)
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* @array: a #GstQueueArray object
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* @clear_func: a function to clear an element of @array
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*
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* Sets a function to clear an element of @array.
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*
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* The @clear_func will be called when an element in the array
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* data segment is removed and when the array is freed and data
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* segment is deallocated as well. @clear_func will be passed a
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* pointer to the element to clear, rather than the element itself.
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*
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* Note that in contrast with other uses of #GDestroyNotify
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* functions, @clear_func is expected to clear the contents of
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* the array element it is given, but not free the element itself.
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*
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* Since: 1.16
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*/
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void
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gst_queue_array_set_clear_func (GstQueueArray * array,
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GDestroyNotify clear_func)
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{
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g_return_if_fail (array != NULL);
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array->clear_func = clear_func;
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}
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static void
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gst_queue_array_clear_idx (GstQueueArray * array, guint idx)
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{
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guint pos;
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if (!array->clear_func)
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return;
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pos = (idx + array->head) % array->size;
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if (array->struct_array)
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array->clear_func (array->array + pos * array->elt_size);
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else
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array->clear_func (*(gpointer *) (array->array + pos * array->elt_size));
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}
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/**
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* gst_queue_array_clear: (skip)
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* @array: a #GstQueueArray object
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*
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* Clears queue @array and frees all memory associated to it.
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*
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* Since: 1.16
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*/
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void
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gst_queue_array_clear (GstQueueArray * array)
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{
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g_return_if_fail (array != NULL);
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if (array->clear_func != NULL) {
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guint i;
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for (i = 0; i < array->length; i++) {
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gst_queue_array_clear_idx (array, i);
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}
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}
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array->head = 0;
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array->tail = 0;
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array->length = 0;
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}
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/**
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* gst_queue_array_pop_head_struct: (skip)
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* @array: a #GstQueueArray object
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*
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* Returns the head of the queue @array and removes it from the queue.
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*
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* Returns: (nullable): pointer to element or struct, or NULL if @array was empty. The
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* data pointed to by the returned pointer stays valid only as long as
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* the queue array is not modified further!
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*
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* Since: 1.6
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*/
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gpointer
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gst_queue_array_pop_head_struct (GstQueueArray * array)
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{
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gpointer p_struct;
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g_return_val_if_fail (array != NULL, NULL);
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/* empty array */
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if (G_UNLIKELY (array->length == 0))
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return NULL;
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p_struct = array->array + (array->elt_size * array->head);
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array->head++;
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array->head %= array->size;
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array->length--;
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return p_struct;
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}
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/**
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* gst_queue_array_pop_head: (skip)
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* @array: a #GstQueueArray object
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*
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* Returns and head of the queue @array and removes
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* it from the queue.
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*
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* Returns: The head of the queue
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*
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* Since: 1.2
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*/
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gpointer
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gst_queue_array_pop_head (GstQueueArray * array)
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{
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gpointer ret;
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g_return_val_if_fail (array != NULL, NULL);
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/* empty array */
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if (G_UNLIKELY (array->length == 0))
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return NULL;
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ret = *(gpointer *) (array->array + (sizeof (gpointer) * array->head));
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array->head++;
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array->head %= array->size;
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array->length--;
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return ret;
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}
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/**
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* gst_queue_array_peek_head_struct: (skip)
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* @array: a #GstQueueArray object
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*
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* Returns the head of the queue @array without removing it from the queue.
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*
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* Returns: (nullable): pointer to element or struct, or NULL if @array was empty. The
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* data pointed to by the returned pointer stays valid only as long as
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* the queue array is not modified further!
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*
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* Since: 1.6
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*/
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gpointer
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gst_queue_array_peek_head_struct (GstQueueArray * array)
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{
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g_return_val_if_fail (array != NULL, NULL);
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/* empty array */
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if (G_UNLIKELY (array->length == 0))
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return NULL;
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return array->array + (array->elt_size * array->head);
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}
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/**
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* gst_queue_array_peek_head: (skip)
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* @array: a #GstQueueArray object
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*
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* Returns the head of the queue @array and does not
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* remove it from the queue.
