Seungha Yang 7b6f7e6e36 d3d11memory: Don't clear wrapped texture memory
The external texture may hold already rendered scene and therefore
it should not be cleared in alloc method

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4554>
2023-05-05 13:18:06 +00:00
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