Matthew Waters 148940c456 glshader: don't read invalid list pointers (use after free)
gst_gl_shader_detach_unlocked already removes the list entry so attempting to
use the element to iterate to the next stage could read invalid data.

Based on patch by Vineeth TM <vineeth.tm@samsung.com>

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2017-12-09 19:32:11 +00:00
2017-12-09 19:32:11 +00:00
Description
Enthält Gestreamer mit dem stand vom Yolo Tensordecoder + OpenVINO Execution Provider
258 MiB
Languages
C 80.6%
C++ 10.2%
C# 4.6%
Python 1.7%
Meson 1%
Other 1.3%