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*
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* Returns: The head of the queue
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*
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* Since: 1.2
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*/
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gpointer
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gst_queue_array_peek_head (GstQueueArray * array)
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{
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g_return_val_if_fail (array != NULL, NULL);
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/* empty array */
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if (G_UNLIKELY (array->length == 0))
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return NULL;
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return *(gpointer *) (array->array + (sizeof (gpointer) * array->head));
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}
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/**
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* gst_queue_array_peek_nth: (skip)
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*
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* Returns the item at @idx in @array, but does not remove it from the queue.
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*
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* Returns: (nullable): The item, or %NULL if @idx was out of bounds
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*
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* Since: 1.16
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*/
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gpointer
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gst_queue_array_peek_nth (GstQueueArray * array, guint idx)
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{
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g_return_val_if_fail (array != NULL, NULL);
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g_return_val_if_fail (idx < array->length, NULL);
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idx = (array->head + idx) % array->size;
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return *(gpointer *) (array->array + (sizeof (gpointer) * idx));
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}
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/**
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* gst_queue_array_peek_nth_struct: (skip)
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*
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* Returns the item at @idx in @array, but does not remove it from the queue.
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*
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* Returns: (nullable): The item, or %NULL if @idx was out of bounds
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*
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* Since: 1.16
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*/
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gpointer
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gst_queue_array_peek_nth_struct (GstQueueArray * array, guint idx)
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{
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g_return_val_if_fail (array != NULL, NULL);
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g_return_val_if_fail (idx < array->length, NULL);
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idx = (array->head + idx) % array->size;
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return array->array + (array->elt_size * idx);
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}
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static void
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gst_queue_array_do_expand (GstQueueArray * array)
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{
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gsize elt_size = array->elt_size;
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/* newsize is 50% bigger */
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gsize oldsize = array->size;
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guint64 newsize;
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newsize = MAX ((3 * (guint64) oldsize) / 2, (guint64) oldsize + 1);
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if (newsize > G_MAXUINT)
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g_error ("growing the queue array would overflow");
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/* copy over data */
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if (array->tail != 0) {
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guint8 *array2 = NULL;
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gsize t1 = 0;
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gsize t2 = 0;
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array2 = g_malloc0_n (newsize, elt_size);
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t1 = array->head;
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t2 = oldsize - array->head;
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/* [0-----TAIL][HEAD------SIZE]
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*
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* We want to end up with
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* [HEAD------------------TAIL][----FREEDATA------NEWSIZE]
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*
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* 1) move [HEAD-----SIZE] part to beginning of new array
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* 2) move [0-------TAIL] part new array, after previous part
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*/
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memcpy (array2, array->array + (elt_size * (gsize) array->head),
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t2 * elt_size);
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memcpy (array2 + t2 * elt_size, array->array, t1 * elt_size);
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g_free (array->array);
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array->array = array2;
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array->head = 0;
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} else {
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/* Fast path, we just need to grow the array */
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array->array = g_realloc_n (array->array, newsize, elt_size);
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memset (array->array + elt_size * oldsize, 0,
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elt_size * (newsize - oldsize));
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}
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array->tail = oldsize;
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array->size = newsize;
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}
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/**
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* gst_queue_array_push_element_tail: (skip)
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* @array: a #GstQueueArray object
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* @p_struct: address of element or structure to push to the tail of the queue
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*
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* Pushes the element at address @p_struct to the tail of the queue @array
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* (Copies the contents of a structure of the struct_size specified when
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* creating the queue into the array).
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*
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* Since: 1.6
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*/
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void
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gst_queue_array_push_tail_struct (GstQueueArray * array, gpointer p_struct)
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{
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guint elt_size;
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g_return_if_fail (p_struct != NULL);
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g_return_if_fail (array != NULL);
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elt_size = array->elt_size;
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/* Check if we need to make room */
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if (G_UNLIKELY (array->length == array->size))
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gst_queue_array_do_expand (array);
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memcpy (array->array + elt_size * array->tail, p_struct, elt_size);
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array->tail++;
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array->tail %= array->size;
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array->length++;
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}
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/**
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* gst_queue_array_push_tail: (skip)
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* @array: a #GstQueueArray object
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* @data: object to push
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*
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* Pushes @data to the tail of the queue @array.
