Seungha Yang 8ff5f10a40 d3d11screencapturesrc: Use staging buffer pool for performance
By using staging pool/buffer, we can avoid per frame
staging texture -> system memory copy.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1756>
2022-02-20 23:43:18 +00:00
..
2022-02-11 20:01:52 +00:00