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*
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* Since: 1.2
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*/
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void
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gst_queue_array_push_tail (GstQueueArray * array, gpointer data)
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{
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g_return_if_fail (array != NULL);
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/* Check if we need to make room */
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if (G_UNLIKELY (array->length == array->size))
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gst_queue_array_do_expand (array);
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*(gpointer *) (array->array + sizeof (gpointer) * array->tail) = data;
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array->tail++;
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array->tail %= array->size;
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array->length++;
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}
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/* Moves all elements in the queue placed after the given position in the internal array */
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static void
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gst_queue_array_move_data_after_position (GstQueueArray * array, guint pos)
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{
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guint elt_size = array->elt_size;
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/* If the array does not wrap around OR if it does, but we're inserting past that point */
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if (array->head < array->tail ||
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(array->head >= array->tail && pos < array->head)) {
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memmove (array->array + (pos + 1) * elt_size, array->array + pos * elt_size,
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(array->tail - pos) * elt_size);
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return;
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}
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/* Otherwise, array wraps around and we're inserting before the breaking point.
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* First, move everything past that point by one place. */
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memmove (array->array + elt_size, array->array, array->tail * elt_size);
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/* Then move the last element from before the wrap-around point to right after it. */
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memcpy (array->array, array->array + (array->size - 1) * elt_size, elt_size);
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/* If we're inserting right before the breaking point, no further action is needed.
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* Otherwise, move data between insertion point and the breaking point by one place. */
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if (pos != array->size - 1) {
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memmove (array->array + (pos + 1) * elt_size, array->array + pos * elt_size,
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(array->size - pos - 1) * elt_size);
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}
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}
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/**
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* gst_queue_array_push_sorted: (skip)
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* @array: a #GstQueueArray object
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* @data: object to push
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* @func: comparison function
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* @user_data: (nullable): data for comparison function
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*
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* Pushes @data to the queue @array, finding the correct position
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* by comparing @data with each array element using @func.
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*
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* This has a time complexity of O(n), so depending on the size of the queue
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* and expected access patterns, a different data structure might be better.
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*
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* Assumes that the array is already sorted. If it is not, make sure
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* to call gst_queue_array_sort() first.
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*
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* Since: 1.24
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*/
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void
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gst_queue_array_push_sorted (GstQueueArray * array, gpointer data,
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GCompareDataFunc func, gpointer user_data)
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{
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guint i;
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gpointer *p_element;
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g_return_if_fail (array != NULL);
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g_return_if_fail (func != NULL);
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/* Check if we need to make room */
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if (G_UNLIKELY (array->length == array->size))
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gst_queue_array_do_expand (array);
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/* Compare against each element, assuming they're already sorted */
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for (i = 0; i < array->length; i++) {
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p_element = (gpointer *) gst_queue_array_idx (array, i);
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if (func (*p_element, data, user_data) > 0) {
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guint pos = (array->head + i) % array->size;
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gst_queue_array_move_data_after_position (array, pos);
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*p_element = data;
|
|
goto finish;
|
|
}
|
|
}
|
|
|
|
/* No 'bigger' element found - append to tail */
|
|
*(gpointer *) (array->array + array->elt_size * array->tail) = data;
|
|
|
|
finish:
|
|
array->tail++;
|
|
array->tail %= array->size;
|
|
array->length++;
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_push_sorted_struct: (skip)
|
|
* @array: a #GstQueueArray object
|
|
* @p_struct: address of element or structure to push into the queue
|
|
* @func: comparison function
|
|
* @user_data: (nullable): data for comparison function
|
|
*
|
|
* Pushes the element at address @p_struct into the queue @array
|
|
* (copying the contents of a structure of the struct_size specified
|
|
* when creating the queue into the array), finding the correct position
|
|
* by comparing the element at @p_struct with each element in the array using @func.
|
|
*
|
|
* This has a time complexity of O(n), so depending on the size of the queue
|
|
* and expected access patterns, a different data structure might be better.
|
|
*
|
|
* Assumes that the array is already sorted. If it is not, make sure
|
|
* to call gst_queue_array_sort() first.
|
|
*
|
|
* Since: 1.24
|
|
*/
|
|
void
|
|
gst_queue_array_push_sorted_struct (GstQueueArray * array, gpointer p_struct,
|
|
GCompareDataFunc func, gpointer user_data)
|
|
{
|
|
guint i;
|
|
gpointer p_element;
|
|
|
|
g_return_if_fail (array != NULL);
|
|
g_return_if_fail (p_struct != NULL);
|
|
g_return_if_fail (func != NULL);
|
|
|
|
/* Check if we need to make room */
|
|
if (G_UNLIKELY (array->length == array->size))
|
|
gst_queue_array_do_expand (array);
|
|
|
|
/* Compare against each element, assuming they're already sorted */
|
|
for (i = 0; i < array->length; i++) {
|
|
p_element = gst_queue_array_idx (array, i);
|
|
|
|
if (func (p_element, p_struct, user_data) > 0) {
|
|
guint pos = (array->head + i) % array->size;
|
|
gst_queue_array_move_data_after_position (array, pos);
|
|
|
|
memcpy (p_element, p_struct, array->elt_size);
|
|
goto finish;
|
|
}
|
|
}
|
|
|
|
/* No 'bigger' element found - append to tail */
|
|
memcpy (array->array + array->elt_size * array->tail, p_struct,
|
|
array->elt_size);
|
|
|
|
finish:
|
|
array->tail++;
|
|
array->tail %= array->size;
|
|
array->length++;
|
|
}
|
|
|
|
static int
|
|
compare_wrapper (gpointer * a, gpointer * b, QueueSortData * sort_data)
|
|
{
|
|
return sort_data->func (*a, *b, sort_data->user_data);
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_sort: (skip)
|
|
* @array: a #GstQueueArray object
|
|
* @compare_func: comparison function
|
|
* @user_data: (nullable): data for comparison function
|
|
*
|
|
* Sorts the queue @array by comparing elements against each other using
|
|
* the provided @compare_func.
|
|
*
|
|
* Since: 1.24
|
|
*/
|
|
void
|
|
gst_queue_array_sort (GstQueueArray * array, GCompareDataFunc compare_func,
|
|
gpointer user_data)
|
|
{
|
|
g_return_if_fail (array != NULL);
|
|
g_return_if_fail (compare_func != NULL);
|
|
|
|
if (array->length == 0)
|
|
return;
|
|
|
|
/* To be able to use g_qsort_with_data, we might need to rearrange:
|
|
* [0-----TAIL][HEAD-----SIZE] -> [HEAD-------TAIL] */
|
|
if (array->head >= array->tail) {
|
|
gsize t1 = array->head;
|
|
gsize t2 = array->size - array->head;
|
|
gsize elt_size = array->elt_size;
|
|
|
|
/* Copy [0-------TAIL] part to a temporary buffer */
|
|
guint8 *tmp = g_malloc0_n (t1, elt_size);
|
|
memcpy (tmp, array->array, t1 * elt_size);
|
|
|
|
/* Move [HEAD-----SIZE] part to the beginning of the original array */
|
|
memmove (array->array, array->array + (elt_size * array->head),
|
|
t2 * elt_size);
|
|
|
|
/* Copy the temporary buffer to the end of the original array */
|
|
memmove (array->array + (t2 * elt_size), tmp, t1 * elt_size);
|
|
g_free (tmp);
|
|
|
|
array->head = 0;
|
|
array->tail = array->length % array->size;
|
|
}
|
|
|
|
if (array->struct_array) {
|
|
g_qsort_with_data (array->array +
|
|
(array->head % array->size) * array->elt_size, array->length,
|
|
array->elt_size, compare_func, user_data);
|
|
} else {
|
|
/* For non-struct arrays, we need to wrap the provided compare function
|
|
* to dereference our pointers before passing them for comparison.
|
|
* This matches the behaviour of gst_queue_array_find(). */
|
|
QueueSortData sort_data = { compare_func, user_data };
|
|
g_qsort_with_data (array->array +
|
|
(array->head % array->size) * array->elt_size, array->length,
|
|
array->elt_size, (GCompareDataFunc) compare_wrapper, &sort_data);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_peek_tail: (skip)
|
|
* @array: a #GstQueueArray object
|
|
*
|
|
* Returns the tail of the queue @array, but does not remove it from the queue.
|
|
*
|
|
* Returns: The tail of the queue
|
|
*
|
|
* Since: 1.14
|
|
*/
|
|
gpointer
|
|
gst_queue_array_peek_tail (GstQueueArray * array)
|
|
{
|
|
guint len, idx;
|
|
|
|
g_return_val_if_fail (array != NULL, NULL);
|
|
|
|
len = array->length;
|
|
|
|
/* empty array */
|
|
if (len == 0)
|
|
return NULL;
|
|
|
|
idx = (array->head + (len - 1)) % array->size;
|
|
|
|
return *(gpointer *) (array->array + (sizeof (gpointer) * idx));
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_peek_tail_struct: (skip)
|
|
* @array: a #GstQueueArray object
|
|
*
|
|
* Returns the tail of the queue @array, but does not remove it from the queue.
|
|
*
|
|
* Returns: The tail of the queue
|
|
*
|
|
* Since: 1.14
|
|
*/
|
|
gpointer
|
|
gst_queue_array_peek_tail_struct (GstQueueArray * array)
|
|
{
|
|
guint len, idx;
|
|
|
|
g_return_val_if_fail (array != NULL, NULL);
|
|
|
|
len = array->length;
|
|
|
|
/* empty array */
|
|
if (len == 0)
|
|
return NULL;
|
|
|
|
idx = (array->head + (len - 1)) % array->size;
|
|
|
|
return array->array + (array->elt_size * idx);
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_pop_tail: (skip)
|
|
* @array: a #GstQueueArray object
|
|
*
|
|
* Returns the tail of the queue @array and removes
|
|
* it from the queue.
|
|
*
|
|
* Returns: The tail of the queue
|
|
*
|
|
* Since: 1.14
|
|
*/
|
|
gpointer
|
|
gst_queue_array_pop_tail (GstQueueArray * array)
|
|
{
|
|
gpointer ret;
|
|
guint len, idx;
|
|
|
|
g_return_val_if_fail (array != NULL, NULL);
|
|
|
|
len = array->length;
|
|
|
|
/* empty array */
|
|
if (len == 0)
|
|
return NULL;
|
|
|
|
idx = (array->head + (len - 1)) % array->size;
|
|
|
|
ret = *(gpointer *) (array->array + (sizeof (gpointer) * idx));
|
|
|
|
array->tail = idx;
|
|
array->length--;
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_pop_tail_struct: (skip)
|
|
* @array: a #GstQueueArray object
|
|
*
|
|
* Returns the tail of the queue @array and removes
|
|
* it from the queue.
|
|
*
|
|
* Returns: The tail of the queue
|
|
*
|
|
* Since: 1.14
|
|
*/
|
|
gpointer
|
|
gst_queue_array_pop_tail_struct (GstQueueArray * array)
|
|
{
|
|
gpointer ret;
|
|
guint len, idx;
|
|
|
|
g_return_val_if_fail (array != NULL, NULL);
|
|
|
|
len = array->length;
|
|
|
|
/* empty array */
|
|
if (len == 0)
|
|
return NULL;
|
|
|
|
idx = (array->head + (len - 1)) % array->size;
|
|
|
|
ret = array->array + (array->elt_size * idx);
|
|
|
|
array->tail = idx;
|
|
array->length--;
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_is_empty: (skip)
|
|
* @array: a #GstQueueArray object
|
|
*
|
|
* Checks if the queue @array is empty.
|
|
*
|
|
* Returns: %TRUE if the queue @array is empty
|
|
*
|
|
* Since: 1.2
|
|
*/
|
|
gboolean
|
|
gst_queue_array_is_empty (GstQueueArray * array)
|
|
{
|
|
g_return_val_if_fail (array != NULL, FALSE);
|
|
return (array->length == 0);
|
|
}
|
|
|
|
|
|
/**
|
|
* gst_queue_array_drop_struct: (skip)
|
|
* @array: a #GstQueueArray object
|
|
* @idx: index to drop
|
|
* @p_struct: address into which to store the data of the dropped structure, or NULL
|
|
*
|
|
* Drops the queue element at position @idx from queue @array and copies the
|
|
* data of the element or structure that was removed into @p_struct if
|
|
* @p_struct is set (not NULL).
|
|
*
|
|
* Returns: TRUE on success, or FALSE on error
|
|
*
|
|
* Since: 1.6
|
|
*/
|
|
gboolean
|
|
gst_queue_array_drop_struct (GstQueueArray * array, guint idx,
|
|
gpointer p_struct)
|
|
{
|
|
int first_item_index, last_item_index;
|
|
guint actual_idx;
|
|
guint elt_size;
|
|
|
|
g_return_val_if_fail (array != NULL, FALSE);
|
|
actual_idx = (array->head + idx) % array->size;
|
|
|
|
g_return_val_if_fail (array->length > 0, FALSE);
|
|
g_return_val_if_fail (actual_idx < array->size, FALSE);
|
|
|
|
elt_size = array->elt_size;
|
|
|
|
first_item_index = array->head;
|
|
|
|
/* tail points to the first free spot */
|
|
last_item_index = (array->tail - 1 + array->size) % array->size;
|
|
|
|
if (p_struct != NULL)
|
|
memcpy (p_struct, array->array + elt_size * actual_idx, elt_size);
|
|
|
|
/* simple case actual_idx == first item */
|
|
if (actual_idx == first_item_index) {
|
|
/* clear current head position if needed */
|
|
if (p_struct == NULL)
|
|
gst_queue_array_clear_idx (array, idx);
|
|
|
|
/* move the head plus one */
|
|
array->head++;
|
|
array->head %= array->size;
|
|
array->length--;
|
|
return TRUE;
|
|
}
|
|
|
|
/* simple case idx == last item */
|
|
if (actual_idx == last_item_index) {
|
|
/* clear current tail position if needed */
|
|
if (p_struct == NULL)
|
|
gst_queue_array_clear_idx (array, idx);
|
|
|
|
/* move tail minus one, potentially wrapping */
|
|
array->tail = (array->tail - 1 + array->size) % array->size;
|
|
array->length--;
|
|
return TRUE;
|
|
}
|
|
|
|
/* non-wrapped case */
|
|
if (first_item_index < last_item_index) {
|
|
/* clear idx if needed */
|
|
if (p_struct == NULL)
|
|
gst_queue_array_clear_idx (array, idx);
|
|
|
|
g_assert (first_item_index < actual_idx && actual_idx < last_item_index);
|
|
/* move everything beyond actual_idx one step towards zero in array */
|
|
memmove (array->array + elt_size * actual_idx,
|
|
array->array + elt_size * (actual_idx + 1),
|
|
(last_item_index - actual_idx) * elt_size);
|
|
/* tail might wrap, ie if tail == 0 (and last_item_index == size) */
|
|
array->tail = (array->tail - 1 + array->size) % array->size;
|
|
array->length--;
|
|
return TRUE;
|
|
}
|
|
|
|
/* only wrapped cases left */
|
|
g_assert (first_item_index > last_item_index);
|
|
|
|
if (actual_idx < last_item_index) {
|
|
/* clear idx if needed */
|
|
if (p_struct == NULL)
|
|
gst_queue_array_clear_idx (array, idx);
|
|
|
|
/* actual_idx is before last_item_index, move data towards zero */
|
|
memmove (array->array + elt_size * actual_idx,
|
|
array->array + elt_size * (actual_idx + 1),
|
|
(last_item_index - actual_idx) * elt_size);
|
|
/* tail should not wrap in this case! */
|
|
g_assert (array->tail > 0);
|
|
array->tail--;
|
|
array->length--;
|
|
return TRUE;
|
|
}
|
|
|
|
if (actual_idx > first_item_index) {
|
|
/* clear idx if needed */
|
|
if (p_struct == NULL)
|
|
gst_queue_array_clear_idx (array, idx);
|
|
|
|
/* actual_idx is after first_item_index, move data to higher indices */
|
|
memmove (array->array + elt_size * (first_item_index + 1),
|
|
array->array + elt_size * first_item_index,
|
|
(actual_idx - first_item_index) * elt_size);
|
|
array->head++;
|
|
/* head should not wrap in this case! */
|
|
g_assert (array->head < array->size);
|
|
array->length--;
|
|
return TRUE;
|
|
}
|
|
|
|
g_return_val_if_reached (FALSE);
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_drop_element: (skip)
|
|
* @array: a #GstQueueArray object
|
|
* @idx: index to drop
|
|
*
|
|
* Drops the queue element at position @idx from queue @array.
|
|
*
|
|
* Returns: the dropped element
|
|
*
|
|
* Since: 1.2
|
|
*/
|
|
gpointer
|
|
gst_queue_array_drop_element (GstQueueArray * array, guint idx)
|
|
{
|
|
gpointer ptr;
|
|
|
|
if (!gst_queue_array_drop_struct (array, idx, &ptr))
|
|
return NULL;
|
|
|
|
return ptr;
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_find: (skip)
|
|
* @array: a #GstQueueArray object
|
|
* @func: (nullable): comparison function, or %NULL to find @data by value
|
|
* @data: data for comparison function
|
|
*
|
|
* Finds an element in the queue @array, either by comparing every element
|
|
* with @func or by looking up @data if no compare function @func is provided,
|
|
* and returning the index of the found element.
|
|
*
|
|
* Returns: Index of the found element or -1 if nothing was found.
|
|
*
|
|
* Since: 1.2
|
|
*/
|
|
guint
|
|
gst_queue_array_find (GstQueueArray * array, GCompareFunc func, gpointer data)
|
|
{
|
|
gpointer p_element;
|
|
guint elt_size;
|
|
guint i;
|
|
|
|
/* For struct arrays we need to implement this differently so that
|
|
* the user gets a pointer to the element data not the dereferenced
|
|
* pointer itself */
|
|
|
|
g_return_val_if_fail (array != NULL, -1);
|
|
g_return_val_if_fail (array->struct_array == FALSE, -1);
|
|
|
|
elt_size = array->elt_size;
|
|
|
|
if (func != NULL) {
|
|
/* Scan from head to tail */
|
|
for (i = 0; i < array->length; i++) {
|
|
p_element = array->array + ((i + array->head) % array->size) * elt_size;
|
|
if (func (*(gpointer *) p_element, data) == 0)
|
|
return i;
|
|
}
|
|
} else {
|
|
for (i = 0; i < array->length; i++) {
|
|
p_element = array->array + ((i + array->head) % array->size) * elt_size;
|
|
if (*(gpointer *) p_element == data)
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* gst_queue_array_get_length: (skip)
|
|
* @array: a #GstQueueArray object
|
|
*
|
|
* Returns the length of the queue @array
|
|
*
|
|
* Returns: the length of the queue @array.
|
|
*
|
|
* Since: 1.2
|
|
*/
|
|
guint
|
|
gst_queue_array_get_length (GstQueueArray * array)
|
|
{
|
|
g_return_val_if_fail (array != NULL, 0);
|
|
return array->length;
|
|
}
|